Showing posts with label elantris. Show all posts
Showing posts with label elantris. Show all posts

Saturday, 5 December 2015

A History of Epic Fantasy - Part 31

In 2005 Tor Books released Elantris, the debut novel by 29-year-old Brandon Sanderson. Although it had a reasonable amount of coverage for a debut novel, it wasn't heralded as the "next big thing", just a solid opening volume from a new writer. That changed the next year when Sanderson released The Final Empire, the debut volume in the Mistborn trilogy. That really changed a year later when Sanderson was announced as the author who would be completing Robert Jordan's Wheel of Time sequence after Jordan's sad death from cardiac amyloidosis.



Since 2005 Sanderson has published nineteen novels,  co-written (from Robert Jordan's notes) the final three Wheel of Time novels and also published ten novellas. He blogs and podcasts frequently, attends conventions and juggles multiple series and projects, as well as playing a lot of the Magic: The Gathering card game. His prolific output and relaxed and friendly interactions with fans have earned him a tremendous fan following. His solo novels have now sold over six million copies, with the Wheel of Time books adding another twelve million (at least) on top of that.

Sanderson core work is The Cosmere, which is the setting for almost all of his adult, original fantasy fiction. To date, this comprises the Mistborn books, Elantris, The Emperor's Soul, Warbreaker and The Stormlight Archive series, as well as the forthcoming White Sand graphic novels and Dragonsteel series (amongst others). According to Sanderson, the Cosmere is a compact dwarf galaxy which is home to a number of worlds inhabited by humans, who in this universe originated from a planet called Yolen. At some point in the past they migrated to other worlds (or were possibly recreated on other worlds) and were then cut off by the shattering of a being/entity/force called Adonalsium into sixteen "shards" of immense power. Those who came into possession of the shards each became a being of immense power, effectively gods, but they also became consumed by the nature of each shard, for good or ill. Each shard has a different form of magic or power related to it, in some cases wildly varying in capabilities.

Sanderson kept this "hidden background" was kept a mystery for his first few books. It wasn't until eagle-eyed fans spotted a mysterious character called "Hoid" appearing in apparently completely unrelated books that they began to piece together a much bigger picture. According to Sanderson, Hoid is one of a handful of individuals who can walk between the worlds using magic. He arrives on each world at a period of crisis, observes events, and then moves on. In some cases he is a background observer, almost impossible to spot. In others, such as the first two Stormlight books, he is  much bigger and more proactive character. Although this hidden background will rise to the fore and become more important in future books, it remains a relatively low-key (and, for some fans, still invisible) part of Sanderson's appeal.


Mistborn

Sanderson's most well-known set of books is the Mistborn series. This opens with an initial trilogy: The Final Empire (2006), The Well of Ascension (2007) and The Hero of Ages (2008) before jumping forward several hundred years for a quartet consisting of The Alloy of Law (2011), Shadows of Self (2015), Bands of Mourning (2016) and The Lost Metal (forthcoming). Two additional trilogies are also planned.

The Mistborn novels take place on Scadrial, a planet that is choking under cloud cover produced by incessant volcanic eruptions. The people of the Empire are kept under the tight control of the immortal Lord Ruler, who is opposed by a band of rebels. Eventually these rebels gain a major victory, but in doing so inadvertently unleash a much greater threat. The initial trilogy deals with these events and introduces the setting's magic system which is based around the ingestion of different types of metal to produce sorcerous effects. This initial trilogy is standard medieval fantasy, but in a post-apocalyptic world. The follow-up novels, which were not originally planned but organically grew out of an idle project Sanderson began to kill some time, are set 300 years later when the setting has moved on and is now more reminiscent of the American Old West. The second trilogy is planned to take place in a more contemporary-like world, with skyscrapers, TVs and electricity, whilst the final trilogy will be more futuristic and will use magic and technology to achieve FTL space travel.

The Mistborn novels have fast-moving action, some well-drawn characters and some intriguing ideas, but the core draw is the worldbuilding. This challenges the notion many fantasies have of being stuck in stasis where nothing ever changes, or change very slowly, or where magic stymies scientific progress. Sanderson, like Jordan before him, suggests otherwise and that magic itself will become part of the scientific method in such a setting, losing its supernatural overtones as it becomes understood as a natural process of the world.



