Sunday, 24 November 2019

A History of Homeworld Part 7: The Beast War

In this series celebrating the franchise's twentieth anniversary (and the recent announcement of Homeworld 3), I look at the background lore of the critically-acclaimed Homeworld series of video games.


The following is classified at the highest order of Hiigaran planetary security. Only the New Daiamid can permit access to these records in light of the disturbing implications they raise.
Approximately fifteen years after the return of the Exiles to Hiigara, an event took place that cost tens of thousands of lives and involved fleet actions consisting of Hiigaran, Turanic, Taiidan and Bentusi forces. Despite this, the full scale of the events involved have never been publicly revealed by the Daiamid, to the point where some doubt they took place at all. Certainly plenty of eyewitness accounts of the conflict leaked out in the subsequent decades, but they were so apocalyptic and bleak that even hardened conspiracy theorists had a hard time accepting that they could be real.

Kiith Somtaaw mining vessel Kuun-Lan.

Unleashing the Beast
The chain of events in question began in 15 AHL when a Taiidan Imperial fleet launched an assault on Hiigara. The Naabal carrier Veer-Rak was charged with the defence of the Hiigaran system and called in every ship in range to help. Dozens of ships from numerous kiith responded and the Taiidan fleet was forced to retreat after sustaining heavy losses. During the battle, unexpected help arrived in the form of the Kuun-Lan, one of Kiith Somtaaw’s mining vessels. Although not a warship as such, the Kuun-Lan’s support forces and fighter squadrons were enough to help tip the tide of battle. Kiith Somtaaw’s presence at the battle was initially unrecorded, but the records were later amended to give a glowing account of how the Somtaaw warriors comported themselves in battle.

The Kuun-Lan then jumped to the outer edge of the system to investigate the disappearance of a Kiith Manaan destroyer, the Bushan-Re. The Somtaaw found the ship, repaired it and set it on its way, but not before picking up an automated signal from a derelict probe of unknown origin. The probe was recovered, but the Kunn-Lan’s research team were baffled by it. The ship jumped to the nearby Coruc-Tel system to rendezvous with the research vessel Clee-San, only to find it under attack by Turanic forces. The Kunn-Lan drove off the Turanic Raiders and liberated the Clee-San.

The Clee-San crew prepared to inspect the alien probe, but before they could do so some kind of organism left the probe and began to infect the Kunn-Lan’s systems. The entire lower hanger module was compromised, forcing the rest of the ship to jettison it. The Clee-San pursued and discovered that the module had been overrun by a biogenic organism which could subvert both mechanical and organic systems. Before more could be learned, the Clee-San was also infected and subverted by the same organism. The Kunn-Lan attempted to engage and destroy the infection before it could spread further, but a Turanic fleet jumped into the system and was immediately subverted. Heavily outgunned, the Kunn-Lan jumped to the nearby Aiowa system to ask for help from the Bentusi. The subverted ships pursued and attacked the Bentusi trade ship. Although the Bentusi were able to defend themselves from the enemy’s weapons, they were vulnerable to the subversion beam. Rather than be taken over by an alien force, the Bentusi ship chose to self-destruct. The Kunn-Lan was able to take evasive action and flee the system, along with a Kiith Manaan carrier, the Caal-Shto, that had arrived to help.

Whilst the Caal-Shto returned to Hiigara for reinforcements, the Kunn-Lan continued to investigate the new threat. Analysis of the alien data pod confirmed that it was over a million years old and was part of a ship called the Naggarok, which had travelled from another galaxy. An extremely prolonged period in hyperspace had resulted the Naggarok being infected by an alien organism, dubbed “The Beast.” The Beast was able to absorb and take control of organic and inorganic matter to improve itself. The Somtaaw realised with horror that the Beast could spread exponentially and overrun this part of the galaxy within weeks unless stopped.

A fleet of carriers near Hiigara.

