Wednesday, 3 April 2013

Iain Banks only has months to live

In an official statement, Scottish author Iain Banks has confirmed that he has only months to live after it was discovered he'd had cancer for several years without being diagnosed.


I am officially Very Poorly.

After a couple of surgical procedures, I am gradually recovering from jaundice caused by a blocked bile duct, but that – it turns out – is the least of my problems.

I first thought something might be wrong when I developed a sore back in late January, but put this down to the fact I’d started writing at the beginning of the month and so was crouched over a keyboard all day.  When it hadn’t gone away by mid February, I went to my GP, who spotted that I had jaundice.  Blood tests, an ultrasound scan and then a CT scan revealed the full extent of the grisly truth by the start of March.

I have cancer.  It started in my gall bladder, has infected both lobes of my liver and probably also my pancreas and some lymph nodes, plus one tumour is massed around a group of major blood vessels in the same volume, effectively ruling out any chance of surgery to remove the tumours either in the short or long term. The bottom line, now, I’m afraid, is that as a late stage gall bladder cancer patient, I’m expected to live for ‘several months’ and it’s extremely unlikely I’ll live beyond a year.  So it looks like my latest novel, The Quarry, will be my last.

Banks, 59, rose to prominence with the publication of his first, controversial novel, The Wasp Factory, in 1984. In 1987 he began publishing science fiction under the cunningly impenetrable moniker 'Iain M. Banks' (M stands for Menzies), and has, for most of his career, alternated SF and non-SF work (although several of his non-SF works have strong genre elements). In SF he is best-known for his nine Culture novels, a sequence of stand-alone novels set in an AI-run, utopian interstellar society often forced to resort to shady activities to keep it safe. Banks has twice won the BSFA Award and has been nominated for the Locus and Hugo Awards. His novel The Crow Road has been adapted as a BBC mini-series, whilst Complicity has been made into a film.

Banks has approached the news with his traditional gallows humour and put the best spin possible on it, but by any standards this is devastating news. Definitely one of the British lit scene's most interesting authors (in any genre).

Tuesday, 2 April 2013

GAME OF THRONES renewed for a fourth season

Surprising no-one, HBO has renewed Game of Thrones for a fourth season. The news came after it was revealed that the Season 3 debut had scored 4.4 million viewers, an all-time series high. The high ratings were not expected, as the show was airing directly opposite the Season 3 finale of The Walking Dead (which also garnered an all-time series high of 12 million viewers; The Walking Dead airs on AMC, which is more widely available in the USA than HBO).

Dany gets to hang around Slaver's Bay for a while longer.

Further information was not officially announced. However, based on comments by showrunners and other personnel, we know that Season 4 will again comprise 10 episodes and will largely be based on the latter parts of A Storm of Swords. It is unclear how much material will also be drawn from A Feast for Crows and A Dance of Dragons (the fourth and fifth novels take place concurrently, both overlapping with the end of the third novel). The climax of Season 3 appears to be an event that actually happens two-thirds of the way through Swords, and there are sections of the fourth novel which chronologically take place during the latter part of the third. Showrunners David Benioff and D.B. Weiss are certain to return, having signed a two-year contract before beginning work on the third season, and it is anticipated that George R.R. Martin will again be scripting one episode.

One tidbit that is known about the fourth season is that it will feature a battle that will dwarf the Battle of the Blackwater at the end of the second, and the producers are anticipating interesting discussions with HBO on how they film it. My personal view is that they should definitely call back Neil Marshall, who gave them a lot of bang for their buck with Blackwater.

Whilst we don't know what characters from the books will be brought into the show, fans are confidently expecting the casting of (at the very least) Prince Oberyn Martell and Lord Mace Tyrell. New locations to appear in Season 4 will likely include the city of Meereen.

