In the last ten years, the Witcher series has grown from a relatively obscure (to
English-speaking audiences) Polish fantasy series to a major franchise, driven
by three highly successful video games and an English translation of the
original books. A Netflix TV series is now in development. But what if you
haven’t yet sampled the series and want to find out what’s going on? Time for a
franchise familiariser course.
Five of the primary characters of The Witcher saga, from left to right: Yennefer, Ciri, Geralt, Vesemir and Triss.
The Basics
The Witcher is a
series of short stories, novels and videos games set in a land known only as “The
Continent”. The Continent is divided between the Northern Kingdoms, which are
the primary setting for both the books and games, and the massive Empire of
Nilfgaard to the south. Nilfgaard invades the Northern Kingdoms three times in
an attempt to annex them, and these wars form the backdrop for many of the
stories in the series.
The titular “Witcher” is a reference to Geralt of Rivia, the
primary protagonist and viewpoint character of the series. However, the books
move away from Geralt as the only major character and introduce other characters
of equal or arguably greater importance, such as the sorceress Yennefer and Geralt’s
sort-of apprentice, Ciri.
The books were written by Andrzej Sapkowski (1948-present).
These comprise two collections of short stories, a five-novel series (often
known The Witcher Saga) and a stand-alone
prequel novel. Sapkowski has mooted returning to the world for additional books
and stories.
The video games were created by Polish developer CD Projekt
Red. To date, three games have been developed and released, along with some additional
spin-offs. A fourth game (which will be set in the same world but not carry on
the previous storyline from the game) is tentatively planned. Sapkowski advised
on the games, but did not write the storyline, which was instead written by a
team of writers (Marcin Blacha is the only writer credited with working on all
three games).
Netflix are developing a Witcher television series, with West Wing, Daredevil and
Defenders writer Lauren Smith Hissrich
serving as showrunner. Jarek Sawko and Tomek Baginski, who both worked on the
video games, are attached as producers.
The Canon
The Witcher canon
is a slightly complicated beast due to the fact that the franchise originated
as a book series written by one author, but it was the video game trilogy which
boosted it into a world-famous series. The video games take the books as canon,
and frequently refer to events in the novels, but Sapkowski does not accept the
video games as canon himself (although he has written nothing – so far – to contradict
the games). For the purposes of this guide, we will assume that the novels and
video games form one canon for now. It is unknown if the upcoming TV series
will adapt the books, the video games, both or do something completely
different.
The Witcher Short
Stories by Andrzej Sapkowski (in chronological order)
The Last Wish (1993)
- The Voice of Reason
- The Witcher
- A Grain of Truth
- The Lesser Evil
- A Question of Price
- The Edge of the World
- The Last Wish
Sword of Destiny (1992)
- The Bounds of Reason
- A Shard of Ice
- Eternal Flame
- A Little Sacrifice
- The Sword of Destiny
- Something More
Note: The Last Wish
was a reprint of an earlier short story collection called The Witcher (1990), which included all of the stories in that collection
plus several new ones. However, although The
Last Wish supersedes The Witcher
in the canon, it omits the short story “The Road With No Return” (featuring
Geralt’s mother and set before his birth).
The Witcher Saga by
Andrzej Sapkowski
- Blood of Elves (1994)
- Time of Contempt (1995)
- Baptism of Fire (1996)
- The Tower of Swallows (1997)
- Lady of the Lake (1999)
The Witcher Stand-Alone
Novels by Andrzej Sapkowski
- Season of Storms (2013)
The Witcher video
game series by CD Projekt Red
- The Witcher (2007)
- The Witcher II: Assassins of Kings (2011)
- The Witcher III: Wild Hunt (2015)
- The Witcher III: Hearts of Stone (2015)
- The Witcher III: Blood and Wine (2016)
A simplified map of the Northern Kingdoms from the first Witcher video game.
Backstory
The backstory of the Witcher
saga is straightforward. According to myth, over two and a half thousand years
ago, the world was the domain of the elder races, elves and dwarves. An event
known as the “Conjunction of the Spheres” took place, during which time the
world intersected with one and possibly two other worlds through an astral
alignment. Portals opened which allowed the inhabitants of these worlds to cross
over, including (allegedly) humans and various creatures and monsters. This
event also introduced magic to the world, and the creation of the first mages
(among the various races) as being who cold harness magic.
