The Tai Mora, invaders from a parallel universe, have overrun and conquered much of the island-continent of Grania. Their ruler plans to activate the five great temples and use their power to seal the ways between the worlds shut, ending the chaos that has engulfed every world and every timeline. For Lilia, the former scullery maid turned military leader, an opportunity to strike back at the Tai Mora is approaching, one that may hold the key to saving the world, but she must first persuade her reluctant allies (who prefer the idea of flight) to stand with her.
The Broken Heavens is the concluding volume of The Worldbreaker Saga, Kameron Hurley's epic fantasy trilogy set in a world that is being invaded by mirror versions of itself. Following on from The Mirror Empire and Empire Ascendant, the book chronicles the adventures of a number of core characters scattered across Grania as events begin to converge.
The Worldbreaker Saga is, as with much of Hurley's fiction, offbeat and weird but is anchored in believable human characters. The book plays with the "chosen one" trope by pitting these as the people who happen to be in the right place at the right time to deal with the crisis, and they succeed or fail, live or die based on their own strengths and weaknesses, and isn't afraid to have them mess up, sometimes catastrophically. It's unusual for an epic fantasy following a standard three-act trilogy structure (albeit in an original and unusual world) to be so inventive in how it handles its characters and plot.
Particularly interesting, and something much more strongly focused on here than previously, is the idea of the mirror characters being not just different characters with the same face, but different versions of the actual same character: the pacifist in one world and the war-mongering dictator in another could have been the same person if it were not for circumstance. Thematic ideas of nature/nurture, environment and desperation are woven intriguingly into the story and developed as it continues.
Some of the weaknesses of the first two books remain: there are occasional moments of obtuseness and the limits of the magic-wielding characters' powers are not always clear. There's also the feeling of events sometimes being a little rushed. There's easily a more sedate thousand-page story which could have explained things a bit better lying within these sometimes compressed-feeling five hundred pages. On the plus side, it does mean that the book moves like it's on fire, with little time or pages wasted.
The setting, with its living killer trees and seething organic temples, is vividly drawn and Hurley's formidable powers of characterisation are at their peak here, not just in depicting different characters but different versions of the same character, which requires a great deal more nuance. Overall, The Broken Heavens (****½) is a worthy conclusion to an often engrossing and original work of fantasy. The novel is available now in the UK and USA.
Showing posts with label kameron hurley. Show all posts
Showing posts with label kameron hurley. Show all posts
Sunday, 5 April 2020
Sunday, 27 October 2019
The Light Brigade by Kameron Hurley
The Big Six - the mega-corporations that rule Earth - are at war with the colonists on Mars, who have rebelled and unleashed a horrendous attack on Earth that has devastated an entire city. Thousands of the young and dispossessed are recruited into the corporate armies and transported by FTL to Mars and other places on Earth to fight the enemy. But for one recruit, Dietz, the war they are fighting is not the same as everyone else. The jumps send Dietz backwards and forwards through the conflict at random, but the question is if they can change the future and stop the war?
If there's one constant about science fiction, it's the acknowledgement that in the future people will still have to go to war and fight wars of varying degrees of pointlessness. The weapons and technology may change but the horror and loss will remain the same. SF has a fertile backlog of novels which have looked at war through the prism of new technology: Robert Heinlein's Starship Troopers (1959), Harry Harrison's Bill, the Galactic Hero (1965), Joe Haldeman's The Forever War (1974), Hiroshi Sakurazaka's All You Need is Kill (2004, filmed in 2014 as Edge of Tomorrow) and John Scalzi's Old Man's War (2005) are among the most notable. Each takes a different approach - Harrison's is satirical, Haldeman's is tragic - to the same basic idea of people fighting and dying for causes both noble and foolish.
The Light Brigade is Kameron Hurley's contribution to this subgenre. It is her second stand-alone SF novel (after the fine The Stars Are Legion) and the first which moves away from seeking out brand new ideas and settings to adopting a more classic SF approach.
The result is an unbounded triumph. The Last Brigade is Hurley's finest novel to date, a fast-moving, intelligent science fiction war story that reflects on the pointlessness of war, the evils of unflinching jingoism and the cynicism of corporate culture. It's also a remarkable character piece, all the more remarkable because the book hides a lot about its protagonist, peeling back the layers one light-jump at a time as we learn more about them and the war as they are experiencing it.
As with her previous work, this is a book that feels angry, with the characters trapped in situations beyond their control and trying to find a way out. Dietz is resourceful, courageous and occasionally hot-headed (although not as much as some of Hurley's previous protagonists) and as bewildered as the reader at what is going on, and it's interesting to see the character putting the pieces together at the same time the reader does. The reader comes to understand the story even as Dietz does, and also understands their own nature.