Other recent info that has come out about the show indicates it is now HBO's most profitable series, also selling more DVDs and Blu-Rays than any of their other series. Sales of Thrones merchandise also make up more than 75% of all merchandising sales for HBO. With figures such as this (and the fact that Thrones allegedly makes more than 50% of its budget back immediately through foreign rights sales alone), HBO's decision is unsurprising. Indeed, some industry-watchers were even predicting a two-season renewal notice, allowing the producers to more efficiently segue from one season into the next, but HBO elected not to do this, at least not this year.

Thrones was also a ratings success for Sky Atlantic in the UK, hitting 600,000 viewers, a substantial increase over Season 2 (400,000) but not up to the highs of the first season (700,000).

Monday, 1 April 2013

Gene Wolfe's BOOK OF THE NEW SUN to be a movie series

News has broken that Gene Wolfe's Book of the New Sun is to become a series of blockbuster Hollywood movies.



The four-volume series - actually one long, sustained novel split into four volumes due to length - is widely-regarded as one of the pinnacles of science fiction and fantasy literature, once described by The Guardian newspaper as SF's answer to Ulysses. A dense and complex tale, The Book of the New Sun follows the journey of a torturer, Severian, across a fantastical landscape to a distant city. Along the way he becomes a powerful figure, and the book suggests that Severian is an unreliable narrator who is changing aspects of his story for unknown purposes. The series has inspired significant discussion of its themes and complex characterisation since it was first published in 1980-83.

Handling the movie version will be veteran Hollywood director Michael Bay. Despite being best-known for his action movies featuring numerous and impressive explosions, Bay claims that the films will be extremely faithful to the books, and he will not sacrifice the books' subtle narrative aspects in favour of spectacle. "Plus I'm never going to get that Best Picture Award if I keep making films about Marky Mark talking to Optimus Prime, you know what I'm saying?"

Author Gene Wolfe has reported that he is happy with the script he has read, acknowledging that of course some changes are to be expected to make the dense work a better fit for the big screen. "Although I must admit I was initially unsure about the scene when Severian salvages an ancient helicopter gunship equipped with rotary laser miniguns and uses it to engage in battle with triple-headed mutants, Michael explained to me the deep thematic resonance of how the scene reflects the inherent nobility of the human spirit. Or something."

Early concept art suggests the film will feature a 'fresh interpretation' of the sword Terminus Est.

Bay confirms that Wolfe has been consulted at all levels of the project, including casting. "For the role of Severian I was initially considering Taylor Lautner, but Gene was determined that we get an experienced, method actor who could really embody the role's complexity. We compromised on Jack Black."

Black confirmed that he did, "Not have a f*****g clue what is going on," in the script but took the project on because the books' artwork "Totally looked like heavy metal album covers."


The Book of the New Sun: The Shadow of the Torturer will be released in cinemas the day after hell freezes over.

Sunday, 31 March 2013

Wolfhound Century by Peter Higgins

Investigator Vissarion Lom is summoned to Mirgorod, capital of the Vlast, to help investigate a series of terrorist attacks in the city. Josef Kantor, the son of a famous revolutionary, is the chief suspect and Lom is soon on his trail. But a simple manhunt turns into something more serious. An angel has fallen to the earth in the vast forest thousands of miles to the east. A devastating war between the Vlast and a grouping of island-nations to the west is coming to an end. And a spirit of the forest made manifest arrives in the city, seeking a young woman who may hold the key to the world's salvation.



Wolfhound Century has picked up a fair bit of advance buzz as a novel to watch for this year. It's easy to see why. Coming over as the result of a genetic experiment splicing the works of Chine Mieville, Ian Fleming and Robert Holdstock into a single entity, but with a few twists of the author's own invention, it's definitely a refreshing change from Generic Epic Fantasy #312. The book is set in a world where revolvers and airplanes exist alongside nature spirits and giants, a sort-of Soviet Russia that never was but where honest cops still have to get on with foiling crimes, even crimes involving alien space entities and objects of transdimensional quantum power. It's a glorious mash-up of genres and styles that works very well.