The Stormlight Archive

The Stormlight Archive is Sanderson's latest major magnum opus, planned to consist of two tightly-connected five-volume series. The books published to date are The Way of Kings (2010) and Words of Radiance (2014). The third book, Oathbringer, is expected in early 2017. This series, like Mistborn, is set on a world with a specific geographical feature, in this case massive highstorms that sweep across the planet from east to west. Both the human inhabitants and the wildlife have adapted to deal with these immense storms, but their nature and origin are unclear. There is a bit more of a thematic element as well, focusing on caste systems, slavery and ethnic divisions which are forcing the peoples of Roshar to work against one another rather than the gathering true threat.

This is a much bigger series than Mistborn, with each novel expected to weight in at a massive 400,000 words or so. There are multiple magic systems drawn from multiple sources, the geographic spread of the story is much vaster (an entire supercontinent, generated from a Julia fractal set) and there are many more characters and cultures involved. The novels both have a main storyline and "interludes", self-contained short stories and vignettes establishing settings, characters and ideas that will not be further explored until much later in the series.

The Stormlight Archive has been heralded as the heir to The Wheel of Time in terms of its size, scope and epic reach, and it looks set to replicate that success with its huge sales as well.

Sanderson has written books beyond these, including a superhero trilogy, the YA Alcatraz series and more, but it's The Cosmere mega-series (already being called The Dark Tower of epic fantasy), which will eventually encapsulate more than forty novels, that will be his most famous achievement. He writes fast-paced action stories with a maturing and increasingly satisfying prose style and some vivid characters, all set against a vast, cosmic backdrop which is stunning in scope.


Sanderson is one of the best-known authors to emerge from the 2000s, but there is another author who started writing in the 1980s and publishing in the 1990s, but it was only in the 2000s that they achieved a breakthrough in the United States, won a series of awards and gained a fervent and passionate fanbase...without anyone knowing who they were.

Wednesday, 19 March 2014

A Rough Guide to Sanderson's Cosmere

Brandon Sanderson's latest fantasy novel, Words of Radiance, is out and doing very well, topping the New York Times bestseller list and hitting #2 on the UK's Sunday Times list. The novel is the second book of ten planned in The Stormlight Archive series, but it is less well-known that it is also the eighth novel in his Cosmere setting, which will eventually total over 40 novels.


SPOILER WARNING

This article includes detailed discussions of events some readers may be unaware of in Sanderson's novels. Spoilers for Elantris, Warbreaker, the Mistborn trilogy, The Alloy of Law, The Emperor's Soul and both Stormlight Archive books (including the recently-released Words of Radiance) follow.


Overview

The Cosmere can be likened to how most (or indeed all) of Stephen King's novels and stories take place in the same universe, something that is for the most part completely irrelevant to the book at hand but occasionally becomes important when characters cross from one novel to another (like Randall Flagg appearing in both The Stand and Eyes of the Dragon). It wasn't until King wrote and completed his epic Dark Tower cycle that the connections between all of these books and characters became clear; prior to that point it was more like an assorted collection of Easter eggs for hardcore fans to puzzle over and analyse.

Sanderson's take is a little bit more involved and slightly more prevalent in each book, however. The Cosmere itself is a collection of various planets all linked by a shared extradimensional realm known as Shadesmar. Collectively these worlds are located (relatively) close to one another in a compact dwarf galaxy, and Sanderson has indicated that later books will show people crossing between worlds using starships equipped with magic-powered FTL drives. However, at this stage crossing between the worlds is only possible by magical means and limited to a very small number of people.


