Meanwhile, an unusually eloquent and cultured pirate captain
named Kennit schemes to become King of the Pirate Isles. His plotting involves liberating
slaver ships, winning the hearts and minds of the people...and finding and
capturing a liveship.
Ship of Magic is
the first novel in the Liveship Traders
trilogy, which takes place in the same world as The Farseer Trilogy but in the lands to the south. There's an
almost completely new cast and setting (one major Farseer character does show up in disguise), with most of the
action taking place on ships or in dingy port towns. This shift to a nautical
setting is refreshing and makes for a very different-feeling novel to the
previous books.
The structure of the book also changes. Farseer was told in a first person point-of-view from FitzChivalry
Farseer, but The Liveship Traders is
told from a rotating POV structure. The major characters are Kennit, Althea,
her mother Ronica, sister Keffria, niece Malta
and nephew Wintrow, but other POV characters include the Vivacia herself, the beached,
mad liveship Paragon and Brashen, another crewman on the Vivacia. This immediately makes for a grander, more epic story as the
author moves between different characters.
Whilst this loses the immediacy of the Farseer books and the deep connection with Fitz, it does allow Hobb
to cover the story from more angles and explain things more clearly rather than
filtering all of the exposition and information through Fitz alone. It's a good
move, justifying the novel's impressive page count (over 870 pages in
paperback) rather more convincingly than the Farseer books, which felt rather padded out to reach such lengths.
Indeed, although I've only to date read Hobb's first six
novels, Ship of Magic is easily the
best. The story is epic, but it feels tight with naturalistic character
development of a large cast and events proceed at a steady clip. Hobb's main
skill has always been in the development of a convincing emotional connection
to the characters and that skill is in impressive form here. We share Althea's
frustration and betrayal, Wintrow's shock and hurt at his relationship with his
father Kyle and the casual betrayal of his calling, Ronica's uneasy dealings
with the Rain Wild Traders as she tries to protect her family's holdings and
Kennit's ambitions as he strives to make his people more than what they are.
Kennit is easily Hobb's most fascinating character to date.
He is greedy, selfish and arrogant, but he also has a fast-moving intelligence
and wit and altruistic outcomes see to flow from his self-centred acts.
Kennit's ability to adapt to rapidly changing circumstances on the fly and
ensure that he always comes out on top is impressive. Kennit clearly has
negative characteristics, but it's not entirely clear in Ship of Magic if he is supposed to be a villain. Indeed, it is Kyle
Haven who more readily fulfils that role in this book.
Ship of Magic (*****)
is an outstanding fantasy novel, and an impressive return to form after the
disappointing slog that was Assassin's
Quest. The book moves with pace and vigour despite its length, the cast of
characters is fascinating, the worldbuilding subtle but convincing, the
background politics intriguing and the book moves with tremendous purpose. The
ending will leave you eager to read the next book, The Mad Ship, immediately. The novel is available now in the UK
and USA.
3 comments:
Hope you enjoy The Liveship trilogy as it is the best of them all, but sadly it's all downhill from there, with Soldier's Son being the worst of all. I gave up after the first volume in the Rain Wild Chronicles then tried again for Fool's Assassin. I ended up skipping through great chunks of it then giving up entirely. I'm just not interested in returning to Ms Hobb's novels. She has some great ideas but I can't help thinking 'I wish she'd stop meandering and just get on with it.' - Ian
Ian, the "meandering" is the point! The action scenes and the plot and whatnot are just there to provide substance for Fitz's rumination... Hobb is much more about the suspense of what might happen and the regret of what didn't happen than about actual running-jumping-punching-kicking action in the normal epic fantasy sense.
Adam: it's nice to see someone prefer Liveships to Farseer. I have to admit, Fitz's novels are still my favourites (though Farseer is my least favourite of his three trilogies, so far), but I think that, objectively speaking, Liveships is a more accomplished trilogy than Farseer (though I thought Ship of Destiny was considerably better than Ship of Magic, which has my favourite few chapters (the whaling ship) but is otherwise rather more simplistic.
I'm surprised you feel it less bloated, though. I felt that the pace was very, very slow compared to Farseer. I mean, the "let's briefly tell you the names of the main characters" prologue, all by itself, was 20 or 30 pages long.
I think of the trilogy as being something kind of Victorian, if Victorians wrote epic fantasy in a modern idiom. A big, multigenerational Saga about the importance of Trade and Sound Financial Management.
Recommended: imagine the theme tune from 'The Onedin Line' playing whenever they're on a boat...
Anyway, are you stopping with Liveships, or is your plan to charge on through the whole cycle? I'll be interested to hear your views on Tawny Man if you do go on. I suspect you'll find it slow, but you might find the way it intentionally undermine's the reader's response to Farseer interesting...
Hi Vacuouswastrel. I understand what your are getting at and I didn't mind the meandering at first, but after 20 years of it, it does get very tedious. Which is why I started skipping to get to the relevant plot details. No longer a page turner. It reminded me very much of Peter F Hamilton's The Great North Road which took me a year to finish. Thanks for the Onedin Line tip. I haven't seen that for 40 years. I wonder if it still stacks up after all this time? - Ian
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