Higgins is telling a big story here, but by tightly restricting the points of view to just a few characters and by using short, sharp chapters he is able to get through the story with an enviable economy. Even better, that economy does not prevent the prose from being more ambitious than the SFF norm, with evocative flourishes and place and character undertaken in just a few deft sentences. The writing is superb and the characterisation excellent, with Lom and his nemesis Kantor both shown to be complex, damaged characters, and also both more than they initially appear.

Even more impressive is the melding together of different ideas and genres. There are SF ideas about quantum physics and alternate realities existing alongside rural fantasy notions of nature spirits and living woodlands. In the middle of this lies the alternate-Soviet tropes of secret police and investigations where the truth is subservient to perception and politics. It could be an unruly mess, but Higgins makes it work with aplomb.

Where the book not so much stumbles but falls flat on its face is the unexpectedly abrupt ending. Wolfhound Century has been advertised as having a sequel (already written and submitted, thankfully), Truth and Fear, due out in a year's time, so it was already known that this would probably not be a completely self-contained book. The problem is that at no point is it stated that Wolfhound Century is functionally incomplete as a novel. It doesn't so much climax as just stop. This isn't the first in a series, but the first chunk of a much longer single novel being published in multiple volumes. Some forewarning of this would have been appreciated. Also, given that Wolfhound Century is only 300 pages of pretty big type in length, the question arises of why this story is being published in such small chunks also arises.

Still, whilst Wolfhound Century (****) may be just the first chunk of a bigger story, it is still a finely-written and compelling story. Higgins has created an engrossing fantasy world which is a million miles away from the more played-out ends of the genre and all the better for it. The book would have simply benefited from either being held back until the entire story was complete, or a mention of its heavily serialised nature was given on the cover at some point. The novel is available now in the UK and USA.

Mafia II

February 1945. Vito Scaletta returns from the war to his home city of Empire Bay. Almost immediately he finds himself drawn into a world of criminals and the mafia, as his best friend uses shady connections to get him released from the service early. As time passes Vito finds himself reaping the rewards from a life of crime...as well as the dangers.



Mafia II is the sequel to the 2002 game Mafia. Mafia is one of my favourite games of all time, with superb writing, tremendous characterisation and some fun shooting mechanics making up for occasionally questionable gameplay (such as that infamously hardcore racing mission). Mafia II is not a direct follow-up, set as it is in a different city with different characters. There are a couple of references to the events of the original Mafia, though these are obtuse enough that only hardcore fans are likely to spot them. Instead, the game's narrative is completely self-contained.

In terms of gameplay, the Mafia series resembles the Grand Theft Auto franchise with driving sections and on-foot combat, with the important difference that the Mafia games are not open-world titles. Instead you proceed directly from one mission directly to the next. This means that the cities do not need to be as exhaustively detailed and brimming with stuff to do as in the GTA titles, since they are merely backdrops to the action (though they are still well-realised). This gives the Mafia games a much greater focus and puts both their stories and characters under much more pressure, as they need to be good for the games to succeed. The GTA games, which a lot of people play purely to cause havoc in the cities without ever looking at the main storylines, don't quite have the same pressure.

This requirement paid off handsomely in the original Mafia. The story of Tommy Angelo's rise from taxi driver to criminal fixer, becoming a made man and gaining a family and respectability before realising how brutal and violent his world had become, was extremely compelling. It featured musings on the corrosive effects of violence on the psyche and on the morality of killing. It was a stronger story than anything to appear in a GTA title (and, interestingly, GTA4 seemed to take more than a few ideas from it).

The personalised number plates are pretty cool.

Unfortunately, it does not pay off in Mafia II. Illusion Softworks - now 2K Czech - were obviously keen not to repeat themselves in this game, so Vito Scaletta's story is rather different to Tommy's. It unfolds over a much shorter span of time (limited to two periods of several months in 1945 and 1951) and is less of the traditional rags-to-riches tale. Vito is a small-time hood who pretty much stays a small-time hood (albeit one who eventually gets a rather nice house) throughout. He doesn't have a relationship or get married, and in fact seems to be rather more sexist than Tommy (the lack of any healthy female relationships in his life and his obsession with collecting Playboy magazines indicates such). He's also a lot dumber, frequently agreeing to shady deals that have, "THIS IS GOING TO GO BADLY WRONG," written all over them.