In the year 760 after the Resurrection (what exactly the
Resurrection is remains unclear), humans crossed the Yaruga and Pontar rivers
into what are now called the Northern Kingdoms in force. They initially settled
along the coastlands before moving inland, displacing some of the native elven
tribes. Other humans, particularly magic-users, aligned with the elves to learn
their ways of magic.
However, as the human settlements expanded from villages
to towns to small cities, so the elves found themselves rapidly outnumbered by the
rapidly-growing human nations. The elves found themselves forced to assimilate –
where they often faced racial prejudice and suspicion – or flee. Some elves
later banded together with renegade dwarves and other nonhumans (most notably
halflings) to found the Scoia’tael or “Squirrels”, a guerrilla force that
resists human encroachment on their lands with violence.
Two centuries later, the mages Alzur and Cosimo Malaspina
founded the witchers. Witchers are trained in the art of monster-slaying, which
requires them to gain superhuman and supernatural abilities. These are bestowed
upon them through the consumption of potions and alchemical substances known as
mutagens. Witchers are formidable warriors, far outstripping most human, elven
or dwarven opponents due to superior reactions, faster healing abilities and uncanny
reflexes. As well as physical combat, they are trained in the art of identifying
supernatural monsters and how to kill, neutralise or banish them. They also
gain a significantly expanded lifespan, but are rendered infertile in the
process. The witchers were founded due to the large number of monsters still
living in the Northern Kingdoms, and soon found themselves in regular
employment as they made the lands safe for human settlement.
In 1239 the southern kingdom of Nilfgaard annexed Ebbing, a
nation to the north. Although still far to the south of the Northern Kingdoms,
this event alerted the north to the growing threat of Nilfgaard. Over the next
several decades, as the small kingdoms and cities to the north of Ebbing fell,
the threat of Nilfgaard became clearer.
Shortly after this time, the witcher Geralt of Rivia became
known to the world at large. Geralt was noted for his skill, intelligence and combat
abilities, all of which outclassed that of the witchers in general. In particular,
Geralt was noted for his skills in avoiding unnecessary bloodshed: he made his
name in particular by saving the daughter of King Foltest of Temaria, who had
been transformed by a curse into a striga. Geralt defeated the striga and
restored the princess to normal. The Witcher
short stories relate various adventures which see Geralt’s rise to fame (or
infamy).
Some years later, Geralt became involved in the events
precipitated by Nilfgaard’s invasion of the Northern Kingdoms. Geralt’s acquaintance
with a young girl named Ciri, whom he had trained in witcher combat techniques,
proved instrumental in halting the stopping the war and bringing about peace
(as related in the five Witcher Saga
novels). During this period Geralt met and fell in love with the sorceress
Yennefer, befriended the dwarf Zoltan and the bard Dandelion and became
involved in the affairs of kings. Two years after the end of the war, Geralt
(who had gone missing in the meantime) reappeared at the witcher stronghold of
Kaer Morhen suffering from amnesia, unable to recall what had happened after
his “death” (this marks the beginning of the Witcher video games).
Setting
The setting for the Witcher
saga is a single, large landmass known only as “The Continent”. The Continent
is divided into several regions by the vast Korath Desert in the middle of the
landmass. The Northern Kingdoms lie to
the north-west of the desert, the Nilfgaard
Empire to the south-west, Hakland
to the north-east and Zerrikania to
the south-east.
The Northern Kingdoms are the primary setting for the action
in the story. The kingdoms are (at the outset of the saga):
- Temeria, ruled by King Foltest from Vizima.
- Redania, ruled by King Radovid V from Trelogor.
- Cintra, ruled by Queen Calanthe and King Eist Tuirseach from Cintra City.
- Kaedwen, ruled by King Henselt from Ard Carraigh.
- Aedirn, ruled by King Demavend III from Vengerberg.
- Kovir, more properly Kovir and Poviss, ruled by King Tankred Thyssen from Pont Vanis and Lan Exeter.
- Lyria and Rivia, ruled by Queen Meve from Rivia and Lyria.
- Skellige, or the Skellige Isles, ruled by Jarl Eist Tuirseach from An Skellig (and Cintra City).
