Sunday 24 March 2024

Dune: Part Two

House Harkonnen, aided in secret by the Emperor and his elite Sardaukar terror troops, has destroyed House Atreides and taken back control of the desert world of Arrakis, source of the spice melange, the most valuable substance in the universe and the cornerstone of the galactic economy. Unbeknown to the Harkonnens, Paul Atreides has survived and struck an alliance with the Fremen, aided by a prophecy deliberately seeded millennia earlier by the Bene Gesserit. Paul and the Fremen strike at spice production, threatening to throw the galaxy into chaos. The Emperor has no choice but to personally intervene.


Two and a half years ago Denis Villeneuve delivered his first take on Frank Herbert's Dune, the most popular science fiction novel of all time (if only just, with The Hitch-Hiker's Guide to the Galaxy always sniffing at its heels). Two prior adaptations of Herbert's 1965 novel had been arguable failures, stymied by a lack of run-time (David Lynch's 1984 movie) or a lack of budget (John Harrison's 2000 mini-series).

Villeneuve's effort was undeniably superior, with a visual eye that made almost every frame a work of art and the time to allow the story to breathe. However, Villeneuve made the curious choice to eschew his superior run-time's allowance for greater worldbuilding and characterisation in favour of epic imagery and mood shots. This meant greater emphasis on shots of the sandworms destroying harvesters or Zendaya walking on sand dunes, but also meaning that vital character arcs - like Dr. Yueh's betrayal of the Atreides - are given short or no shrift.

This successor - less of a sequel than a direct continuation of the first film, picking up minutes later - does try to course-correct. The latter part of Frank Herbert's novel, focusing on Paul amongst the Fremen and his unifying of them into a huge army, is curiously underwritten, giving Villeneuve a tremendous amount of leeway in telling this part of the story in more depth. He refocuses the story tightly on four protagonists: Paul as he struggles with the need to unify the Fremen into a fighting force to destroy the Harkonnens, but desperate to avoid becoming a religious figure who will abuse them; Chani, as Paul's love who believes in his leadership but despises the idea of him becoming a religious figure; Stilgar, as Paul's greatest believer and first apostle; and Jessica, Paul's mother who becomes a Reverend Mother of the Fremen and fanatical in her manipulations of raising the Fremen in the name of her son. The interaction and intersection of these character arcs gives the film a lot of tension: Paul's internal debate, externalised in the debates and arguments between Chani and Stilgar, is very well-played, if different from the novel (where Chani harbours relatively few, if any, doubts about Paul's path).

Villeneuve also skirts the weirdness of the book which Lynch jumped into with enthusiasm. Dune is in an incredibly internalised book where the major, game-changing moments happen inside characters' heads whilst they look vaguely constipated, staring into the middle distance whilst coming to mental realisations about how to proceed. Lynch addressed this issue by allowing us to hear characters' thoughts, a somewhat cheesy device that feels outdated in 2024. Villeneuve has to externalise these debates through dialogue, although he does hit on an interesting halfway house by having Jessica debate strategy with her unborn daughter (Alia, although perhaps better known as "Sir Not-Appearing-in-this-Film," for the most part).

Dune: Part Two remains visually powerful, with some outrageously fantastic imagery like the gladiatorial fight on the bleached black-and-white surface of Giedi Prime. Like the first film, there's lot of fantastic imagery, and Hans Zimmer's score is somewhat less intrusive than in the first movie meaning you can enjoy the film without worrying about your skull bursting like that THX gag in The Simpsons. Also like the first film, there's a lot of excellent actors giving superb performances. Timothee Chalamet gives great Paul Atreides, and Zendaya excels in having to pick up a larger amount of the plot as Chani then in the novel. Jessica Ferguson gives 150% as Jessica, and Josh Brolin's world-weariness as Gurney Halleck remains compelling. Léa Seydoux gives a superb performance and steals the scenes she's in (possibly channelling her "weird WTF" energy from Death Stranding) despite only being in the film for five minutes. Austin Butler is the stand-out of the newcomers, with an outrageously charismatic, evil energy as Feyd-Rautha Harkonnen. Florence Pugh is also great as Princess Irulan, despite having not a lot to do.

Javier Bardem has some of the film's best moments as true believer Stilgar, and is responsible for the majority of the film's surprisingly not-non-existent humour, although I worry that he and Villeneuve go too far and make Stilger a little bit too much of an avuncular comedy figure, something he very definitely is not in the books. Stellan Skarsgård remains imposing as the Baron, but doesn't have much to do, and in the finale he feels too much like a chump (to be fair, a problem of the book and the Lynch movie as well). Also, casting an actor of Christopher Walken's stature as the Emperor only for him to have maybe four lines and just look imperious feels a little like a waste. Also, those looking forwards to seeing Thufir Hawat again will be profoundly disappointed.

The first half of the movie is excellent, with some great character beats and action sequences. A scene where Paul and Chani team up to take down a Harkonnen harvester under fire from a sniper in an ornithopter is outstanding. But the film's epic finale feels rushed, bordering on the implausible. A bit more explanation of why Paul's plan works would not go amiss. A lot of these problems have obvious causes: the total absence of the Spacing Guild from the second movie when their machinations drive a lot of the background events causes way more problems than simply including them. The absence of Alia also causes story issues, even if the reasoning is sound (i.e. having a two-year-old wandering around killing people and talking weirdly looked deranged in the Lynch movie).

Part of the problem I think is Villeneuve skirting around the edges of Dune's fundamental weirdness but not fully engaging with it, and the rest is the realisation in the making of Part Two that he'll probably adapt Dune Messiah, so either punts off some elements to that story or even engages in a lot of setup work for that story that feels incongruous here.

As a result, Part Two feels a little bit undercooked from a character and thematic angle. But, as sheer cinematic spectacle, it is preposterously impressive. Huge (and real!) desert landscapes, crazy gladiatorial arenas, vast sandworms, immense Fremen hideouts and a massive (and not unnecessarily-drawn-out) concluding battle all combine to mount a sustained assault on the senses. Dune: Part Two (****) is worth seeing on the biggest screen possible and enjoying the sheer wonder of it. But the weaker elements are irritating, and make a persuasive argument that, despite Villeneuve's successes, we have still to see the definitive version of Dune in live action. Fourth time lucky?

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