This in itself is a problem, with Vito's misadventures being less compelling than either Tommy's in the earlier game, or the protagonists of most of the GTA games. A bigger problem is the lack of decent other characters. Aside from Vito's best buddy Joe, none of the other characters in the game gets much of a personality, or motivation. Even keeping track of which criminal is working for which gang is hard work. There is little to no emotional investment in Vito, his story, or in the other characters, which does interfere with caring about the game.

Fortunately, the gameplay is still pretty good. It's similar to Mafia's and the gunplay is even better, helped by that rarest of beasts, a cover system which actually works and adds to the combat experience. There's one oddity in that Mafia limited you to one of each class of weapon whilst Mafia II allows you to carry every weapon at once, making it a rare example of a game that actually gives the player more choice rather than taking it away through limited arsenals. This is a welcome move. Driving is also similar, with the game still being rather less forgiving about things like running red lights, speeding or hit-and-runs than the GTA series. The cops are harder to shake this time around, but you also have more options for losing them, including running into clothes shops to change clothes or offering bribes. The missions are also quite long, with mid-mission checkpoints and a number of plot twists that, whilst usually predictable, keep things ticking over. The graphics are very impressive (especially the lighting; Mafia II may have the best sunrises and sunsets of any game to date, and the way car headlights diffuse in the fog is extremely atmospheric) and the soundtrack is first-rate, with some great (if occasionally anachronistic) tracks from the birth of the rock 'n' roll era.

Ultimately, Mafia II is a far less compelling game than its forebear due to the weaker writing, story and characters. This is annoying as the gameplay is often better, but you have much less reason to care about what's going on. The game is also stingier, with combat sections often being extremely brief and easy. Mafia II has most of the same ingredients as its excellent forebear, but this time around they do not combine into as compelling a game.

Mafia II (***) is available now in the UK (PC, X-Box 360, PlayStation 3) and USA (PC, X-Box 360, PlayStation 3).

Friday, 29 March 2013

GoT producers will not wait for GRRM to finish the books

The question of what HBO will do once - or if - Game of Thrones catches up with the published novels is slowly becoming more pressing as the series continues to relentlessly bear down on the books ("like a freight train," according to George R.R. Martin). Indeed, I asked this very question a few weeks ago and it's becoming a common one for both Martin and the show's executive producers and showrunners, David Benioff and D.B. Weiss, to be asked at Q&As and interviews.

D.B. Weiss, George R.R. Martin and David Benioff, with castmembers Rose Leslie and Emilia Clarke.

We now have one firm answer. Benioff and Weiss have confirmed that, although their #1 preference is for the books to come out first, they will not put the show on hiatus for a year or two as some fans have suggested. They do not want to lose momentum or have to recast the younger actors.

They're as worried about when the remaining books come out as you are: Actually, "I guess we spend more time worrying than the fans," Benioff said. The two of them visited Martin at his home in Santa Fe back in February to pump him for information about where all the stories are going, so they can properly set them up in the world of the show, and "It was incredibly useful," according to Benioff.

"There's no question that this will be better for us if the books come out before the various seasons come out," Benioff added. "That said, we're not going to take a two-year hiatus (to wait for a book). The little kids are growing older, the show's got momentum now, and the show must go on. We're just hopeful that it will all time out."
Finally! The claims that the multi-million dollar show could go on hiatus for years on end whilst they patiently wait for the final two books were always extremely unrealistic, and it's good to have that officially spelled out at last. Note that this does not mean that they will catch up with Martin - they still have several years' grace and Martin is some way into the next book - but they are prepared for the possibility.