The following is a list of works by Sanderson set in the Cosmere, listed by publication order:
  • Elantris (2005)
  • Mistborn: The Final Empire (2006)
  • Mistborn: The Well of Ascension (2007)
  • Mistborn: The Hero of Ages (2008)
  • Warbreaker (2009)
  • The Stormlight Archive: The Way of Kings (2010)
  • Mistborn: The Alloy of Law (2011)
  • The Emperor's Soul (2012, novella)
  • Shadows for Silence in the Forests of Hell (2013, short story published in Dangerous Women)
  • The Stormlight Archive: Words of Radiance (2014)
The following is a list of works by Sanderson planned to take place in the Cosmere:
  • The Stormlight Archive: Books 3-10
  • Sixth of the Dust (short story, set on a minor Shardworld)
  • Mistborn: Shadows of Self and a sequel
  • The Mistborn II trilogy (set in a semi-modern time period)
  • The Mistborn III trilogy (set in a futuristic time period with space travel)
  • Elantris II (and possibly a third book)
  • Warbreaker II: Nightblood
  • Two stand-alone novels, The Silence Divine and Aether of Night
  • White Sand and two sequels
  • Skyward, a YA Cosmere novel
  • The Liar of Partinel, a stand-alone novel which will also apparently be a prequel to Dragonsteel
  • Dragonsteel, a seven-volume series which will apparently explain much of the Cosmere backstory
  • Hoid, either a stand-alone novel or trilogy focusing on the Cosmere's most visible character

Worlds of the Cosmere

The Cosmere appears to hold countless inhabitable (and maybe inhabited) planets. At least ten of these worlds are important in being 'core Shardworlds', where one or more Shards of Adonalsium are located.

The confirmed core Shardworlds so far are:
  • Sel: the planet on which Elantris and The Emperor's Soul are set.
  • Scadrial: the planet on which the Mistborn books are set.
  • Nalthis: the planet on which Warbreaker is set.
  • Roshar: the planet on which The Stormlight Archive is set.
  • Ashyn: the planet on which The Silence Divine will apparently be set, located in the Roshar system.
  • Braize: a planet located in the Roshar system, will apparently be glimpsed in The Stormlight Archive.
  • Taldain: the planet on which White Sand and its sequels will be set.
  • Yolen: the planet on which The Liar of Partinel and the Dragonsteel series will be set and the apparent original homeworld of humanity in the Cosmere.
A further planet named Threnody is the setting for Shadows for Silence in the Forests of Hell. Threnody is apparently a minor world of limited importance in the grand scheme of things. Sanderson is also writing a short story called Sixth of the Dust which will similarly be set on one of these 'minor Shardworlds'.

The Cosmere and its Shardworlds (core and minor) seem to mostly work as does the real universe: there are galaxies, stars, planets orbiting them, moons circling them etc. Roshar, for example, is apparently less dense planet than our Earth (and is possibly smaller) and this results in a gravity field only about 70% as strong. Earth does not exist in this universe, and Sanderson uses this to help delineate which are Cosmere novels and which are not (so his Alcatraz, Reckoners, Rithmatist and Legion series, which are all set on Earth or a parallel universe version thereof, are not part of the Cosmere). In the Cosmere universe, the original homeworld of humanity appears to be Yolen.


The Shards of Adonalsium

Adonalsium is a force named several times through the books, but its nature, origin and purpose remain totally unknown. Some have speculated Adonalsium was a supernatural entity of some kind (like a god or deity) whilst others has suggested that Adonalsium was a binding force of energy or reality. For reasons that remain unknown, Adonalsium was shattered into sixteen 'Shards'. The Shattering appears to be the most important moment in the backstory of the entire Cosmere setting, and it would appear possible that it will be explored in either The Liar of Partinel or the later-set Dragonsteel series, which are set on Yolen where the Shattering seems to have taken place.

The Shards can best be described as forces of magical power and focus. Each Shard has different capabilities, and each one of the magic systems in Sanderson's books appears to be derived from one Shard, or sometimes the interactions between several. Shards are not physical objects, as such, but seem to be conceptual ideals/ideas which can be possessed by humans. Humans who take control of Shards take on the characteristics and personalities associated with that Shard, sometimes with disastrous results. For example, the original holder of the Shard Ruin, Ati, was said to be a kind and gentle man but was corrupted by the Shard into the monstrous force of destruction mentioned in the backstory to the Mistborn novels, and eventually had to be slain. Shards can be 'splintered', which appears to dissipate their power amongst lesser forms, but it is unclear if they can be recombined later on. More intriguingly,  the effects of Shards can be combined into new forms. For example, at the end of the first Mistborn trilogy the powers of the Shards of Ruin and Preservation are combined to become Harmony. Whether it is possible for all sixteen Shards to be recombined and Adonalsium, whatever it was, to be recreated in this manner is not known.