The Counter-Attack
The Kunn-Lan crew learned that the Imperial Taiidan outpost on Gozan IV had been conducting research into the Beast. It slipped a commando team onto the planet to steal the data and then conducted an emergency hyperspace jump to a nearby debris field, where the crew salvaged an immense siege cannon. They were found by the pursuing Taiidan forces, but also the Beast mothership which had grown out of the captured Kunn-Lan hanger module. The siege cannon destroyed most of the Taiidan forces, but the Beast was able to regenerate quickly after the attack. The Kunn-Lan jumped to rendezvous with its sister ship, the Fal-Corum, and helped fend off another Beast attack. The Somtaaw crews discussed the intelligence and realised that a viable strategy would be to recover a piece of the Beast from the original Naggarok and then use it to adjust the siege cannon beam to a frequency which the Beast would not be able to recover from.

Using astrogation data from a Turanic starbase, the Somtaaw located the Naggarok only to find that the Beast had gotten there ahead of them, and formed an alliance with a Taiidan Imperial force to help repair the command ship. The Somtaaw recovered a sample of the Naggarok and hyperspaced to a Bentusi system to ask for their help in fine-tuning the Siege Cannon. However, they found the Bentusi in a blind panic over the threat of the Beast: the Bentusi had spent thousands of years as an “Unbound” race, having become one with their starships and not restricted to existing solely on the surface of planets. The Beast threatened to imprison and constrain the Bentusi within their ships, turning them into slaves or prisoners. As a result, the Bentusi had triggered a failsafe: a hyperspace gate (presumably built with the assistance of the First Core) which could carry them out of the galaxy altogether.

In a desperate gambit, the Kuun-Lan disabled the hyperspace gate and tried to force the Bentsui to see reason: after a brief stand-off, the Bentusi agreed to provide assistance. They fine-tuned the siege cannon. The Kuun-Lan then used the cannon to destroy the Clee-San and the Beast mothership which had formed around their old hanger module. The Somtaaw then hunted down the repaired Naggarok, which was attacking a massive Taiidan Republican military installation, the Nomad Moon. A pitched battle resulted, complicated by the Beast taking over the Moon. Bentusi reinforcements proved critical and the Kuun-Lan was able to disable the Moon and then stopped the Naggarok by disabling it with a powerful EMP charge. A colossal amount of fire directed at the Naggarok disintegrated it, along with any last remaining traces of the Beast.

The Beast mothership, formed out of the hanger module of the Kuun-Lan.

Aftermath

The so-called Beast War was a significant military conflict, spanning several systems and entailing a high number of casualties. However, the conflict was carried out by ships exclusively using Short Jump drives, severely limiting the area over which the damage was spread. In addition, the conflict did not take place in proximity to an inhabited, major world (apart from Hiigara, which was far too well-defended for the Beast to risk an attack), severely preventing the number of ships and people who could be subverted by the Beast. This also prevented news of the Beast and the level of threat it represented from spreading, preventing a major panic.

In the aftermath of the conflict, it was classified at the highest levels of both the New Daiamid and the Galactic Council. The Bentusi did not want the rest of the galaxy to know about their weakness to the Beast. In addition, although all traces of the Beast had been apparently destroyed, there was always the marginal risk of additional debris or pieces of Beast-infected ships being found and starting the infection over again. Prohibiting the information from spreading was seen as a more effective way of keeping the events of the war as secret as possible. The Taiidan Republic also agreed to this stipulation.

The reasons for the Taiidan Imperials keeping quiet are less clear, but the fact that they were defeated by the Beast several times and then treated like fools by it suggests it was a matter they wished to forget as soon as possible.

One outcome of the conflict that was made public was the honour of Kiith Somtaaw. For their triumph in “a clandestine military campaign against Taiidan Imperial forces,” the Somtaaw were elevated to the rank of an honoured warrior kiith and given a new symbol and nickname: the “Beastslayers.” The technological improvements gained during the conflict were integrated into Hiigaran forces as a whole.

Of course, more than a century after the alleged events it is now rather difficult to confirm if they did indeed take place; certainly, some experts in the field do not believe a word of it.

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Season 2 of THE WITCHER to start shooting in February

Season 2 of The Witcher will start shooting in February 2020, with production expected to run through August.


