Showing posts with label patreon. Show all posts
Showing posts with label patreon. Show all posts

Sunday, 29 October 2017

Atlas of Ice and Fire: Mapping George R.R. Martin's World

As hopefully everyone is aware, I also blog at Atlas of Ice and Fire, where I'm mapping the history, geography and narrative of A Song of Ice and Fire (and throwing in some stuff for other fantasy series as well).


Today I completed the "Geographic Maps" section of the Atlas, 25 maps which cover the known world from the Lonely Light in the Sunset Sea to the island of Ulos in the Saffron Straits beyond even Asshai, a full seven thousand miles to the east. We cover a similar distance from the frozen northern polar region beyond the Lands of Always Winter down to the steaming equatorial jungles of Sothoryos and Ulthos.

This has been quite a project, a full year or so in the making following the completion of the earlier "Historical Maps" section. Next up - probably after a break of a few weeks or a couple of months - will be the "Narrative Maps" covering the events of the novels themselves.

I also blog over on Patreon, where I'm currently producing the "Cities of Fantasy" series. Today's article is on the city of Asshai from A Song of Ice and Fire, but I've also covered cities from other book series and video games. The Cities of Fantasy articles are reprinted on the Wertzone after one month, but you can get early access by signing up to my Patreon feed.

Once again, thanks to all my readers who make this all worthwhile.

Saturday, 24 June 2017

New on my Patreon: A HISTORY OF MIDDLE-EARTH

My Patreon page is now hosting a new essay series, A History of Middle-earth. This is pretty much what it says on the tin, a history of J.R.R. Tolkien's legendarium. The first phase is the fictional history of the continent of Middle-earth and the world it sits on, Arda, and will be followed up by an account of the conception, creation and writing of the Middle-earth series. My plan for this series is one new article every weekend. Parts 1 and 2 are now up, charting the history of Arda from its creation to the Battle of Sudden Flame and the breaching of the Siege of Angband.

Artwork by Gordon Theobald

Having spent almost 25 years reading, re-reading and studying Tolkien from a variety of angles, this seemed a fitting project to undertake this year, which marks the 40th anniversary of the publication of The Silmarillion, the 80th anniversary of the publication of The Hobbit and 100 years - more or less - since Tolkien began writing his first Middle-earth story (about the fall of Gondolin) in a hospital bed in Birmingham, whilst recuperating from an illness sustained in the Battle of the Somme.

The Cities of Fantasy series will also continue, but this now going to be a much more irregular project than I first envisaged. Both series will be Patreon exclusives (for $1 Patrons and upwards) for one month before being republished here on the Wertzone.

The Babylon 5 rewatch project is the next big Wertzone project and that should start in the next week or so, first with a couple more articles on the B5 universe before we begin with the pilot episode, The Gathering. Interestingly, this will be the very first time I've ever seen the revamped, "special edition" of the pilot episode from 1998. Looking forwards to seeing what they changed in it.

As usual, if you want to give some support to the site and all my blogging efforts, you can also hit up the donation button in the top-right corner of the blog for a one-off contribution. At the moment contributions are going towards my trip to WorldCon in Helsinki in August, which hopefully should give up some new stories and interesting developments (and yes, I'll ask George when he hopes to finish The Winds of Winter and no, I don't think he'll give an answer).

Thanks to all my readers and followers. You guys continue to rock!

Monday, 29 May 2017

Cities of Fantasy: New Crobuzon

There is a city of towers and skyrails, of delights and obscenities, a city of elevated rail lines and glasshouses inhabited by sentient cacti. It is a city of squalor and beauty where insects make art and politicians dine with the ambassadors of hell.

Welcome to New Crobuzon.


Location
New Crobuzon is the largest city-state on the east coast of the continent of Rohagi, one of the major landmasses of the world of Bas-Lag. The city lies south of the ruins of Suroch and north-east of Cobsea, spreading for miles along the banks of both the Canker and the Tar before they meet to form the Gross Tar.