The book is fast-paced, with a relentless pace, but which also breaks up the action into distinct episodes as Dietz finds themselves in a new time period and has to work out how events in this time period are relating to those previously experienced. The book asks some interesting questions about control and volition and the first half of the novel can feel a little passive, as Dietz is reactive to events, but this changes in the second half as Dietz is grounded in several of the time periods and is able to spend months at a time working on ideas to see if the future (or the past) can be changed. The result is that the book is thoughtful and action-packed by turns, with a strong ending that succeeds in making sense of all that came before.
The Light Brigade (*****) is a superlative SF novel of science and war and Kameron Hurley's finest novel to date. The book is available now in the UK and USA.
If there's one constant about science fiction, it's the acknowledgement that in the future people will still have to go to war and fight wars of varying degrees of pointlessness. The weapons and technology may change but the horror and loss will remain the same. SF has a fertile backlog of novels which have looked at war through the prism of new technology: Robert Heinlein's Starship Troopers (1959), Harry Harrison's Bill, the Galactic Hero (1965), Joe Haldeman's The Forever War (1974), Hiroshi Sakurazaka's All You Need is Kill (2004, filmed in 2014 as Edge of Tomorrow) and John Scalzi's Old Man's War (2005) are among the most notable. Each takes a different approach - Harrison's is satirical, Haldeman's is tragic - to the same basic idea of people fighting and dying for causes both noble and foolish.
The Light Brigade is Kameron Hurley's contribution to this subgenre. It is her second stand-alone SF novel (after the fine The Stars Are Legion) and the first which moves away from seeking out brand new ideas and settings to adopting a more classic SF approach.
The result is an unbounded triumph. The Last Brigade is Hurley's finest novel to date, a fast-moving, intelligent science fiction war story that reflects on the pointlessness of war, the evils of unflinching jingoism and the cynicism of corporate culture. It's also a remarkable character piece, all the more remarkable because the book hides a lot about its protagonist, peeling back the layers one light-jump at a time as we learn more about them and the war as they are experiencing it.
As with her previous work, this is a book that feels angry, with the characters trapped in situations beyond their control and trying to find a way out. Dietz is resourceful, courageous and occasionally hot-headed (although not as much as some of Hurley's previous protagonists) and as bewildered as the reader at what is going on, and it's interesting to see the character putting the pieces together at the same time the reader does. The reader comes to understand the story even as Dietz does, and also understands their own nature.
The book is fast-paced, with a relentless pace, but which also breaks up the action into distinct episodes as Dietz finds themselves in a new time period and has to work out how events in this time period are relating to those previously experienced. The book asks some interesting questions about control and volition and the first half of the novel can feel a little passive, as Dietz is reactive to events, but this changes in the second half as Dietz is grounded in several of the time periods and is able to spend months at a time working on ideas to see if the future (or the past) can be changed. The result is that the book is thoughtful and action-packed by turns, with a strong ending that succeeds in making sense of all that came before.
The Light Brigade (*****) is a superlative SF novel of science and war and Kameron Hurley's finest novel to date. The book is available now in the UK and USA.
Thursday, 10 October 2019
The Stars Are Legion by Kameron Hurley
War is raging for control of the Legion, a fleet of organic world-ships travelling on a journey so long nobody can remember when it started or what their destination is. The amnesiac Zan, a soldier of the world-ship Katzyrna, is told she must lead an assault on the Mokshi to claim it and its secrets, but the Katzyrna is also at war with the world-ship Bhavaja, whose ruler is playing their own game. As the rulers of the Legion scheme and feud with one another, Zan finds herself outcast and having to make her own way home...and discover who she is at the same time.
The Stars Are Legion is a stand-alone novel from Kameron Hurley, the author of the excellent Worldbreaker Saga and the even more excellent Bel Dame Apocrypha. Like the Bel Dame Apocrypha (which, it occurs, could take place in the same universe), The Stars Are Legion mixes elements of science fiction and fantasy. The setting, the space battles and elements such as genetic engineering all borrow from SF, but the journey through a grotesque land of the bizarre and the ultra-advanced technology which seems indistinguishable from magic borrows much more from fantasy.
Although the worldbuilding is strange, the set-up is fairly standard: we have an amnesiac protagonist who finds her surroundings as whacked-out as we do, and through her we learn more about the world than if we were joining the action in a more traditional manner. Zan's chapters alternate with those of Jayd, Zan's friend and lover who still has her memory intact, allowing us to start piecing together what is going on from incomplete information. Early on it's clear that Zan is a fighter and grunt of unparalleled resourcefulness, with a slightly reckless streak, whilst Jayd is much more a strategist and tactician, with a remarkable gift for planning ahead, although she also tends to underestimate others' own strategic skills and reacts less well to new developments.