Other significant locations include Kaer Morhen, the witcher stronghold, located in north-eastern Kaedwen;
and the free city of Novigrad,
located close to Redania and Temaria.
The Nilfgaard Empire plays a major role in the story,
although its capital of Nilfgaard, the City of the Golden Tower, is located a
good thousand miles or so to the south of the Northern Kingdoms. Provinces of
the Nilfgaardian Empire include Etolia,
Gemmera¸ Geso, Metinna, Ebbing, Vicovaro, Ymlac, Mag Turga, Nazair and Toussaint. Only
Toussaint is visited in the saga, in the Blood
and Wine expansion for The Witcher
III: Wild Hunt.
A spectacular fan map of the entire explored Continent from DwarfChieftain on DeviantArt.
Magic
Magic is used liberally in the Witcher saga, by both mages and sorceresses (or, less kindly, “witches”),
as well as Geralt himself who has access to minor magical powers. However, the
attitudes to magic radically shift from kingdom to kingdom. Temeria employs
mages as advisors but is distrustful of unsponsored magic-users wandering the
countryside. Redania is fiercely anti-mage and burns sorcerers at the stake.
Nilfgaard strictly regulates them and forces them to the serve the Emperor’s
will.
Monsters
Geralt’s day job – when he isn’t getting involved in
high-level politics and deciding the fate of nations – is hunting down monsters
roaming the countryside. Monsters, for the most part, are animalistic and
cannot be reasoned with, but in some cases they can be banished rather than
killed. Some monsters are actually humans transmogrified by a curse: in some
cases they can be cured, in others not. Monsters include alghouls, basilisks,
bruxa, cockatrices, drowners, echinops, ghoul, kikimores, noonwraiths, strigas
and wyverns.
Other entities of interest include godlings, intelligent and
mischievous (but not evil) child-like spirits, and creatures such as the Crones,
three powerful creatures inhabiting the swamps of Velen. These beings are
intelligent and capable of speech and bargaining, but they are also capricious.
These kinds of entities are ones that even Geralt would hesitate to engage in battle,
but in many cases it is unnecessary as they bound by strict rules governing
their interaction with mortals.
More troublesome are spectres, ghosts and otherworldly beings
who are unnatural to this world but still intelligent and reasonable beings. Geralt
can dispel or banish such entities. The most troublesome and dangerous of these
creatures is the army known as the Wild Hunt, who are constantly on the lookout
for beings of true power to recruit into their ranks.
Conception and
Development
Andrzej Sapkowski was born in Łódź,
Poland, in 1948 when it was still under Soviet occupation. He studied economics
and worked as a senior sales representative for a foreign trade company. He was
a big fan of science fiction and fantasy, particularly the Chronicles of Amber series by Roger Zelazny. He later became a
translator of science fiction. He wrote his first short story, “The Witcher”, which
introduced the character Geralt of Rivia, for Fantastyka magazine in 1986. The story was popular and led to a
number of sequels, which were assembled as a short story collection, The Witcher, in 1990. This was followed
by a second collection, which also worked as a prelude to the longer novel
series Sapkowski was planning, called Sword
of Destiny (1992). In 1993 Sapkowski reworked The Witcher with some new stories and re-released it under its
definitive title, The Last Wish. The
first Witcher novel proper, Blood of Elves, was published in 1994
and was followed by four sequels.
After writing a series of historical novels, Sapkowski
returned to the Witcher universe for
a prequel novel, Season of Storms, in
2013. He has since confirmed that he has plans to write more books in the
setting.
By 2007 the Witcher
books had sold over 2 million copies and was extremely popular in Poland, Ukraine
and Russia, with additional sales in France and Spain (among others). Although
these sales were very modest compared to the big British and American fantasy
authors, they were unprecedented for a European author writing in a language
that was not English.
In 2001 a 13-part Witcher
television series aired in Poland. It was a critical and commercial
failure.
In 2007 CD Projekt released The Witcher, a PC video game based on the books (the opening cinematic
adapts the short story “The Witcher”). Based on the Aurora Engine developed by
BioWare for their 2002 game Neverwinter Nights,
The Witcher was a surprise success:
the game launched with severe bugs (including one that resulted in cripplingly
long load times) and a mixed critical reception. CD Projekt quickly fixed these
problems and issued an upgraded version of the game, known as The Witcher: Enhanced Edition a few
months later. The company was forced to cancel a planned, ambitious console version
of the game due to problems with the company handling the port.
