Tuesday, 19 August 2025

WARHAMMER: DAWN OF WAR IV announced

Warhammer 40,000: Dawn of War IV has been officially announced. The latest instalment in the venerable real-time strategy series will be released in 2026 on PC. It will also be the first game in the series not to be developed by Relic Entertainment, with instead King Art Games taking on development duties for publisher Deep Silver.


Despite the new team, the game will be steeped in the lore of the earlier titles. Once again you take control of the Blood Ravens chapter of Space Marines and their Adeptus Mechanicus allies as they battle Orks and Necrons on the planet Kronus. Cyrus, a major character from Dawn of War II and its expansions, also returns as the commander of the Blood Ravens forces in this game. The game promises a return to the larger-scaled combat of the original title and its expansions, and promises an eyebrow-raising 70+ campaign missions spread across the four factions, whilst there will also be several multiplayer options.

Dawn of War was released in 2004 and was a smash hit success, praised for its detailed (and gory) combat animations, its cover system and replacing resource gathering with holding strategic points on the battlefield, forcing players to play aggressively rather than turtle in their base. The original game allowed players to play as the Blood Ravens, Eldar, Chaos and Orks (though only the Blood Ravens in the story-driven campaign mode). The game was expanded through three well-received expansions, Winter Assault (2005), Dark Crusade (2006) and Soulstorm (2008), which added strategic maps where players could plan their next assaults, as well as adding the Imperial Guard, Tau, Necrons, Sisters of Battle and Dark Eldar factions.

Dawn of War was regarded as a major reason for the increase in popularity of the Warhammer 40,000 franchise in the United States, as well as renewed interest in the franchise in the UK and a boost for sales of the wargame and associated novels. Relic also used the same game engine to power their critically-acclaimed World War II series Company of Heroes, with its first entry released in 2006.

Dawn of War II was released in 2009 and was also successful, but the decision to move away from traditional real-time strategy stalwarts like base-building in favour of guiding a smaller group of tougher units around the map, with a stronger focus on cooldown abilities, was controversial. The initial release allowed players to play as the Space Marines, Orks, Eldar and Tyranids. The expansions Chaos Rising (2010) and Retribution (2011) added the Chaos Space Marines and Imperial Guard factions. 

Dawn of War III was released in 2017 and was highly controversial, with an attempt to appeal to both the fans of the previous games meaning it fell between the two stools and was not regarded as a good RTS or a good hero-focused action game, although the expansion of the game's scale to accommodate Titan-class units was appreciated.

The series has recently returned to prominence with the release just last week of Dawn of War: Definitive Edition, which repackages the original game and its three expansions into one title, with (modestly) upgraded graphics and resolution, and compatibility with modern systems and enhanced options for modding.

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