The city is separated from the rest of Rohagi by the Dancing Shoe Mountains to the south-west and the Bezhek Peaks to the north-west. South of the city lies the Rudewood, a substantial woodland which gives way to the Wetlands. South-east of the city, forming a huge peninsula, lies the Grain Spiral, a vast and fertile hinterland which keeps the city of New Crobuzon fed. South-west of the city lie the Mendican Foothills.

The mountains, the Wetlands and the Sully Swamp, which lies to the west of the city, effectively limit the approaches to the city to a few rail lines and roads. These natural defences go some way to explaining why New Crobuzon has survived for almost two thousand years despite its imperialistic tendencies and occasional wars with other powers.

New Crobuzon also exercises control over several smaller settlements, most notably Tarmuth at the mouth of the Gross Tar, which serves as the city’s port.

Further to the south-west lies the Cacotopic Stain, an area of unrelenting danger, whilst to the north-west, beyond the mountains and swamp, lies Wormseye Scrub, a vast plain. New Crobuzon’s nearest rivals are located well over a thousand miles from the city itself.

These geographic limitations make sea travel a more popular alternative. Ten miles south-east of the city, the Gross Tar opens into Iron Bay, an inlet of the Swollen Ocean. Shipping lanes lead to the nearby island of Chet and, further away, the islands of Perrick Night, Gnurr Kett, Dancing Bird Island, the Jheshull Islands and Gnomen Tor. Eventually, thousands of miles to the east, the continent of Bered Kai Nev can be found, where New Crobuzon has established a colony city called Nova Esperium.

The continent of Rohagi, based on China Mieville's own map.

Physical Description
New Crobuzon is centred on the confluence of the Rivers Canker and Tar into the Gross Tar, and has spread outwards in a rough oval shape, nine miles wide from east to west and seven from north to south. The city is furthered defined from the towering grand structure of Perdido Street Station, the city’s major transportation hub, located a mile or so from the confluence. From the station a series of major and smaller skylines radiate outwards, linking the districts of the city together. The Spike, the headquarters of the feared New Crobuzon Militia, is located nearby.

Lying between the rivers are the districts of the Crow, Brock Marsh, Sheck, Skulkford, Gross Coil,  Kinken, Rim, Tar Wedge, Raven’s Gate, Canker Wedge, West Gidd, Spit Hearth and Petty Coil. Strack Island, located south-east of the confluence of the rivers at Brock Marsh, is the location of the New Crobuzon Parliament Building and is the seat of city governance. Broadly speaking, these central districts clustered around the centres of power (civil and military) are richer and more developed, but also older and more decadent.

East of the Canker lies Dryside, Flag Hill, Chnum, East Gidd, Mafaton, Nigh Sump, Abrogate Green, Saltbur and Ludmead, the site of New Crobuzon University. South of the university lies Bonetown, a poorer district famed for the Ribs, the gigantic remains of some vast creature killed millennia ago. East of Bonetown lies Mog Hill, Pincod and Badside, whilst Sunter, Kelltree and Echomire lie to the south. West of the Tar lies Chimer, Creekside, Smog Bend, Saint Jabber’s Mound, Gallmarch, Serpolet, Lichford, Spatters and Howl Barrow. South of the river as it curves around to the confluence are Ketch Heath, Sangwine, Sobek Croix, Salacus Fields, Barrackham, Riverskin, Flyside, Aspic and, located near Strack Island, Griss Twist and Griss Fell. South of the Gross Tar lie Syriac, Murkside, Syriac Well, Pelorus Fields, Dog Fenn and Stoneshell.

At one time the city extended further south and west, but the Rudewood has encroached on the city limits. A railway line continues into the woods before terminating in disarray, a remnant of the settlement in this region.