In 2008 CD Projekt also launched GoG.com (originally Good
Old Games), a service dedicated to resurrecting old games and releasing them in
new editions compatible with modern game systems.
This earned them a lot of goodwill
from gamers. In 2011 CD Projekt released The
Witcher II: Assassins of Kings, a much more successful game than its forebear
due to its great technical achievements and console editions. In early 2015
they released The Witcher III: Wild Hunt,
a massive open-world roleplaying game which attracted immediate and widespread
critical acclaim. In the nearly-three-years since release, The Witcher III has been acclaimed as one of the greatest video
games of all time. As of 2017, the Witcher
video games have sold over 25 million copies, considerably more than the Dragon Age series, and rapidly closing in
on The Elder Scrolls games (which
have sold approximately 40 million).
In 2017 it was announced that Netflix had optioned the
television rights for a new Witcher
series. The new series, which will likely be between 10 and 13 episodes in
length, will be made for an English-speaking audience and will involve both
Sapkowski and several of the creative minds behind the video games as advisors.
It is likely that this series will debut in early-to-mid 2019.
Further Reading
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9 comments:
Awesome post! I love these.
Great introduction to the witcher universe. However, it is known that series will be based on books, starting with short stories most likely. CD Projekt will not be involved, which gives enough hints that - again, most likely - the games will be pretty much ignored.
CD Project Red are not involved as a company, but the animation director who created the CG cut scene sequences for the three games is involved as a senior producer and director. His company is also producing the special and creature effects for the TV series, so there will be a visual similarity.
My suspicion is that the TV show will start with the earliest short stories, build up to the saga and once they've covered that - which will probably take 5 or 6 seasons - look at what options are open to them. If the show is still a big hit they could look at adapting the game stories, although that would be difficult as they'd have to buy a fresh option from CD Projekt (I'd also ignore Witcher 1 as the amnesia stuff is cheesy, just do the political story from W2 and then dive into W3 which is much more of a direct follow-up to the books and gives more closure to Ciri, Geralt, Yennefer and the Emperor's storylines).
From what I read so far, I think it's most likely the TV series will star a younger Geralt or maybe even one who had just started his Path. In the earliest short stories, Geralt wasn't as famous and it would also make sense as this would allow the series to introduce the wider public to the Witcher universe.
Well...
Bagiński stated many times that he is big fan of Sapkowski (well, who from our generation isnt... I mean in Poland). Sapkowski is involved. Sapkowski many times stated taht games are not cannon and if he will want to write continuation, he will not feel to be bound by the games.
The conclusion, it seems to me, is obvious.
As for the similarity : well, look at the Parowski's comics and earl illustration, then at the infamous hexer tv series imagery... Seems that some similarities will exist, because even before the games there seemed to be a (very broad) consensus forming how Geralt should look like :D.
I know you put a lot of time, effort, and research into posts like these, and this is your blog and you can do whatever you want with it. But I'm kind of confused why you do (I say this as a fan of your blog). This is the sort of information that anyone interested can get from wikipedia, or dozens of other writeups about the Witcher world. It just seems like a waste of your talent and interesting perspective on sci-fi fantasy to devote so much time and so many posts to these kinds of wiki-summaries or lengthy recaps of Babylon 5 episodes.
Fair question. The main answer I think is that the existing introductions to such franchises are inadequate. Wikipedia articles are usually much briefer, don't give out the information I think people are looking for and are limited by notability requirements (i.e. they can't give out relevant information if it doesn't pass an often-arbitrary rule).
The Franchise Familiariser articles are among the most popular I've ever done (which is why I've done more this year), so I'll keep doing them. They'd be (probably) useless for mega-franchises like ASoIaF, Star Wars and Star Trek, but for these mid-ranking and lesser-known franchises which people have heard of but maybe not committed to, they seem to have struck a chord.
Really liked the first two short story collections, kind of stuck in the first novel at the moment. A lot of it seems very introductory and redundant if one has played the third game (I have played all three, but this actually most explicitly refers to the novels, notably with Ciri and Yennefer, of course).
I actually learned more her then from Wikipedia.
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