tag:blogger.com,1999:blog-7703856341303488608.post8103098409844276107..comments2024-03-22T19:07:21.790+00:00Comments on The Wertzone: SYNDICATE remake confirmedAdam Whiteheadhttp://www.blogger.com/profile/11383677312079611311noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7703856341303488608.post-68332801064764909452011-09-12T10:54:18.547+00:002011-09-12T10:54:18.547+00:00Really happy that this news finally broke. And tho...Really happy that this news finally broke. And though I'm with you in terms of feeling a mite trepidatious about the absence of any mention of what made Syndicate Syndicate, back in the day - oh, my dear sweet Amiga 500, how very much I miss you! - I'm going to try to be optimistic about this, I think. Certainly the new Deus Ex has rather buoyed my hopes, and Starbreeze are, as you say, an excellent developer, with a great track record behind them. Even The Darkness wasn't terrible, and going off of the comic, there was every reason for it to be.<br /><br />In short: fingers firmly crossed.Anonymoushttps://www.blogger.com/profile/08713791516631476930noreply@blogger.comtag:blogger.com,1999:blog-7703856341303488608.post-90618594402142365072011-09-11T19:23:37.885+00:002011-09-11T19:23:37.885+00:00Syndicate... now there is a blast from the past. I...Syndicate... now there is a blast from the past. I wonder if they'll let you zombify dozens of civilians and use them as cannon fodder like you could in the original. :DAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7703856341303488608.post-15805095599191769942011-09-11T16:26:49.747+00:002011-09-11T16:26:49.747+00:00The FPS perspective doesn't bother me in the s...The FPS perspective doesn't bother me in the slightest.<br /><br />In 1993, first-person games frankly looked and ran like poop. Devs wouldn't be able to create entire cities like in Syndicate in an FPS game.<br /><br />But if you think about it, the FPS scheme is actually the most likely/viable in terms of in-game canon. You play as an executive controlling the cyborg drones - the bird-eye perspective is explained away by you being situated in a blimp above the city (!?!?).<br /><br />If this actually took place, it would be more likely the executive would use cameras/bionic eyes in the drones' heads.<br /><br />aaand that's why I think the FPS perspective can work tremendously well. All Starbreeze needs to do is to get the atmosphere right.<br /><br />That cover is SO Syndicate though. It gives me goose bumps. Serious goose bumps. I have faith. (and I still have my original Syndicate Plus CD-ROM and game manual)Anonymousnoreply@blogger.com