New Crobuzon is a city of rails and rivers. Among the largest bridges in the city are the Batley, Rust, Sheer and Danechi’s, but the most impressive was the Grand Calibre Bridge, built over the Gross Tar at its widest extent in the city itself. Unfortunately, the bridge’s ambition exceeded its engineering and the bridge shattered after being opened. It has still not yet been repaired.

Lee Croyer's splendid map of New Crobuzon.

History
The port town of Crobuzon was founded at the mouth of the Gross Tar River some 1,800 years ago. The port thrived for a century before a major pirate raid destroyed it. The survivors fled over ten miles upriver to the junction of the Tar and Canker rivers. Here, in what is now Brock Marsh and on Strack Island just to the south, they founded a new fortified settlement. “New” Crobuzon soon prospered and grew. Its location further upriver, with the two rivers used for defence, made it much more difficult to attack.

New Crobuzon grew slowly over a period of about a thousand years. Circa 1000 AU (Anno Urbis, Year of the Town) the merchant Seemly discovered the continent of Bered Kai Nev and its khepri inhabitants, opening the way for trade and exploration.

Around 1300 the city was battered by a Torque storm, one of many “reality storms” which wracked the world of Bas-Lag and left parts of the land battered and changed. An “aeromorphic” engine was built to help defend against future storms and, as a side-effect, also allowed the government to control the weather around the city.

Between 1300 and 1500 New Crobuzon experienced a golden age, a period known as the “Full Years” when the city became the centre of mercantile trade for much of eastern Rohagi. This period also saw the city make many enemies in its quest for greater riches. This culminated in the Pirate Wars, a lengthy conflict between New Crobuzon and many of the island states of the Swollen Ocean, along with several other ports. The war was “won” in 1544 when New Crobuzon deployed “Torque bombs” against the port city of Suroch to the north. The other combatants were so horrified that they ended hostilities. An expedition to Suroch to investigate the effects of the Torque bombs in 1644 uncovered horrors so unspeakable that all records of the mission were purged. Several photographs of the ruins and the creatures left living in them leaked out in 1689 and sparked immediate riots in the city.

The detonation of the Torque bombs seemed to attract the attention of other, extradimensional entities. Hell would begin dispatching ambassadors to the city and the enigmatic, capricious and a bizarre, spiderlike entity known as “the Weaver” took up residence in the metropolis shortly after these events.

The end of the Pirate Wars did not restore New Crobuzon’s former prosperity, and the city has struggled to recreate its former golden age. The aeromorphic engine ceased functioning, the Rudewood encroached on the western approaches to the city and further tensions rose with other city-states. In 1689 the city also experienced a massive influx of refugees from Bered Kai Nev, khepri fleeing a horror known only as the Ravening. New Crobuzon would go on to establish the colony of Nova Esperium on the continent to conduct an exploration and learn more about the Ravening, but ultimately this would fail, with the colony instead becoming a dumping ground for criminals.
In 1779 the city was troubled by a slake moth which caused untold damage and despair before being defeated. The following year an expedition set out from the city which culminated in the discovery of the floating city of Armada and the hunting of a powerful and mysterious aquatic creature. Between 1780 and 1804 New Crobuzon would fight a war with the powerful southern city of Tesh for control of the Firewater Straits separating Rohagi from the southern continent. New Crobuzon would declare victory in this conflict, but has not yet capitalised on this victory in any meaningful way, making some citizens believe that the war was less of a success than first reported.

Most recently, in 1806 the city was wracked by disorder and chaos as poor workers and militants fought the militia in a series of political riots.

Three of the well-known races of Rohagi and New Crobuzon: from left-to-right, a cactacae, garuda and khepri. From The Bas-Lag Gazetteer.


Peoples
New Crobuzon is home to many diverse and interesting races from all over the world of Bas-Lag. Humans are the most numerous and influential, but several others are notable.

Most common in the city, after humans, are the cactacae, enormous living catacus-people with thorns growing out of their bodies. They are large, strong and formidable, making excellent workers and very bad enemies. They are hollow, with bullets and arrows passing straight through them, making them almost impossible to kill in combat.

