The orc homeworld of Draenor is dying, so the powerful mage Gul'dan opens a dark portal to the verdant world of Azeroth. Durotan, warchief of the Frost Wolf clan, realises that Gul'dan himself may have destroyed Draenor with his dark magic and vows not to let him do the same to this new world. To this end Durotan proposes an alliance with the native human kingdom of Stormwind. King Llane is doubtful, but his greatest warrior and general Anduin Lothar is more willing to consider the proposal. But prejudice and the machinations of a traitor threaten the peace before it can even be given a chance.
Blizzard Entertainment released their first WarCraft video game back in 1994. There have been twelve games released in total for the series (comprising three real-time strategy games, the online multiplay phenomenon World of WarCraft and various expansions), which is estimated to have sold well over 70 million copies, making it one of the biggest-selling video game series of all time. It's actually a bit surprising that it's taken this long for the franchise to move to Hollywood.
Sam Raimi worked on the project for a while before departing, unhappy that Blizzard would have a creative veto on the project. The next choice for director was a bit unusual: Duncan Jones, the director of the well-received Moon and Source Code. Both were good films, but both were also very small in scale compared to a massive, CG-infused fantasy epic.
Jones turned out to be very good choice, as WarCraft is, unexpectedly, a perfectly fine piece of pulp entertainment and easily the best movie based on a video game to date (not, it has to be said, a high bar to climb).
WarCraft works because it goes back to the start of the story and adapts the events of the first game in the series, Orcs and Humans. This is a canny move because it avoids the epic exposition required to jump straight into the World of WarCraft storyline and because Orcs and Humans actually had a very slight narrative, covering big events in a very broad brush. This gives the movie enormous room to invent new storylines and characters whilst still telling the same tale.
This also means that the movie unfolds on a surprisingly small scale. Yes, there are some massive tracking shots of thousands of orcs, but there is only one big battle at the end of the movie and it's a fairly restrained fight between a few thousand men and orcs rather than a Pelennor Fields-style colossal mass-engagement. Instead the film focuses mainly on the parallel stories of Anduin Lothar and Durotan as they try to bring about peace between their races in the face of scepticism on both sides. Travis Fimmel brings his off-beat charisma from Vikings to play the role of Lothar with relish, whilst Toby Kebbell doesn't let the fact that his face is buried under CGI to prevent him from delivering a perfectly good mocap performance as Durotan, whose nobility and honour shines through. Special mention must be given to Paula Patton as Garona Halforcen. She has some really terrible makeup which stands out like a sore thumb compared to the CG orcs all around her, but she delivers a fine performance that overcomes such problems. Most of the actors, in fact, deliver above and beyond the call of duty with the possible exception of Ben Schnetzer, whose performance as Khadgar never really rises above the ordinary.
There's plenty of well-handled action sequences and a surprisingly indifferent attitude towards magic. Most fantasy movies portray magic as some difficult and awe-inspiring force, but WarCraft treats it as another facet of the world, which some people can manipulate and those who can't are still used to it being around. It's a refreshing change from a lot of fantasy films and one that is well-handled.
The film is absolutely bathed in CGI, which risks being alienating, but instead it's quite well-handled with some excellent shots. Jones is clever enough to never overwhelm the screen with polygons, instead making sure that every action beat is clear and easy to follow. It's all a tremendous relief for those expecting a Michael Bay-style disaster of jarring images and impenetrable visuals.
It's certainly not a perfect movie, however. Occasionally the lack of exposition (again, something that is initially refreshing) leaves the viewer unclear on the significance of what is transpiring, and the identity of the traitor to Stormwind isn't exactly a massive surprise. More problematic is that the film is very clearly set up as the first in a series, and a number of storylines end less on cliffhangers and more in mid-flow. The movie has done well on the international stage, but whether it's enough to warrant a sequel is unclear, especially since a movie based on WarCraft II: Tides of Darkness would require a significantly higher budget to handle its more diverse forms of warfare (which include sea and air-based battles), larger cast of characters and more detailed storyline. The rapid pace, thanks to a brisk two-hour running time, also means that some scenes abruptly end rather than being explored in more depth.
WarCraft (***½), dubbed WarCraft: The Beginning in the UK for some overly optimistic reason, is a fine slice of B-movie fun that rises up to be more than the sum of its parts. It falls very much into that Pacific Rim category of being a movie self-aware of its own silliness (contrary to some reviews, there's a very fine seam of dry humour running through the picture) and not letting its action scenes and budget overwhelm the characters and story. Well worth a look. It is available now in the UK (DVD, Blu-Ray) and USA (DVD, Blu-Ray).