Season 1 of The Witcher drops onto Netflix on 20 December and will consist of eight episodes, recently named. The first season will most adapt short stories from the first two Witcher books, The Last Wish and Sword of Destiny. The second season is expected to cover some more of the short stories but also move into the action of the main novel series, starting with Blood of Elves (although given how short that novel is, I wouldn't be surprised to see them also drawing on material from Time of Contempt).

Given Season 2's filming dates, it will likely hit screens in early 2021.

Avatar: The Last Airbender - The Promise by Gene Yang & Team Gurihiru

The Hundred Year War is over. The Avatar Aang has defeated the Fire Lord and restored balance to the world. Fire Lord Zuko and Earth King Kuei have formed the Harmony Restoration Movement, a treaty of peace between their nations which calls for the removal of the Fire Nation colonies settled on Earth Kingdom soil. The newer colonists leave peacefully enough, but in the city of Yu Dao, which was founded over a century ago, there is huge resistance from the population (consisting of earthbenders, firebenders and non-benders alike). Removing the colony would tear families apart. Zuko reluctantly defies the treaty, bringing the two nations to the brink of war once again and forcing Aang to make some difficult decisions.


Avatar: The Last Airbender was a three-season show which ran on Nickelodeon from 2005 to 2008. It was, and remains, one of the finest fantasy TV shows of all time. It was succeeded by a sequel, The Legend of Korra, which ran for four seasons in 2012-14 and was set seventy years later, following the adventures of a new Avatar. Although Korra did expand on the fate of some of the original characters by featuring a few of them in old age and having some extensive flashbacks, fans were left wondering on the details of what happened between the two shows.

Dark Horse Comics took up that challenge and reconnected with Avatar creators Michael Dante DiMartino and Bryan Konietzko to tell that story in surprising detail across a series of graphic novels. Six have so far been published (plus collections of one-off adventures) with more in the planning stages. Gene Yang and the art team at Studio Gurihiru were tapped to create the comics and have done a fine job.

The Promise answers that tricky question of now that you've won the war, how do you win the peace? When your're fighting a war against an enemy, especially one who is clearly evil and wants to conquer the world, it's easy to see how to proceed and make plans. When that war is over and you have to bring people back together again, the situation becomes much more morally complex and murky, and tough questions have to be asked and answered. It's the reason why books, movies, TV shows and video games love World War II but generally stop at the end of the war, and prefer not to get into the extremely murky waters of what happened next (particularly the brushing-over of how countries that went to war to stop Poland being invaded by the Nazis were perfectly happy with it instead being overrun by the Soviets instead).

Avatar's strength was always respecting its audience and telling morally complex stories despite the audience being younger. The Promise picks up on this by being an exploration of colonialism. The situation is initially very clear: the Fire Nation invaded the Earth Kingdom and planted colonies along its coast. Now the war is over and the Fire Nation was defeated, it has to remove them. For the newer colonies that have only been there a few years and consist entirely of first-generation settlers, that's fine. For the older colonies that have been there for a century and consist of mixed descendants of the settlers and the indigenous population, the question suddenly becomes a lot more complicated and fraught with difficulties. These people are being told to leave their homes that their grandparents and great-grandparents built, often from scratch, and is that any better than the original colonisation? This point is illustrated when earthbenders and firebenders join forces to defend the colony, to the Earth King's shock.

The graphic novel also cleverly uses Avatar's extensive cast of supporting characters to illustrate the point, putting members of Jet's freedom fighters on different sides of the argument and having Zuko and Kuei at odds. Long-standing questions left dangling from the show are also expanded further, such as the fates of Fire Lord Ozai and Zuko's sister Azula, and also the question of what happened to Zuko's mother.