Garuda are winged humanoids capable of flight. They are native to the Cymek Desert far to the south of the city, but a small enclave lives within New Crobuzon.

The khepri are a race of humanoid/insect hybrids native to the eastern continent of Bered Kai Nev. They resemble human women in all respects apart from their heads, which have been replaced with scarab beetles. The females are sentient, highly intelligent and communicate with other species via sign language. The males of the species, who simply resemble large scarab beetles, are non-sentient and treated with disdain by the females.

The Remade are people (human and otherwise) whose body parts have been replaced with mechanical counterparts. Sometimes this is due to industrial accidents, but in most cases is the result of the criminal justice system.

The vodyanoi are an aquatic species, noted for resembling frogs. They can create objects out of water through their innate magical powers.

Most disturbing is The Weaver, an interdimensional spider-like entity of untested power and capabilities. An interloper from another universe, the Weaver took an interest in the city shortly after the detonation of the Torque bombs. Other Weavers are believed to exist, and it is regarded as highly fortunate that only one has shown an interest in Bas-Lag. It is possible that the Weaver’s presence has gone some way to dissuading the city government from ever using Torque bombs again. The Weaver resembles a huge spider. It is highly intelligent, but speaks in bizarre verse and random observations that are difficult to parse. The Weaver regards life as a form of art and moulds it to its own sense of aesthetics. In a crisis situation, the Weaver may remain aloof, preferring to observe; it may aid the beleaguered; or it may make things considerably worse, just to see what happens and satisfy its inscrutable curiosity. The Weaver is capricious, unpredictable and utterly alien, and its guidance should be sought with caution.

The original cover art to Perdido Street Station by Les Edwards.

Origins, Appearances and Influences
New Crobuzon first appeared in Perdido Street Station (2000), the second novel by British fantasy writer China Miéville. It is the primary setting for the novel, in which a group of unlikely characters are drawn together as a slake moth stalks the city and its bizarre inhabitants. The city is also the launching pad for the events of The Scar (2002), although the primary setting for that novel is the floating city of Armada. The city returns to prominence in Iron Council (2004), which concentrates on both a hunt for a missing train far to the south of the city as well as political turmoil within the city itself. The short story “Jack”, from Looking for Jake (2005), is also set in the city and expands on the character of Jack Half-a-prayer from Perdido Street Station.

Bas-Lag was created by China Miéville as a setting for both stories and roleplaying campaigns. He was heavily inspired by The Malacia Tapestry (1976) by Brian W. Aldiss and The Anubis Gates (1983) by Tim Powers. The world and the city seem to be a partial rejection of Tolkienesque notions of fantasy conservatism, but Miéville has also credited Tolkien with inspiring his creation of memorable, horrible monsters. New Crobuzon is also clearly inspired by London, Miéville’s adopted home town.

Since 2005, despite interest from readers, Miéville has not returned to the world of Bas-Lag or the city of New Crobuzon. Instead his books have gone further in exploring fantasised versions of the real London (most notably in Un Lun Dun but also Kraken and many of the stories in Three Moments of an Explosion) or even leaving fantasy behind altogether for SF (as in Embassytown and, arguably, Railsea). A planned development of Bas-Lag as a roleplaying campaign setting has also fallen by the wayside, resulting in this fine (but 100% unofficial) effort from fan Bryce Jones.

Despite – or maybe because of – its relative lack of exposure, New Crobuzon is one of fantasy’s most popular, iconic and impressive cities, a city which is genuinely weird, offbeat and atmospheric but is also highly convincing in its offbeat detail and captivating in its colour and stories. It is to Miéville’s credit that he hasn’t just bashed out 20 novels in the same setting, but there is also the feeling that there is much more to explore in this city, and the hope that the author may one day return to it.

Thank you for reading The Wertzone. To help me provide better content, please consider contributing to my Patreon page and other funding methods, which will also get you exclusive content weeks before it goes live on my blogs. The Cities of Fantasy series is debuting on my Patreon feed and you can read it there one month before being published on the Wertzone.