The known Shards and their locations and holders are:
  • Ruin: originally held by Ati, apparently a kind and gentle man who was corrupted by the Shard into a merciless destroyer. Vin slew Ati at the conclusion of the first Mistborn trilogy and its power was transferred to Sazed, who then combined it with Preservation to become Harmony.
  • Preservation: originally held by Leras, who sacrificed his power to imprison Ruin at the Well of Ascension. At the conclusion of Mistborn, Sazed took possession of it and combined it with Ruin to create Harmony.
  • Endowment: a Shard located on Nalthis. Its holder is unknown. Its influence is felt in Warbreaker.
  • Devotion: a Shard located on Sel and held by Aona. Aona was slain by Rayse and the Shard was splintered. It is theorised that Devotion is linked to the AonDor and the magic of Elantris.
  • Dominion: a Shard located on Sel and held by Skai. Skai was also slain by Rayse and his Shard splintered. The Skaze magic (in Elantris) may be linked to Dominion.
  • Honor: a Shard located on Roshar and originally held by Tanavast. Honor was also known as the Almighty or, simply 'God' (to his, and others', disquiet). Odium destroyed Honor and splintered it. Apparently the highstorms of Roshar are a manifestation of Honor's power and splintering. The Stormfather appears to be a former servant of Honor, if not a splinter directly. The ten magical forces represented by the Knights Radiant may also be derived from Honor.
  • Cultivation: a Shard located on Roshar. Its Shardholder is still alive, appears to be female and may be in hiding. There are numerous fan theories on her identity.
  • Odium: the Shard of hatred, destruction and conquest. Held by a man named Rayse, who was apparently an unpleasant and violent individual even before he became a Shardholder. Unlike the other Shards, which appear content to remain on their particular worlds, Odium has moved from world to world, slaying other Shardholders. Rather than taking their Shards, which would risk altering his personality, he splinters them to prevent them being recovered and used against him. His plan is to do this to all other Shards until his is the only one left, by default giving him control of the Cosmere. He slew Devotion and Dominion on Sel, splintering them, and did the same to Honor on Roshar. However, his attempts to further his conquests on Roshar failed and he was somehow bound to the Roshar star system. According to some reports, he is imprisoned on the planet Blaize (one of Roshar's sister-worlds) and seeks to escape with the help of human servants on Roshar. The Voidbringers and Parshendi may be (willingly or not) his servants.
  • An unknown shard: held by a man named Bavadin and located on the planet Taldain. Bavadin is regarded, like Rayse, as an antagonist. White Sand will apparently explore his role further.
There are seven as-yet unidentified Shards. The so-called 'Seventeenth Shard' is not a literal further Shard, but an organisation of worldhoppers who keep track of the Shards and what is going on on the various Shardworlds.


Hoid

Hoid is notable as the only character to appear in all of Sanderson's Cosmere works to date, either directly or through writings or other evidence. According to Sanderson, Hoid is not the most knowledgeable or experienced 'worldhopper' in the Cosmere, but is notable for his independent streak (not being part of the Seventeenth Shard, at least not anymore) and also for having been present at the Shattering. Hoid appears to be quite old, intimating on occasion that he is hundreds, if not thousands, of years old. Hoid's origins are murky, but a letter suggests that Hoid is not his real name and he took the name from his slain mentor (sample chapters from The Liar of Partinel suggest that Hoid's real name is Midius, but this information is non-canon until the book itself is completed and published).