Showing posts with label world of warcraft. Show all posts
Showing posts with label world of warcraft. Show all posts
Tuesday, 11 October 2016
Monday, 11 November 2013
WARCRAFT movie will not be based on WORLD OF WARCRAFT
Director Duncan Jones has revealed some information about the upcoming WarCraft movie at the recent BlizzCon event in California. The most notable is that the movie will not be based on World of WarCraft, but will instead reach back to the origins of the WarCraft franchise.
The film will pit humans and orcs against one another. The human faction will be led by Anduin Lothar, whilst Durotan (father of Thrall) will command the orcs. Those savvy with WarCraft lore will recognise these names from the 1995 game WarCraft II, in which they played important roles. According to Jones, the movie will present the POV of both the orcs and humans rather than suggesting that one is good and the other evil.
Draenor, Dalaran, Ironforge and Stormwind are the locations for which Jones showed off concept art. Bill Westenhofer, the head of effects, is a regular World of WarCraft player and says that he often logs into the game to drawn on actual locations and environments for inspiration. There is also an urge to do as much as possible in-camera rather than using CGI: the preference at the moment is to use prosthetics for the orcs, for example.
The WarCraft film is currently in active pre-production and will start shooting in Vancouver in early 2014. The film will be released on 18 December 2015, when it will face off against Star Wars: Episode VII.
Blizzard have also confirmed that they are working on new versions of WarCraft: Orcs and Humans, WarCraft II: Tides of Darkness and WarCraft II's expansion pack, Beyond the Dark Portal, which will be compatible with modern PCs.
Concept art for the WarCraft movie. Clockwise from top-left: Draenor, Dalaran, Stormwind and Ironforge.
The film will pit humans and orcs against one another. The human faction will be led by Anduin Lothar, whilst Durotan (father of Thrall) will command the orcs. Those savvy with WarCraft lore will recognise these names from the 1995 game WarCraft II, in which they played important roles. According to Jones, the movie will present the POV of both the orcs and humans rather than suggesting that one is good and the other evil.
Draenor, Dalaran, Ironforge and Stormwind are the locations for which Jones showed off concept art. Bill Westenhofer, the head of effects, is a regular World of WarCraft player and says that he often logs into the game to drawn on actual locations and environments for inspiration. There is also an urge to do as much as possible in-camera rather than using CGI: the preference at the moment is to use prosthetics for the orcs, for example.
The WarCraft film is currently in active pre-production and will start shooting in Vancouver in early 2014. The film will be released on 18 December 2015, when it will face off against Star Wars: Episode VII.
Blizzard have also confirmed that they are working on new versions of WarCraft: Orcs and Humans, WarCraft II: Tides of Darkness and WarCraft II's expansion pack, Beyond the Dark Portal, which will be compatible with modern PCs.
Thursday, 31 January 2013
WARCRAFT movie gets greenlight
Yeah, it's happening. Somewhat unexpectedly, since Sam Raimi jumping ship seemed to sink the project, but Legendary Pictures are now pushing ahead with an adaptation of the venerable RTS (and, more recently, life-destroying online RPG) series.
This news may attract a lot "Meh," from the audience, but there are two interesting things about the announcement. The first is that their director of choice is Duncan Jones, who previously helmed Moon and Source Code. Jones is noted as a more thoughtful, minimalist director than what you'd expect for this kind of project. The Hollywood Reporter is also reporting a budget of over $100 million: impressive, but nothing like the $200 million + you'd normally expect of a film of this magnitude.
At this point there is no word on casting or storyline, although Blizzard are going to be heavily involved. Blizzard lore-master Chris Metzen is consulting and advising on the script, so something faithful to the mythos is to be expected.
At this stage there is no word if an ironically Jack Black-voiced Pandaren will feature as comic relief.
This news may attract a lot "Meh," from the audience, but there are two interesting things about the announcement. The first is that their director of choice is Duncan Jones, who previously helmed Moon and Source Code. Jones is noted as a more thoughtful, minimalist director than what you'd expect for this kind of project. The Hollywood Reporter is also reporting a budget of over $100 million: impressive, but nothing like the $200 million + you'd normally expect of a film of this magnitude.
At this point there is no word on casting or storyline, although Blizzard are going to be heavily involved. Blizzard lore-master Chris Metzen is consulting and advising on the script, so something faithful to the mythos is to be expected.
At this stage there is no word if an ironically Jack Black-voiced Pandaren will feature as comic relief.
Friday, 17 December 2010
Blizzard's new MMO gets a name, plus plans for next few years revealed
Blizzard's Chinese office has leaked a production slate showing Blizzard's projects for the next four years. Heads have already rolled at the office over this, and Blizzard have confirmed that the schedule is genuine, although the dates are not set in stone.