The book explores surprisingly heavy themes, but it also remembers that this is the Avatar world, so there are also plenty of laughs and lighter storylines. Toph has started a metalbending academy but is finding it difficult to train her students, so Sokka volunteers to help in his capacity as "inspirational bending." Katara and Aang's relationship has blossomed but their constant doe-eyedness is getting on the rest of the team's nerves (and how this is explored, by maturing the relationship sensibly rather than having them break up, is refreshing). Aang also has to deal with a "fan club" of young women who cosplay as him and are constantly excited to hear about his adventures, which is first dealt with as comedy but then becomes more serious when Aang starts to wonder if he can use them to re-found the lost civilisation of the Air Nomads.

The Promise (****½) is a surprisingly weighty, accomplished graphic novel which takes the story of Avatar: The Last Airbender and moves it forward in a way that is entertaining and does not undercut the ending of the TV show, as well as acting as a (distant, for now) prequel to The Legend of Korra. It is available now in the UK and USA.

Saturday, 23 November 2019

Happy 56th Anniversary to DOCTOR WHO

Doctor Who turns 56 years old today!


Doctor Who aired its first episode, An Unearthly Child, on 23 November 1963, the day after President Kennedy was assassinated in the US (live BBC news coverage of the shooting overran, causing Doctor Who to air later than planned). Initially lukewarm ratings were boosted when the Daleks were introduced in the show's second serial and the show didn't look back.

The original or "classic" Doctor Who series ran for twenty-six consecutive seasons airing from 1963 to 1989. The show then went on a sixteen-year hiatus (bar a one-off TV movie in 1996) before returning in 2005 in a rebooted format. The thirteenth season of the rebooted show (and thirty-eighth in total) will start airing in January 2020.

The show's longevity has been put down to the flexible premise, which allows the show to visit any world or time period, its relatively relaxed attitude to continuity and the mechanic where the main character, the Doctor, can regenerate into new forms, allowing a new actor to take over when the current one chooses to leave. So far thirteen actors have played the Doctor in the main series, and several others in spin-off projects.

VIKINGS to get sequel spin-off series on Netflix

The History Channel's first drama production, Vikings, is wrapping up in 2020 with its sixth and final season. However, creator Michael Hirst has already lined up a sequel series, Valhalla, which will air on Netflix.


Valhalla will pick up the action some 100 years after the original series ends and will introduce a new generation of characters. It sounds like there will be a particular focus on Leif Erikson, the great explorer who sailed to Iceland and Greenland before discovering North America and establishing a settlement in Newfoundland, some four centuries before Columbus discovered the New World.

The new series will also incorporate William the Conqueror and his invasion of Britain. With Erikson's voyages and the Norman Conquest separated by the better part of a century, it sounds like the sequel series will continue the fine tradition of Vikings about mixing up dates in rather creative ways (the original series spans well over 150 years of historical events, but has some characters living through all of them).

Valhalla will be shot in the Republic of Ireland, like Vikings, and work on the series will begin in 2020.

Fourth STAR TREK reboot movie to be directed by FARGO creator

Noah Hawley, the creator-writer of the Fargo television series and Legion, has been brought on board to direct the fourth Star Trek reboot movie, rescuing the project from development hell.


Work on Star Trek 4 began in 2016, before Star Trek Beyond was even released. Producer J.J. Abams developed a story involving Kirk going back in time and meeting his father, both as a way of raising the emotional stakes of the film and also bringing on board Chris Hemsworth and his newfound star power from the Marvel Cinematic Universe (Hemsworth's appearance in the 2009 Star Trek movie came two full years before his debut in the MCU as Thor).

However, development on Star Trek 4 stalled after Abrams was parachuted back to Lucasfilm to help rescue the next Star Wars movie (which hits cinemas next month) and Quentin Tarantino developed a pitch for a more adult-themed Star Trek film. Paramount have felt that the Abrams Trek movies have underperformed compared to their expectations but have also been reluctant to cancel them, since aside from the Mission: Impossible series they don't have a current, reliably bankable franchise.