In addition, Benioff and Weiss have reiterated that, whilst they know the audience wants 12 episodes a year or more, they cannot physically make any more. I've always been doubtful about that claim. Whilst GoT's production schedule is hectic, it's nowhere near as hectic as others. Doctor Who shoots 14 episodes a year by filming over nine months (as compared to GoT shooting 10 over six), so GoT can definitely step it up. They'd need to delegate more scripts to other writers and HBO would need to invest more money, but given the show's overwhelming popularity this should not be insurmountable.

In another interview (the link eludes me for the moment) Benioff and Weiss also said that the show was approaching its halfway point, seemingly confirming speculation that the show is going to last for 7 or 8 seasons.

Thursday, 28 March 2013

GAME OF THRONES Season 3 Primer

As with last year, here's a brief catch-up guide to the state of play at the start of Season 3 of Game of Thrones. As usual, spoilers for those who haven't watched the first two seasons or read the first two books.


The State of Play
The War of the Five Kings grips the Seven Kingdoms of Westeros in full fury.

Robb Stark's armies have invaded the Westerlands, the home of House Lannister, and captured several Lannister castles. However, even Stark's armies are insufficient to threaten the formidable defences of Casterly Rock itself. Whilst Robb's invasion has caused dissent and anger amongst Tywin Lannister's bannermen, it has also freed Tywin's army from being directly threatened in the field. This has allowed Tywin to take his army to King's Landing.

Meanwhile, Stannis and Renly Baratheon have clashed for the Iron Throne. However, a major battle was averted when Renly was assassinated under murky circumstances. Stannis inherited his brother's army from the Stormlands, bust most of the Reach lords followed the lead of Ser Loras Tyrell and his sister Margaery in refusing to join Stannis's forces. Stannis attacked King's Landing, whilst Petyr 'Baelish' Littlefinger negotiated with the Tyrells and convinced them into an alliance with the Lannisters, with Margaery set to marry Prince Joffrey. The Tyrell army joined with Tywin's forces and then smashed Stannis's forces in the epic Battle of the Blackwater. Stannis and a remnant of his host escaped by sea. Acting Hand of the King Tyrion Lannister was severely wounded during the battle and his father Tywin took up the mantle of Hand soon afterwards.

These actions have left the Lannister-Tyrell alliance in command of the largest army in the Seven Kingdoms, exceeding 100,000 men in strength. The Starks and their allies, the Tullys, command less than half of that. With House Arryn remaining neutral, the situation does not look good for the Starks.

Even worse, House Greyjoy has joined the war. Though not formally allied with the Lannisters, they have attacked House Stark's homeland, the North. Ships under the command of Yara Greyjoy have seized the coastal castle Deepwood Motte and surrounding lands, whilst a raiding force commanded by Theon Greyjoy struck far inland and took the castle of Torrhen's Square. When Stark forces rode to its relief, Theon slipped behind their lines and seized Winterfell itself. After an occupation lasting months, the castle was besieged by a Stark relief force commanded by Ramsay Snow, the bastard son of Lord Roose Bolton. Theon's own men seized Theon and sold him to Ramsay Snow in return for their freedom. However, Winterfell was later set ablaze by persons and for purposes unknown. Contrary to popular belief, Bran and Rickon Stark escaped the castle with several loyal retainers.

Far to the east, Daenerys Targaryen found a safe haven in the city of Qarth, where she could rest and let her dragons grow. However, she fell prey to a conspiracy involving the merchant lord Xaro Xhoan Daxos and the Undying, the famed warlocks of Qarth. Daxos seized control of the city and the Undying captured Daenerys's dragons and slew several of her most loyal followers. Daenerys retook her dragons and slew the leader of the Undying. She also locked Daxos in a vault to starve to death. Stealing Daxos's valuables, she was able to secure a ship bound westwards. Whilst her 'army' remains extremely small, her dragons are growing and becoming more formidable.