Monday, 8 May 2017

JV Jones update on ENDLORDS and SWORD OF SHADOWS

J.V. Jones has reported on Patreon the status of her current writing projects, confirming that work is underway on Endlords, the fifth Sword of Shadows novel.


The Sword of Shadows series currently consists of A Cavern of Black Ice (1999), A Fortress of Grey Ice (2002), A Sword from Red Ice (2007) and Watcher of the Dead (2010). Work on Endlords began in 2010 but stalled after a few chapters as the author's life entered a tumultuous phase which was only recently resolved. Jones has resumed work on the novel, but cautions that after such a long break she is approaching the project slowly to get back into the same writing space as before and deliver a continuation of the same quality.

Writers are always trying to recreate what we see in our imagination, whether it's a landscape, an emotion, a person, a relationship. We're chasing that almost unattainable perfection that exists as a possibility in our heads. Some writers can manage this right-off-the-block with their very first novel or short story. They are extremely talented and lucky. It takes most of us years of practice to perfectly command all the tools we need to nail a scene.

I wrote over two million words to get there.

Now I have to see if I can do it all over again. 

Jones is also serialising another project, Sorry Jones, on her Patreon as part of a reward scheme for backers. Endlords is still under contract to Tor (in the USA) and Orbit (in the UK) and will be published by them, so Sorry Jones is a way of getting new fiction out to readers sooner and help with funding.

Tuesday, 7 February 2017

Cities of Fantasy on Patreon: Sigil

My second post for Patreon backers has gone live.


This is the first part of the Cities of Fantasy project and explores the city of Sigil, the bizarre and wonderful (if dangerous) city that lies at the very heart of the multiverse, originating from the Planescape setting for Dungeons & Dragons.

This will be exclusive on Patreon for one month and will then be reposted in full here on 7 March.


This article drew on research from my earlier Worlds of D&D fantasy series from 2009, particularly the article on Planescape that can be found here.

Friday, 27 January 2017

Patreon Post: Cities of Fantasy - Introduction

My first post for Patreon backers is up. This is the Introduction to the Cities of Fantasy project and is a brief piece looking at where the project may go.

This will be exclusive on Patreon for one month and will then be reposted here on 27 February.

Many thanks to everyone who's supported and backed me on Patreon so far. I'm touched and overwhelmed by the support.

Friday, 6 May 2016

Blogging in the Age of Austerity

This week the veteran, multi-award-winning science fiction and fantasy blog SF Signal announced it was shutting down. The news sent shockwaves through SFF fandom: SF Signal was founded in 2003, in the earliest, most nascent days of the blogosphere when the world was still young. Other blogs had come and gone, but SF Signal was an eternal presence on the scene. Indeed, with three Hugo Awards to its name and a large number of guest and contributing editors providing content under the eyes of founders John DeNardo and JP Frantz, the future looked quite bright for SF Signal.



Their reasons for shuttering the blog are very understandable: even if others could provide content, the blog was still their baby and still consumed a lot of their free time. Both editors had reached a point where they could not justify giving up that time at the expense of spending time with their families, so decided to shut down the blog. No doubt there were options for passing SF Signal onto other writers and editors, but the site was theirs and they didn't want it to continue without them, hence the closure. This news came on the heels of Charlie Jane Anders stepping away from SFF mega-site io9 to concentrate on her fiction. That was a different case, as Gawker Media who hosted, paid for and maintained io9. Anders was the co-founder and helped establish the tone and direction of the site, but as a corporate entity io9 could keep going under new management in the form of long-time contributor and arch-snarkmaster Rob Bricken. More distinctively, as a corporate media concern, the people working on io9 get paid. The people working on SF Signal do not.