This is also the reason why the original Star Trek 4 ran into trouble: director S.J. Clarkson was hired to take over the movie, but the studio got into a salary dispute with star Chris Pine (Kirk) after Paramount proposed a fee cut for the entire cast to help fund the movie. The rest of the cast agreed, but Pine held out, especially after Hemsworth also refused to join the project without a salary boost to his expected, post-Infinity War and Endgame levels. The project stalled, whilst CBS All Access achieved significant levels of success on television with Star Trek: Discovery (which returns for a third season next year) and has built significant hype for Star Trek: Picard, which sees Patrick Stewart return to the franchise for the first time in almost twenty years (Picard debuts on 23 January).

The new Star Trek 4 is apparently a completely different project to the one Abrams worked on, with Hawley working on a new script from scratch. Hawley's involvement also seems to have energised the cast, with Pine reportedly ready to sign back on.

Tarantino's script also remains in development, but Tarantino has rowed back on previous suggestions it could be his next film, suggesting it remains a fairly speculative project at present.

Star Trek 4 is expected to shoot in 2020 for a late 2021 or early 2022 release.

Friday, 22 November 2019

Valve to release third full HALF-LIFE game in March 2020 (but not the one you want)

In highly unexpected news (well, before rumours started circulating a week ago), Valve have confirmed that they have all but completed work on a third full-length video game in the Half-Life series and will be releasing it in March. In less welcome news, the new game is not the long-awaited Half-Life 3 but will instead be an interquel, set between Half-Life and Half-Life 2, and will only be available as a VR title.


Half-Life: Alyx is approximately the same length as Half-Life 2 (about 12-13 hours) and is a first-person shooter where the player controls Alyx Vance, a key supporting character from Half-Life 2 and its expansions, Episode One and Episode Two. The game is set in City 17, an Eastern European metropolis now under occupation by the alien Combine, with many of the alien structures seen in the previous games (including the massive Citadel) still under construction. The game sees the founding of the resistance group which plays a larger role in the other games in the series.

Half-Life (1998) and Half-Life 2 (2004) are two of the biggest-selling video games of all time, regarded as iconic titles for pushing first-person and physics technology forward and featuring atmospheric, organically-told stories that mixed action and horror. However, Half-Life 2: Episode Two (2007) ended on a massive cliffhanger which has not been resolved in the twelve years since release, with Valve occasionally insisting they were working on a Half-Life 3 but never confirming a release date. Valve have made two spin-off games set in the same universe, Portal (2007) and Portal 2 (2011), but nothing since then. Several key creative personnel from the Half-Life franchise have left the company since then, one of them publicising a story document confirming where a third game might have gone, story-wise.


Half-Life: Alyx will be available exclusively as a VR game on PC, via Oculus Rift or any other compatible VR technology. The game will not be available to play on standard hardware, although Valve have acknowledged that modders will probably try to make it work somehow. Valve are keen to push VR technology to the masses and feel it has stalled over the last year or two after a promising start, so have gone all-out to make the first VR game which is a full-length title and makes every possible use of the technology. However, according to some hardware surveys only 2-3 million people worldwide have VR hardware in the home, which severely limits the potential customer base for the game.

More interestingly, though, the game means that a huge number of assets from Half-Life 2 and its expansions have been upgraded and ported to the Source 2 Engine, making a remastered version of Half-Life 2 now much more likely and possible. Some commentators have also pointed out that development of Half-Life: Alyx must have cost tens of millions of dollars and it would be insane even for Valve to do that with little or no chance of making that back.

Half-Life: Alyx might be an interesting and fascinating demonstration of what VR can really do, but it may be much more important in showing that Valve actually do want to continue making stories in the Half-Life universe and now have the technology and commitment to doing so.

Netflix announces episode titles for THE WITCHER

Netflix has confirmed episode titles for the first season of The Witcher.


The titles are as follows:

  1. The End's Beginning
  2. Four Marks
  3. Betrayer Moon
  4. Of Banquets, Bastards & Burials
  5. Bottled Appetites
  6. Rare Species
  7. Before the Fall
  8. Much More
Episode 1 will likely feature Geralt's battle with the striga and the restoration of King Foltest's daughter, which is the subject of the short story "The Witcher" (from The Last Wish) and also featured in the animated opening to the first Witcher video game. It also sounds like it will expand to cover "The Lesser Evil" (featuring the massacre at Blaviken) as well.