In the furthest north, the Night's Watch has marched into the heart of wildling territory, securing a camp atop the Fist of the First Men. Whilst Jon Snow has been captured by the forces of the wildling King-beyond-the-Wall, Mance Rayder, the Night's Watch force has come under attack by the supposedly mythical White Walkers.


Players in the Game


Houses Stark & Tully
Stronghold: Riverrun
Leader: Robb Stark, the King in the North

House Stark finds itself in a difficult position. Whilst Robb Stark has won every battle he's fought, the overall situation has deteriorated. Winterfell has been sacked and two of his bannermen's castles are under ironborn occupation. His invasion of the Westerlands has been a military success, but has failed to draw the Lannisters into a decisive engagement. Unwisely, Robb has also broken his treaty of alliance with House Frey by marrying another woman, Talisa Maegyr. Several of his bannermen, most notably Lord Rickard Karstark, are also angry over Robb's mother Catelyn releasing the Kingslayer, Ser Jaime Lannister, from custody. Now severely outnumbered, with his allies dwindling and bannermen no longer as happy as they were, Robb has a difficult course to follow if he wants to achieve victory.


House Greyjoy
Stronghold: Pyke
Leader: Balon Greyjoy, the King of the Isles

Balon Greyjoy has taken vengeance for his failed rebellion of a decade ago, seizing two castles in the North and making war on the Stark homelands. Though Theon's occupation of Winterfell has been defeated, it has humiliated Robb Stark and made his position in the Riverlands and Westerlands more difficult to sustain. However, given the Greyjoy's relatively limited manpower and inability to fight far from the sea (as Theon has shown), it is unclear what their long-term goal is, unless Balon can reach an accommodation with the Lannisters.


Houses Lannister, Tyrell & Baratheon (under Joffrey)
Strongholds: King's Landing (Joffrey), Storm's End (Joffrey), Casterly Rock (Lannister) and Highgarden (Tyrell)
Leader: Joffrey Baratheon, the King on the Iron Throne

Following Renly Baratheon's death, House Tyrell has secured an alliance with the Lannisters in support of Joffrey Baratheon's claim to the Iron Throne. Joffrey has set aside his engagement to Sansa Stark and will instead marry Margaery Tyrell. This gives Joffrey a vast army commanded by his grandfather, Tywin Lannister, one of the most formidable generals in Westeros, with which he can quickly and decisively end the war. With overwhelming superiority of numbers, Joffrey's victory appears imminent, but his own unpredictable behaviour remains the alliance's greatest weakness.


House Baratheon (under Stannis)
Stronghold: Dragonstone
Leader: Stannis Baratheon, the King in the Narrow Sea

Stannis Baratheon has failed to take King's Landing and only barely escaped the battle with his life. Most of his army surrendered and joined the Lannister-Tyrell alliance, whilst most of the rest (and almost all of his fleet) was obliterated by the wildfire explosion in Blackwater Bay. Only a few mercenaries, loyal retainers and the freesail fleet under Salladhor Saan remain under Stannis's command, far too few to challenge the might of the Lannister-Tyrell alliance. However, Stannis's greatest and most formidable weapon remains the red sorceress, Melisandre of Asshai, who may yet be able to turn the tide of the conflict.


House Arryn
Stronghold: The Eyrie
Leader: Robin Arryn, Lord of the Eyrie

House Arryn has so far refused to take part in the war, the Lady Regent Lysa Arryn fearing the risk of defeat. Unless either Robb Stark or the Lannisters can convince her to join them, Lysa and the formidable knights of the Vale will continue to sit out the war.


House Martell
Stronghold: Sunspear
Leader: Doran Martell, Prince of Dorne

Dorne has continued to pursue its path of isolation during the war. However, Tyrion Lannister, as Acting Hand of the King, has successfully negotiated a marriage pact between Princess Myrcella Baratheon, Joffrey's sister, and Prince Trystane Martell, the youngest son of Prince Doran Martell, the ruler of Dorne. Pending Myrcella's arrival and marriage, the Martells are therefore poised to join the Lannister-Tyrell alliance and strengthen it even further. Given the Martells' long-standing alliance with the Targaryens, the slaughter of members of their house by Lannister forces during Robert's Rebellion and their ancient enmity towards the Tyrells, this is a significant diplomatic coup.