Q4 2011
Diablo 3
Q4 2011
StarCraft 2: Legacy of the Swam
Q2 2012
World of WarCraft: Expansion 4
Q1 2013
StarCraft 2: Heart of the Void
Q2 2013
Diablo 3: Expansion 1
Q4 2013
World of WarCraft: Expansion 5
Q4 2013
Titan
Q4 2014
Diablo 3: Expansion 2
The most intriguing title on the list is Titan, Blizzard's new MMO game (though not necessarily an MMORPG). Titan has been in development for a few years already, and if it sticks to its late 2013 release (which it probably won't, this being Blizzard) it will be Blizzard's first original title in more than fifteen years. Blizzard said years ago that their next MMO would be a new franchise not linked to any existing title, so Titan isn't a code word for Worlds of StarCraft or Diablo Online either.
The slate also confirms that Diablo III will have two expansions and that World of WarCraft will have two additional expansions, taking it up to its tenth anniversary. However, it does seem to be extremely optimistic over getting Sam Raimi's planned World of WarCraft movie out in 2013 when the project still seems to be in development hell.
Q4 2011
Diablo 3
Q4 2011
StarCraft 2: Legacy of the Swam
Q2 2012
World of WarCraft: Expansion 4
Q1 2013
StarCraft 2: Heart of the Void
Q2 2013
Diablo 3: Expansion 1
Q4 2013
World of WarCraft: Expansion 5
Q4 2013
Titan
Q4 2014
Diablo 3: Expansion 2
The most intriguing title on the list is Titan, Blizzard's new MMO game (though not necessarily an MMORPG). Titan has been in development for a few years already, and if it sticks to its late 2013 release (which it probably won't, this being Blizzard) it will be Blizzard's first original title in more than fifteen years. Blizzard said years ago that their next MMO would be a new franchise not linked to any existing title, so Titan isn't a code word for Worlds of StarCraft or Diablo Online either.
The slate also confirms that Diablo III will have two expansions and that World of WarCraft will have two additional expansions, taking it up to its tenth anniversary. However, it does seem to be extremely optimistic over getting Sam Raimi's planned World of WarCraft movie out in 2013 when the project still seems to be in development hell.
Friday, 21 August 2009
Now that's what I call marketing!
A couple of years back a very low-budget web series called The Guild appeared online. Written by and starring actress Felicia Day (previously best known for working on various projects with Joss Whedon, such as a recurring role on Buffy) it attracted a reasonable amount of attention and become a bit of a hit. The show's success inspired Joss Whedon to make his genius-like musical, Doctor Horrible's Sing-Along Blog, which walked off with a Hugo Award for Best Dramatic Presentation this past summer, breaking Doctor Who's four-years-in-a-row winning streak.
With the series in its third season, its popularity looks set to explode with the well-timed release of an entertaining music video called 'Do You Wanna Date My Avatar' (starring the regular cast), which has spread like wildfire through the World of WarCraft fanbase and across YouTube, generating 1.5 million hits in just a few days, once again proving if you want to get some attention appealing to fans of a computer game with a jaw-dropping eleven million regular, monthly players is definitely the way to go. The Guild's Facebook page and the viewing figures of its individual episodes have accordingly sky-rocketed in the last few days as people checked out the music video, liked it, and took a look at what else the team have been up to.
The Guild, for those not in the know, depicts the real-life adventures of a group of people who only know each other from their online roleplaying game (which is probably World of WarCraft but the name is never mentioned for legal reasons). A rather disturbing incident (one of the players starts stalking one of the others) results in the group meeting up in real life and getting to know one another, resulting in much hilarity. Considering it was made for next to nothing, it is quite entertaining and worth a look.
With the series in its third season, its popularity looks set to explode with the well-timed release of an entertaining music video called 'Do You Wanna Date My Avatar' (starring the regular cast), which has spread like wildfire through the World of WarCraft fanbase and across YouTube, generating 1.5 million hits in just a few days, once again proving if you want to get some attention appealing to fans of a computer game with a jaw-dropping eleven million regular, monthly players is definitely the way to go. The Guild's Facebook page and the viewing figures of its individual episodes have accordingly sky-rocketed in the last few days as people checked out the music video, liked it, and took a look at what else the team have been up to.
The Guild, for those not in the know, depicts the real-life adventures of a group of people who only know each other from their online roleplaying game (which is probably World of WarCraft but the name is never mentioned for legal reasons). A rather disturbing incident (one of the players starts stalking one of the others) results in the group meeting up in real life and getting to know one another, resulting in much hilarity. Considering it was made for next to nothing, it is quite entertaining and worth a look.
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