Back in the autumn of 2005, for the first time in my life, I was finally able to move into a house with broadband. Before that my web-browsing was carried out in internet cafes and libraries. As a lifelong fan of SFF, this had been rather frustrating but I wasted no time in hanging around. Within hours of getting my first broadband connection installed I had signed up on several of the major SFF forums: Westeros, Wotmania (defunct), SFX (defunct) and Dragonmount. In the following weeks and months I would join many others: SFF Chronicles, SFFWorld, Malazanempire, Paizo and SFX. Due to good timing and good fortune, I would meet George R.R. Martin for the very time within a few weeks of that time and post a detailed report of that meeting on Westeros, leading to me becoming a moderator there. I posted numerous book reviews over the following months, which led to people suggesting that I start my own blog, which I finally did in November 2006. And here we are, ten years later (well, nine and a half).

Writing the blog has been immensely satisfying, especially when I've reviewed a less well-known book and seen dozens of people go and buy a copy. For a few people, it was on the Wertzone that they first heard there was a new Star Wars movie coming out, or that A Dance with Dragons finally had a publishing date, or that Fallout 4 existed. The satisfaction of writing and working on the blog for a reading audience is tremendous, and I often feel the need that my readers deserve and need the best content I can put out. Hence how a planned mild rebuttal to a cheesy "Best Fantasy Evaaah" article on another website ended up becoming a 66,000-word series on the history of the entire genre. I like to think that this commitment to original content, long posts and a fairly prolific output is why the blog is doing so well. Since 2011, during the period when I've been repeatedly told that blogging is dead, the Wertzone has increased its hit rate to unprecedented heights. All of this is fantastic and has had significant knock-on effects: attending conventions, hosting and taking part on panels, and - very occasionally - doing paying work for publishers or magazines.

All of this requires a substantial time investment, however. It's frequently involved coming in from eight hours at the day job to jumping straight into four or five hours on the site, several times a week. Sometimes that's been fine and sometimes it hasn't, and I've scaled things back. The balance of investment and reward in any activity needs to be weighed, and for the most part I've been happy with that balance.

As I get older, though, it becomes harder to justify spending so much time blogging in favour of doing other things, such as spending more time with friends, family or a significant other or just more time relaxing after work. Right now, I don't actually have a significant other (for the last couple of months) or a day job (for the last month), hence why the Wertzone was unusually busy in April. I made a conscious decision last month to, whilst undertaking my normal jobsearching activities, to also put eight hours a day into the blog and treating it like a day job. This is why there double the normal number of posts last month, and a corresponding rise in hits, social media activity, getting new Twitter followers etc. It was fortuitous that a couple of big, attention-grabbing stories came up during that time (most notably the Wheel of Time TV series news).

This never happens.

For bloggers who do have day jobs and families, it's become clear that the lack of material reward for blogging means greater pressure to step away and spend that time instead with loved ones or doing other things. And that's why it's easy to see why the guys at SF Signal decided to step away. If I get one of the several jobs I'm currently going through the recruitment process for, the amount of blogging on the site will have to fall as I devote time to that instead.

Is there a way around this? Should there be? Kind of. For a lot of bloggers, blogging is a springboard into writing fiction and once they make that transition, the blogging is left behind. For me, I have no interest in writing fiction day in, day out. I may one day try my hand at writing a short story or a novel if a story demands to be told, but I'm never going to be a career fiction writer. I much prefer writing about the genre as a critic, but the paid market for that is much smaller. After over five months doing the rounds with my agent, A History of Epic Fantasy has failed to garner as much as the merest flicker of interest from a professional publisher, despite the people nominating it for awards (and in any year but this one, it might even have stood a chance of making the shortlist) and clamouring for the book version (look for an update on that soon). But even if that takes off, that's just one project. Being an SFF critic isn't much of a career path these days, especially with venues drying up (even the mighty SFX Magazine seems to be in financial trouble and may not last much longer).

This never happens. Well, not any more anyway.

Hey, don't you get paid in free books?