House Targaryen
Stronghold: none
Leader: Daenerys Targaryen, the Queen Across the Water

Daenerys Targaryen has evaded a trap set for her in Qarth and now plans to take ship for the west. However, although her dragons are growing larger and more formidable, they are still not ready for war. Daenerys needs to find an army that will be loyal to her. The path westwards to the Free Cities leads through Slaver's Bay, where such armies may be found...for a price.

Season 3 of Game of Thrones starts airing this Sunday on HBO in the United States, and the following day on Sky Atlantic in the UK.

Wednesday, 27 March 2013

Bridging SWORD OF SHADOWS and BOOK OF WORDS

People occasionally ask what the connections are between J.V. Jones's first published trilogy, The Book of Words, and her ongoing Sword of Shadows series, and if it is necessary to read Book of Words first. I would definitely say no to the latter point, but here are some of the ways the works are related. Obviously spoilers ahead.



First off, they are set on the same world and on the same continent. This landmass is divided into three regions: the oft-mentioned but as-yet unseen and unmapped Far South; the Known Lands, where The Book of Words takes place; and the Northern Territories, the setting for Sword of Shadows. The northern edge of the map in the Book of Words novels is the same as the southern edge of the Sword of Shadows map, and the city of Bren is shown on both. Using this, I assembled the above combined (and very rough) map. The Ranges (known as the Northern Ranges in the Known Lands and the Southern Ranges in the Northern Territories) divide the two areas from one another. According to general usage in the books, it appears that the Far South, Known Lands and Northern Territories are considered subcontinents of the same landmass and they are sometimes even called separate continents (hence references to travellers from the Far South being described as having 'crossed three continents').

There is another continent across the eastern ocean. This is presumably the source of the 'barbarian raids' on Toolay mentioned in Book of Words, and also likely the location of the Sull Far Shore and the Sankang Empire. The locations of the Topaz Sea and Unholy Sea, mentioned in the Sword of Shadows, are not known, so are not shown on the map.

Sword of Shadows begins somewhere between sixteen and eighteen years after Book of Words, though the initial prologue takes place much sooner. The series opens with a woman named Tarissa giving birth outside the gates of Spire Vanis. Tarissa appeared in the middle volume of Book of Words as the lover of Jack, that trilogy's main character. It is assumed that Ash March is thus the daughter of Tarissa and Jack. The fact that Tarissa and Jack were (unknowingly) half-siblings and that Jack eventually became a powerful sorcerer is probably why Ash has strong magical powers. Whilst it is assumed that Tarissa died soon after, it should be noted that this is not explicitly shown in the text. Jack's whereabouts during the events of Sword of Shadows - and he'd only be in his mid-thirties - are not known. There is also a possibility that there was an old switcheroo and it's actually Raif who is the child of Jack and Tarissa (due to several curious mentions of Raif not having a true clanhold name), though that might be a bit cheesy.

More directly, Baralis, the prisoner of Surlord Penthero Iss in Spire Vanis, was the primary villain of the Book of Words. Baralis was an extremely powerful and amoral sorcerer who tried to conquer the Known Lands by arranging for King Kylock of the Four Kingdoms to take control of the city of Bren through marriage and then conquer the rest militarily. This plan failed when Jack burned the castle in Bren, killing Kylock and severely wounding Baralis. Baralis was taken to safety by his loyal but simple manservant, Crope, but they were ambushed by Iss's men whilst crossing the Northern Ranges. Baralis was imprisoned by Iss for seventeen-odd years, with Iss draining his magical powers to empower his own (much feebler) abilities.

