Season 4: No
Surrender, No Retreat
“It was the year
of fire, the year of destruction, the year we took back what was ours. It was
the year of rebirth, the year of great sadness, the year of pain and a year of
joy. It was a new age, it was the end of history, it was the year everything
changed.
“The year is 2261.
The place: Babylon 5.”
- Minbari Aide Lennier, Security Aide Zack
Allan, Citizen G’Kar, Telepath Lyta Alexander, Centauri Aide Vir Cotto, Ranger
Marcus Cole,
Minbari Ambassador Delenn, Centauri
Ambassador Londo Mollari, Dr. Stephen Franklin, Commander Susan Ivanova,
Security Chief Michael Garibaldi, Captain John Sheridan
Regular Cast
Captain John Sheridan Bruce
Boxleitner
Commander Susan Ivanova Claudia
Christian
Security Chief Michael Garibaldi Jerry Doyle
Ambassador Delenn Mira
Furlan
Dr. Stephen Franklin Richard
Biggs
Marcus Cole Jason
Carter
Security Aide Zack Allan Jeff
Conaway
Lyta Alexander Patricia
Tallman
Vir Cotto Stephen
Furst
Lennier Bill
Mumy
G’Kar Andreas
Katsulas
Ambassador Londo Mollari Peter
Jurasik
Credits
Creator J.
Michael Straczynski
Producer John
Copeland
Executive Producers J.
Michael Straczynski & Douglas Netter
Conceptual Consultant Harlan
Ellison
Production Designer John
Iacovelli
Costume Designer Anne
Bruice-Aling
Visual Effects Producers Netter
Digital
Makeup Supervisor John
Vulich
Makeup Producers Optic
Nerve Studios
Music Composer Christopher
Franke
Music Performers Christopher Franke & the Berlin
Symphonic Film Orchestra
Between-Season Changes
The changes between Season 3 and Season 4 were fairly
restrained. The biggest cast change was the addition of Patricia Tallman to the
cast as Lyta Alexander. Tallman had originally been supposed to join the cast
full-time in Season 1, but negotiations broke down between the production
company and her agent. By the time Season 4 came around the difficulties had
been resolved and she was able to join the crew on a permanent basis.
The opening narration to the season was narrated by all
twelve of the regular cast. JMS had apparently originally planned to use G’Kar
or Delenn to narrate the opening but had eventually decided that by using any
of the characters to perform the opening he was effectively saying they would
survive long enough to reminisce about the past. This argument is countered by
the fact that we already know from episode C17 that Sheridan, Delenn,
G’Kar, Londo and Vir all survive for another seventeen years at least so
presumably they’ve had plenty of time to reflect on past events.
During the writing of the early part of Season 4, JMS was
informed by Warner Brothers that it was unlikely that a fifth season would be
commissioned. In the five-year-plan for the series, the Shadow War was resolved
in Season 4 but the civil war on Earth remained ongoing until about episode
four of Season 5. In the original plan Season 4 would have ended with episode D18.
Knowing it was unlikely they would get the fifth year, JMS decided to get rid
of several stand-alone episodes he was planning and collapse certain storylines
so they could finish in Season 4 instead of Season 5. As a result, the Shadow
War ended about three episodes before it was originally planned (although how
and why it ended remained the same), the campaign against Earth began only
three episodes later and the civil war was resolved before season’s end. The
final episode of the entire series, Sleeping in Light, was shot at the
end of the season. However, the cable network TNT had bought the rights to show
the entire series on re-runs and was keen for the fifth season to be included
as well. As a result, TNT co-funded the fifth season plus four TV movies, two to
be made between Seasons 4 and 5, the others to be made afterwards. This gave
JMS the reprieve he needed and Sleeping in Light was moved to the end of
Season 5, whilst the first episode of Season 5 (The Deconstruction of
Falling Stars) was moved back to become the final episode of Season 4.
Unfortunately, it was far too late to go back and restructure or re-edit
episodes from earlier in Season 4, leading to complaints from some critics that
the show was moving far too fast at the start of the season.
This situation is why Straczynski again wrote the entire
season himself. Originally the hiatus between the Shadow War and the return of
the Earth Alliance Civil War plot would have enabled two or three stand-alone
episodes written by outside writers to have been included, but the faster pace
of events meant that JMS had to write the whole season himself again.