Episode 2 appears to be a mixture of original material and references from the books, and will explore Yennefer's backstory.

Episode 4 adapts the short story "A Question of Price" from The Last Wish, where Geralt exposes a complex mystery in the capital of Cintra and wins a promise for the future.

Episode 5 will possibly adapt "The Last Wish" itself, depicting the first meeting of Geralt and Yennefer.

Episode 6 sounds like it will adapt the story "The Bounds of Reason" from Sword of Destiny, where Geralt and Yennefer join a hunt for a dragon which turns into a more complicated affair than they were expecting.

Episode 7 will expand on the Nilfgaardian invasion of the Northern Kingdoms, particularly the assault on Cintra.

Episode 8 may adapt the story "Something More" from Sword of Destiny, which expands on the aftermath of the attack on Cintra. It's quite a short story, so I wonder if it will also adapt "Sword of Destiny" itself, as the two stories define Ciri's relationship with Geralt in important ways.

There are, however, several additional question marks raised about how the series will proceed. We know many characters from much later in the book series will appear in Season 1, such as Triss Merigold and Taissia. This suggests that Yennefer's flashback episode may also introduce many of the other sorceresses of the world, or that new subplots featuring these characters will be in play, setting them up long before they first show up in the books. The character of Istredd has also been cast, despite "Shards of Ice" from Sword of Destiny apparently not being fully adapted this season.

The series also has Ciri (Freya Allan) listed in a starring role, which would be unusual if she really isn't showing up as an adult until the final two episodes of the season. This suggests there may be some kind of framing device where we see Ciri as an older girl flashing back to earlier events in her life and she will be much more present through the series.

We'll find out for sure on 20 December when the first season of The Witcher is released on Netflix.

Tuesday, 19 November 2019

LORD OF THE RINGS: THE SECOND AGE renewed for a second season

Surprising no-one, Amazon's Lord of the Rings: The Second Age TV series has been renewed for a second season before production was really underway on the first.


Some early shooting on the series has already taken place in New Zealand (fulfilling a contractual requirement for shooting to begin before this month to ensure the rights do not revert to the Tolkien Estate), but full production is not expected to start until the spring. The show will shoot for most of 2020 in and around Auckland and is expected to air in 2021.

Amazon has moved to a new system of greenlighting two seasons up-front to ensure that viewers will not have to wait 18-24 months between seasons, as is happening more and more frequently with Netflix and HBO dramas (Westworld will air its third season in 2020 more than two years after the second aired). The Boys and The Expanse were both recent beneficiaries of this system, with both shows currently filming their next seasons for transmission in 2020.

In an interview, creative consultant (and noted Tolkien expert) Tom Shippey had confirmed that Amazon was working on twenty episodes in the initial production bloc, suggesting that Amazon is planning each season of the show to last for ten episodes.

More cast announced for Terry Pratchett's WATCH TV series

BBC America has announced more casting news for The Watch, its TV series based on Terry Pratchett's Discworld novels (more specifically, the ones focusing on the Ankh-Morpork City Watch). BBC America had previously confirmed that the series will be made up of original stories loosely inspired by the books, and this seems to be the case with the casting announcements made today.


Patrician Vetinari, Cut-Me-Own-Throat-Dibbler (now named "Throat") and the head of the Assassins' Guild, Dr. Cruces, are male characters from the books who have been cast with actresses: Anna Chancellor, Ruth Madeley and Ingrid Oliver respectively. Anna Chancellor in particular is a superb actress with tremendous presence and form and could play the Patrician very well, although the move does continue down the path of moving the TV series very far indeed from the books.

James Fleet has been cast as the Archchancellor of Unseen University (which one is unknown). The minor character of Lupine Wonse, also male in the books, will be played by Bianca Simone Mannie. Hakeem Kae-Kazim has been cast as John Keel, Sam Vimes' mentor in the Watch when he was younger.

Filming on The Watch started back in September in South Africa and the series is expected to debut in the second half of 2020.