For these connections, there are odd discontinuities as well. The Sull, the much-feared non-human race who dominate the eastern coast of the Northern Territories, go completely unmentioned at all in Book of Words, despite their lands lying just north-east of Bren. More bizarre, a powerful sorcerer lives on the eastern isthmus of the continent in Book of Words, north of the mountains, putting him pretty much in Sull territory. This discrepancy has also not been addressed. The real reason, of course, is that Jones likely did not begin planning the Sword of Shadows sequence until Book of Words was completed, and it was too late to go back and adjust some of the earlier books to match later concepts and ideas. Book of Words does make it clear that the northern lands beyond the mountains are inhabited by (relatively) primitive clans, however, and there is regular merchant traffic to them.

Whether further connections will arise - and it seems unlikely to me that Jack would not eventually learn that he had a child and would not go in search of it - in remaining one or two volumes of Sword of Shadows remains to be seen.

Watcher of the Dead by J.V. Jones

Raif Sevrance is in possession of the sword known as Loss. Unfortunately, he is also the 'guest' of a renegade group of Sull, who are determined to use him and his abilities for their own ends. Elsewhere, Ash March finds herself in the heart of Sull territory, knowing she will find in them her greatest allies...or her greatest danger. War continues to rage in the clanholds, with the armies of Blackhail, Bludd and Dhoone converging as Gandmiddich for a climactic showdown. In Spire Vanis the new surlord struggles to hold onto power, and in the wilds the ranger Angus Lok relentless hunts down a wily enemy.



Watcher of the Dead brings the Sword of Shadows series to its fourth - and hopefully penultimate (though Jones has hinted that the series may expand to six volumes) - instalment. It's a slightly slimmer novel than its forebears, being a clear 100 pages shorter than the third volume, and benefits from a tighter focus on the core storylines. Raif and Ash get a fair bit of attention, whilst Angus Lok returns to the fore after spending most of the third book missing. Effie's storyline also moves forward more satisfyingly, with her relevance to the main storyline becoming clearer. The Dog Lord and Raina Blackhail also benefit from contrasting storylines in which both seek to consolidate (or re-consolidate, in Vaylo Bludd's case) their authority in the face of opposition.

There are some drawbacks to this. The tightened focus mean there's no time or room for Crope and Baralis, who simply fail to appear. Also, a tight focus on a large cast in a more constrained page count means a relative lack of major progression in any one arc. So Effie spends most of the book in a roundhouse in a swamp and then takes a short trip in a boat (although a hugely important one). Raif spends almost the entire book as a prisoner of the Sull. Ash, having set out to reach the Sull Heart Fires at the start of Book 2, finally gets there halfway through Book 4 and has a couple of conversations (and the revelation of a 'major' plot twist which is tiresomely predictable, the first disappointing plot turn in the series to date). Important things happen in these chapters, but there is definitely a contrast to the very busy and forwards-moving first volume in the series.

Still, the series has never been action-packed and fast-moving, and Jones does give us some good battles. Raina Blackhail's storyline in fact is particularly strong, aided by the arrival of an intriguing new character, and Angus Lok's revenge storyline is extremely tense. Best of all is Raif's character arc. Back in Book 1 he was the very embodiment of the 'callow youth saves the world' trope, but by the end of this volume he is a severely traumatised, battle-hardened warrior desperately searching for himself. The subversion of the traditional fantasy hero's journey is very well-done.

Watcher of the Dead (****) benefits in some ways from a (slightly) shorter page count and tightened focus, but it also suffers from it, with a lack of plot progression in some storylines and some characters simply not showing up. The benefits to characterisation are clear and there are clear signs of the scattered characters starting to come together, but we're not on the home straight yet. The novel is available now in the UK and USA. The fifth volume, Endlords, is apparently still forthcoming but there has not been a firm update on its status from the author in more than two years.

New George R.R. Martin website

After many, many years of service, George R.R. Martin's curiously pink official website is no more. It has been replaced by something a bit more modern looking:



Ah, the nostalgia of logging into the old site every few months throughout the early 2000s, waiting for an update of A Feast for Crows. Great - or frustrating - times.