There were two planned season titles for Season 4, but JMS
was uncertain about which one to use until he got to the writing of the last
seven episodes of the season. The other title remains unknown.
The biggest change between Season 3 and Season 4 was the
departure of Foundation Imaging as the CGI studio for the series, along with
its owner Ron Thornton who had played a key role as Babylon 5’s key starship and CG designer (along with Steve Burg).
This departure was unplanned and acrimonious, with Foundation Imaging informed
after delivering the final shots for Babylon
5’s third season in the spring of 1996 that their services would no longer
be required. This resulted in Ron Thornton having to let go most of the staff
whilst he scrambled to find an alternative contract to allow the company to
continue to exist.
During this period Thornton called on his colleague Dan
Curry, who worked on the Star Trek
franchise as senior visual effects producer, to see if there was scope for
Foundation Imaging to pick up work on the only other big SF series in town.
Curry offered Foundation a very short gig animating a CG worm for the Season 2
finale of Star Trek: Voyager. When
that was delivered, Curry negotiated for Foundation Imaging to take over during
Voyager’s third season as the
provider of the majority of the show’s visual effects. The producers of both Voyager and Deep Space Nine had been slow to recognise the potential of CGI,
preferring the use of motion-controlled models, but ultimately agreed that CG
offered them the ability to create much more genuinely “alien” aliens and more
interesting starships. Foundation Imaging delivered a few effects shots in Voyager’s third season before creating
Species 8472 for the third season finale, as well as delivering epic effects
shots depicting battles between the Borg and the new aliens. Foundation Imaging
also provided support to Digital Muse on Deep
Space Nine, working on the massive fleet battles during the Dominion War.
In 2001 they also worked on the Director’s Cut of Star Trek: The Motion Picture, cleaning up the original visual
effects and providing some new shots. Foundation Imaging also handled the CGI
for Roughnecks: The Starship Troopers
Chronicles and the first season of Star
Trek: Enterprise before Thornton decided to shutter the company in 2002. He
later worked on the 2005 version of Captain
Scarlet as CG director and passed away in 2016 at the age of 59.
Replacing Foundation Imaging was Netter Digital, a new
effects company founded by Doug Netter, Babylon
5’s executive producer. According to Ron Thornton, there was a breach of
contract with Foundation Imaging manoeuvred out the door in favour of the
newcomers, who believed they could do the CG work cheaper and more efficiently
(as they would be based in the Babylon 5
production offices rather than a separate facility across town). Thornton cited
this as a conflict of interest, with Netter having seen Foundation Imaging’s
success and illegally moved them out of the door to copy their work and benefit
from it. However, the B5 production
team (considerably later) counter-claimed that Foundation Imaging were negotiating
a deal to do the effects work for the Star
Trek series before their
departure and were planning to assign only trainees and less-experienced
artists to Babylon 5, as the Star Trek deal would be more lucrative.
This explanation is contradicted by both the timing and the fact that
Foundation Imaging had to lay off most of its workforce in the summer of 1996,
which clearly would not have been necessary if the Star Trek deal was already done.
Foundation Imaging considered legal action, but an
out-of-court settlement was reached. Netter Digital would go on to provide the
CGI for the rest of Babylon 5, the
four TV movies and the Crusade
spin-off. Foundation would get the last laugh, however, since they recovered,
prospered and went on to work for another six years whilst Netter Digital went
bust after completing its work on Babylon
5. In an ironic twist of fate, Netter Digital was producing effects for Dan Dare: Pilot of the Future when it
collapsed, and Foundation Imaging stepped in to replace them. Netter Digital
inherited all the shots Foundation had done for the series to date, plus all
the ship models and texture libraries, so there was a consistency of visual
appearance carried across. Unfortunately, Netter Digital took a lot of flak for
unimaginative space battle shots, scientifically impossible ship manoeuvres and
uninspiring ship designs.
The title sequence for this season was once again changed. A
collection of scenes from previous seasons was deployed along with both a “hero
shot” of each actor and a profile picture.
Christopher Franke’ new theme tune was a more strident,
martial variation on the theme from Seasons 1 and 2.
MORE AFTER THE JUMP