Hoid's appearances in the Cosmere books are as follows:
  • Elantris: Hoid, disguised as a beggar, helps Sarene smuggle weapons into Elantris.
  • The Emperor's Soul: Hoid, disguised as the Imperial Fool for the Rose Empire, betrays Shai to arrest and imprisonment for reasons unknown.
  • The Final Empire: Hoid acts as a street informant in Luthadel, giving intel to Kelsier.
  • The Well of Ascension: Hoid, disguised as a Terrisman, spends the book hunting for the Well in Terris before backtracking to Luthadel and briefly meeting Elend and Spook outside the city.
  • The Hero of Ages: Hoid acts a street informant again, this time in Fadrex City. Vin goes to him for information, but an overwhelming feel of dread fills her and she decides not to talk to him. It's been theorised that Vin had been touched by the power of Ruin at this point and this may have given her the feeling of antipahy towards Hoid.
  • The Alloy of Law: Disguised, again, as a beggar, Hoid attends the wedding of Lord Yomen and Lady Ostlin. He also appears to have directly written the book's appendix.
  • Warbreaker: Disguised as a storyteller, Hoid recounts tales to Lightsong and Siri.
  • The Way of Kings: Hoid takes the name 'Wit' and works behind the scenes at the Alethkar royal court. He also writes a letter to the Seventeenth Shard that is periodically referenced in the book.
  • Words of Radiance: Hoid continues in his role as Wit, taking an interest in both Kaladin and Shallan. He appears to have received a reply to his letter from the previous book, which is again quoted extensively.
 

Other worldhoppers

In the earlier books, it appeared that Hoid was the only worldhopper at large in the Cosmere. However, both The Way of Kings and Words of Radiance reveal the existence of other worldhoppers, some of whom we have met before in other books. These are as follows:
  • Galladon: a native of Sel and a former resident of the city of Elantris, Galladon later reappears on Roshar, taking the name Temoo. He appears to now be a member of the Seventeenth Shard and is looking for Hoid.
  • Demoux: a native of Scadrial. He was formerly a captain in the rebel army led by Kelsier, and later a general in Elend's forces. During the events of Mistborn he became a Seer. He later reappeared on Roshar along with Galladon, looking for Hoid. He has the nickname 'Thinker' and is likely also a member of the Seventeenth Shard.
  • Blunt: Blunt is a companion of Galladon and Demoux's and, like them, originates from another world. According to Sanderson, we will meet Blunt (presumably under his real name) at an earlier part in his life in a novel yet to be published.
  • Nazh: an artist who has worked on Scadrial (where he annotated the maps in Mistborn: The Alloy of Law) and Roshar (some of his artwork appears in The Way of Kings and Words of Radiance).
  • Vasher: also known as Warbreaker the Peaceful, Vasher was a Returned on Nalthis and played a notable role in the events of Warbreaker, most notably forging the sentient sword Nightblood. He reappears on Roshar as Master Zahel, a sword-trainer in the Alethi army. He has lost Nightblood by this point.
  • Nightblood: a sentient magical sword created by Vasher on Nalthis with the somewhat vague goal of 'destroying evil'. Nightblood is noted for its psychotic single-mindedness and quite devastating levels of power. At the end of Words of Radiance, Nightblood is given by Nalan, Herald of Justice, to Szeth (the Assassin in White) to replace his lost Honorblade. How Nalan came into possession of the blade is not known. It is assumed that the mooted Warbreaker sequel may explain more of this, entitled as it is Nightblood.
  • Khriss: an as-yet unseen character named by Sanderson as the most experienced worldhopper out there. Some fans have speculated that he/she is the leader of the Seventeenth Shard and is the person exchanging letters with Hoid in the first two Stormlight books.


So what does it all mean?

The shape of Sanderson's cosmology and setting is much clearer now and we will certainly learn more about the Cosmere through future books. However, it sounds like we might have a very long (more than a decade?) wait before we get to The Liar of Partinel and the Dragonsteel books which will fully explain what is going on. In the meantime, we can theorise and assess.

For those interested in exploring these things further, the Seventeeth Shard website features significant discussion of the topic. The accompanying wiki, Coppermind, also features a lot of more detailed information about the Cosmere and what is and is not a part of it.

Saturday, 18 February 2012

Brandon Sanderson plans 36-volume fantasy series

Going through some old interviews, I was surprised to read that Brandon Sanderson is planning a 36-volume fantasy series.


The good news is that, if you've read all of his adult solo fantasy novels to date, you're already six books into it. And 'series' is probably the wrong word, a more accurate term would be 'setting'.

It's been an open secret for a while that Sanderson's fantasy novels share a common background setting and mythology, the 'Cosmere'. In his first five novels - Elantris, Warbreaker and the Mistborn trilogy - this took the form of a couple of easter eggs. Most notably, a character called Hoid plays a minor, background role in all five books, apparently observing events with interest.

