Teasing announcements or pre-announcing things before announcing them or just plain announcing the announcement all seem to be the new thing, slightly tiresomely. The latest company getting in on the act is Obsidian Entertainment, who have begun pre-announcing Pillars of Eternity II, the sequel to their highly successful, Kickstarted 2015 computer roleplaying game.
Obsidian confirmed that Pillars of Eternity II was in development shortly after the game and it's two-part expansion, The White March, were released. However, that didn't officially constitute an announcement. They've now teased the game with a quote from the character Eder and some secret symbols in the game's fictional language. Sigh.
Pillars of Eternity II will, I strongly suspect, be an isometric, old-skool RPG like its predecessor. It's unknown if this game will be crowdfunded or not at this time. Their last game, the excellent Tyranny, was funded by a publisher, Paradox, so it'll be interesting to see which way they go this time.
I got about 20 hours into Pillars of Eternity (about halfway through the game) before I got a bit bored of it. I need to get back and finish it off. Unfortunately, the game suffered from being described as a "spiritual successor" to Baldur's Gate but featured inferior combat and a less-interesting story, both a problem when it's very easy to just go and play the updated version of Baldur's Gate instead. Tyranny showed more originality and flair, so hopefully Pillars II will be closer to that level of quality than the first game.
1 comment:
Point of Order, 20 hours of PoE is *maybe* 1/3rd of the game, if you were speed playing. My current playthrough (with White March) is 100 hours, and I'm only now seeing the end game in sight.
And I'll have to disagree about lacking originality in the story as well. The entire question of animancy and its implications are very well done. And the final twist is typical Avellone and Sawyer.
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