Nope, or at least not any longer. Back in the day, being a successful book-focused blogger meant receiving lots of ARCs (Advanced Reading Copies), pre-release editions of books sent out for free to reviewers to drum up interest in novels before they come out. Some took this to be a reward in itself, and for a year or two there was a "controversy" about conflicts of interests and these things constituting bribery and so forth. But ARCs have largely become a thing of the past: I received over 150 in 2010 and in 2016 so far I have received exactly four (Children of Earth and Sky, The Call and The Wolf in the Attic for those curious, with The Great Ordeal on its way). ARCs have been largely replaced by e-ARCs and NetGalley, and since I can't read novels from a computer screen (vision issues; sometimes even just the blogging and internet research causes me problems), the result of that is that I no longer receive, and almost never ask for, ARCs any more. So they're out, and that's not a problem. I still have the better part of 200 books on the to-read pile and that will take me years to get through if I never buy or receive another book during that time.

So to justify continuing to blog at my current rate, I really need to make the blog pay, either enough for me to work on it full-time or enough to mean that I only need to get a part-time job. And to date I've tried two ways of generating income from the blog.

The first thing I did was put up a tipjar on the blog for contributors to make donations. I did that on 30 October 2012, so three and a half years ago. In that timeframe, I've received in total about £300 (and £100 of that from one very generous donor). That is absolutely fantastic, and that money went back into the site in the form of sourcing more content, travelling to events and buying more books and other media for review on the blog. But, to put it in perspective, that's about one-quarter of one month's pay at the UK minimum wage (and rather less than the actual living wage). It's a lovely bonus, but it will never pay for me to work full-time on the site.

More recently, back in October last year, I instigated advertising on the site, at a (hopefully) low-key and unobtrusive level. This brings in approximately £60 every four months. Again, excellent and gratefully-received, but it's not going to be paying for me to run the site any time soon. I could ramp up the advertising, even do those wrap-around adverts that would bring in a bit more, but I find those insanely annoying and it really would constitute a conflict of interest if I got paid to host an advert for a book I then reviewed.

Two additional ideas have been floated to me. The first is that I try my hand at podcasting. I've always been reluctant to try this because I read information at a vastly faster rate that watching or listening to it. I once sat down and tried to listen to the A Game of Thrones audiobook and it drove me crazy because in the time that it took Roy Dotrice to read the prologue I could have easily read three or four chapters of the book with my actual head-eyes. However, I am assured that there a lot of other people don't have that issue and there are certainly time efficiencies from podcasting (being able to listen or watch them on the move, at work, on headphones, in the car etc) that text blogging can't compete with. I don't actually have any equipment to do podcasting with, but it is something I'll probably look into later this year, especially when we move closer to the History of Epic Fantasy project moving forwards, as that would be a good way of introducing the book.

The second one is a bit more straightforward: Patreon. For those unaware of it (as I was until a few months ago), this is a crowdsourcing site where you basically get people to pledge a monthly payment in return for exclusive content/rewards (either completely exclusive or time-sensitive, so you'd get an article a month before non-pledgers). This doesn't seem like such a bad idea, although I'm dubious about the support I'd get and I do have a slight location-based issue: I have the temerity to be based in the UK, with a highly unfavourable exchange rate with, well, most of the rest of the world but especially the USA, where a large number of my readers are. But it's certainly worth a look and I'll probably be pursuing that in the near future.

Like Neo, I do always have the option of making a new Bill & Ted movie to fall back on.

But what if you fail?

Er, then I'll carry on as I am now. I don't see a situation where I'll ever quit, give up or retire from blogging, but certainly I can see situations where I have to drastically reduce my output and contributions due to other commitments. Which would suck.


But hey, do we even need bloggers in the first place?

I think the genre needs as many voices in it as possible discussing books, authors, TV shows, video games and the other things that make the genre what it is. The more voices, the more chances of the good stuff rising to the top and the stronger and healthier the field. Whether the field needs me, or any individual blogger specifically, is a different question and one that's down to the readers.