In The Way of Kings this background suddenly became more important to the plot: Hoid (aka 'Wit') now has a brief POV section and plays a larger role in events. We also meet three other people who can travel between the worlds, two of whom we've met before (one in Elantris and one in Mistborn), who are apparently trying to track Hoid down. Hoid sends a letter to the organisation that sent them (an organisation called the 'Seventeenth Shard') expressing irritation with this move, a letter that appears throughout the second part of the novel. Ultimately, it is clear that the ten-volume Stormlight Archive series will expand on the Cosmere and the linked setting of Sanderson's fiction.

At the moment these works exist in the Cosmere setting:
  • Elantris (2005)
  • Mistborn: The Final Empire (2006)
  • Mistborn: The Well of Ascension (2007)
  • Mistborn: The Hero of Ages (2008)
  • Warbreaker (2009)
  • The Stormlight Archive: The Way of Kings (2010)
  • Mistborn: The Alloy of Law (2011)
Note that The Alloy of Law, which was written as an unplanned side-project, is part of the Cosmere universe (Hoid has a cameo in the book as a beggar at a wedding and also apparently writes the appendix, at one stage comparing the Mistborn world's magic with that of Sel, the Elantris planet) but is not part of the planned 36 volumes in the series (nor are its planned sequels).

Sanderson plans to write the following books in the setting (and in some cases has already written very early drafts):
  • The Stormlight Archive books 2-10
  • Several further Mistborn side-novels featuring Wax and Wayne
  • The Mistborn II trilogy
  • The Mistborn III trilogy
  • Warbreaker II: Nightblood
  • Elantris II
  • The Dragonsteel series (seven volumes, first one is The Liar of Partinel)
  • White Sand and at least one sequel
  • The Silence Divine
  • Aether of Night
Sanderson plans to write Stormlight #2 (current working title: The Book of Endless Pages) this year for release in mid-to-late 2013, and then the third through fifth books of the series. He will take breaks to release additional Mistborn side-novels featuring Wax and Wayne. He also hopes to release Elantris II in 2015, on the tenth anniversary of the publication of Elantris (his first novel). Then he will release the Mistborn II trilogy (the one set in a world with modern technology). Stormlight #6-10 will follow, possibly with Warbreaker II and other books interspersed between them (presumably there will be no more Wax and Wayne books once Mistborn II has been released), then Mistborn III (the one set in space with magic-fuelled FTL travel). Only after that will we see Dragonsteel. Which assuming Brandon keeps up a book a year, means we'll hit that series somewhere around 2027!

That accounts for 28 further books in the setting. Combined with the six already published, that's 34 books with two left unaccounted so far (recalling that Alloy of Law and its forthcoming sequels are not part of the count, being new inventions). There may be a further Elantris sequel, and Brandon has also suggested that there may be a book called Hoid which tells the story of the titular character in much clearer detail (though apparently the Dragonsteel sequence will reveal a lot more about the underlying mythology and unifying points of the various books and sub-settings).

So far the Cosmere has been something that close readers have picked up on, but casual readers are probably totally ignorant of it. There are shades here of Stephen King's unified supernatural mythology: readers can read The Stand and Eyes of the Dragon with no real clue who Randall Flagg is, but then in The Dark Tower series more information is revealed about him and a grander masterplan can be discerned. This doesn't prevent the books being enjoyed individually but does reward readers who've been looking at things carefully.

Hopefully, by 2035 or thereabouts (when no doubt ebooks will be inscribed directly into our brains with lasers or something), we can look back and see how successful Sanderson was in pulling off the project. But it's certainly an ambitious - even grandiose - idea and it will be fascinating to see it develop in the years to come.

Wednesday, 19 January 2011

UK cover art for Brandon Sanderon's ELANTRIS.

From Westeros.org's cover art-hunter Jussi. Very much in the same minimalist of The Way of Kings and The Mistborn Trilogy:


I like the art direction, but as with Kings I find the actual image somewhat underwhelming (though the Kings image has grown on me, so maybe this well as well). Good to see the book finally arriving in the UK as well, six years after US publication.

Tuesday, 9 February 2010

Gollancz bringing more Sanderson to the UK

Gollancz have signed a new deal with Brandon Sanderson to bring his stand-alone novels Elantris and Warbreaker to the UK market, as well as the first two novels in the ten-volume Stormlight Archive series (The Way of Kings and the as-yet-untitled and unwritten second volume). Gollancz have previously published Sanderson's Mistborn trilogy, and seem to be happy enough with its success to continue their relationship with the author.


Excellent news. After the 'different' covers for the Mistborn series, I'll be intrigued to see what they come up with for the other books.

Wednesday, 12 December 2007

Elantris by Brandon Sanderson

I have received some queries asking about Brandon Sanderson's prior record as a novelist before taking on the challenge of the final Wheel of Time novel. As a result, here is my pre-blog review of his first novel, Elantris (2005), reprinted for your convenience.

Elantris
is the first novel by American author Brandon Sanderson. Refreshingly, it is not the first book in a series, but a self-contained novel in itself (although there are a few loose ends left dangling for possible sequels).

The plot starts off in a traditional manner. The kingdoms of Teod and Arelon is in danger of being swallowed up by their expansionist neighbour, Fjordell, whose religions brooks no rivals. Cue a desperate battle in Arelon and its capital, Kae, as various nobles and merchants race to either ingratiate themselves with the Fjordell or find a way of resisting them.

The more original element of the story is that up until a decade ago, Arelon was protected by the Elantrians, god-like beings with total mastery of magic. Occasionally, humans would be unexpectedly transformed into Elantrians by an apparently random magical process. However, something went wrong. The Elantrians' magic failed and they were transformed from demigods into cursed wretches who are permanantly affected by pain. Every time they suffer an injury, from a stubbed toe to a cut to a broken neck, the pain stays with them permanantly. Unless burned or decapitated, they are also immortal, so a broken back or neck is simply a condemnation to agony rather than death. Unsurprisingly, a lot of the Elantrians are catatonic or totally insane. Their city, Elantris, stands alongside Kae and is now quarantined, with humans transformed into Elantrians thrown into the city and forgotten about.

The novel follows the storylines of three characters: Prince Raoden of Arelon, who is unexpectedly transformed into an Elantrian and thrown into the city, where he tries to make a better life for the people of the cursed city; Hrathen, the Fjordese priest who has three months to willingly convert the populace of Arelon before a major invasion is launched; and Princess Sarene of Tedo, betrothed to Raoden but now immersed in the labyrinth of Arelese politics.

The novel is fast-paced, and generally entertaining throughout. Sanderson is not going to be winning major prizes for his prose, which is effective but somewhat uninspired in places, with occasional over-reliance on exposition. That said, his ideas and execution of plot are pretty good. Hrathen could very easily have been turned into the 'evil priest' cliche but Sanderson gives him real depth and humanity. And, after reading books where the main characters do very stupid things very frequently, Sarene is a refreshingly canny character, although occasionally this thretens to tilt the other way and turn Sarene into a Kellhus-like character (see Bakker's Prince of Nothing Trilogy) who can read people's intentions just by looking them. Sanderson just dodges the bullet on that one. The lack of any magic in the book for about 85% of its length is also refreshing and, when it does come, it's obvious Sanderson has put some thought into it.

There are some other major problems, though. The ending could be described as a bit too neat. And the absolute explosion of 'twists' (some predictable, some not) and an unexpectedly huge amount of magic use in the final part of the book threaten to make the ending implausible and a bit OTT.

Overall, this is an enjoyable 'typical' epic fantasy novel, with some neat ideas and reasonable character development. The prose could do with some work and Sanderson needs to pace his endings slightly better, but overall this is a fun book, and a superior alternative to the likes of Brooks and Eddings. I think fans of JV Jones, Kate Elliott and possibly Raymond Feist would enjoy it.

Elantris (***½) is not published in the UK at present, but US paperbacks are available at Amazon.co.uk. Sanderson's other novels are the first two volumes in The Mistborn Trilogy, The Final Empire and The Well of Ascension, with a third, The Hero of Ages, due next year. Sanderson has a website at this location.