Our two protagonists are both interesting figures whose differing natures are highlighted by circumstance: Zan is cast into the depths of the world-ship Katzyrna and has to make her way back home through mysterious locations, a clear parallel to Orpheus returning from the Underworld (or Jack Vance's Cugel the Clever making his way back from the edge of the world...twice!), whilst Jayd has to play a much more cautious game of politic intrigue and deception between powerful warlords who could kill her in an instant, if they didn't crave the power she possesses.
The unusual setting - the organic technology which powers everything from weapons to ships to recycling systems is quite spectacularly revolting - is rich and evocative, and the plot ticks along with a nice sense of pace. Hurley's gift is a furious sense of character and atmosphere, and the The Stars Are Legion contains plenty of examples of that gift. However, as the book ticks down to its well-executed ending, it does feel like the book lacks just a little bit of the extra exposition needed to establish the setting a bit better. After her first two fantasy series, it's clear that Hurley isn't a huge fan of the infodump school of exposition, but those series also had the time over multiple volumes to establish their worlds in greater depth. The Stars Are Legion can't do that, and I finished the book with a broad understanding of what happened but some worldbuilding elements still felt a bit fuzzy. Some complaints I've seen that the Legion's origins and destination aren't explained at all (although a children's storybook hints that the Legion may have originated on a planet like ours, many thousands of years earlier) I didn't feel were particularly valid, though. The setting is perfectly adequate to the story being told.
The Stars Are Legion (****) lacks the epic scope of Hurley's other work, but makes up for it with a great sense of focus and pace. The novel is available in the UK and USA now.
The Stars Are Legion is a stand-alone novel from Kameron Hurley, the author of the excellent Worldbreaker Saga and the even more excellent Bel Dame Apocrypha. Like the Bel Dame Apocrypha (which, it occurs, could take place in the same universe), The Stars Are Legion mixes elements of science fiction and fantasy. The setting, the space battles and elements such as genetic engineering all borrow from SF, but the journey through a grotesque land of the bizarre and the ultra-advanced technology which seems indistinguishable from magic borrows much more from fantasy.
Although the worldbuilding is strange, the set-up is fairly standard: we have an amnesiac protagonist who finds her surroundings as whacked-out as we do, and through her we learn more about the world than if we were joining the action in a more traditional manner. Zan's chapters alternate with those of Jayd, Zan's friend and lover who still has her memory intact, allowing us to start piecing together what is going on from incomplete information. Early on it's clear that Zan is a fighter and grunt of unparalleled resourcefulness, with a slightly reckless streak, whilst Jayd is much more a strategist and tactician, with a remarkable gift for planning ahead, although she also tends to underestimate others' own strategic skills and reacts less well to new developments.
Our two protagonists are both interesting figures whose differing natures are highlighted by circumstance: Zan is cast into the depths of the world-ship Katzyrna and has to make her way back home through mysterious locations, a clear parallel to Orpheus returning from the Underworld (or Jack Vance's Cugel the Clever making his way back from the edge of the world...twice!), whilst Jayd has to play a much more cautious game of politic intrigue and deception between powerful warlords who could kill her in an instant, if they didn't crave the power she possesses.
The unusual setting - the organic technology which powers everything from weapons to ships to recycling systems is quite spectacularly revolting - is rich and evocative, and the plot ticks along with a nice sense of pace. Hurley's gift is a furious sense of character and atmosphere, and the The Stars Are Legion contains plenty of examples of that gift. However, as the book ticks down to its well-executed ending, it does feel like the book lacks just a little bit of the extra exposition needed to establish the setting a bit better. After her first two fantasy series, it's clear that Hurley isn't a huge fan of the infodump school of exposition, but those series also had the time over multiple volumes to establish their worlds in greater depth. The Stars Are Legion can't do that, and I finished the book with a broad understanding of what happened but some worldbuilding elements still felt a bit fuzzy. Some complaints I've seen that the Legion's origins and destination aren't explained at all (although a children's storybook hints that the Legion may have originated on a planet like ours, many thousands of years earlier) I didn't feel were particularly valid, though. The setting is perfectly adequate to the story being told.
The Stars Are Legion (****) lacks the epic scope of Hurley's other work, but makes up for it with a great sense of focus and pace. The novel is available in the UK and USA now.
Thursday, 14 March 2019
Apocalypse Nyx by Kameron Hurley
The world of Umayma is still rocked by the ongoing war between the nations of Nasheen and Chenja. Former bel dame assassin turned freelance mercenary Nyx is still profiting on the sidelines of the war, slowly gathering a team of trusted associates to more effectively take on contracts, and hoping she doesn't get them killed in the process.
Apocalypse Nyx is a collection of five short stories (a couple approaching novella size) set in the world of Kameron Hurley's Bel Dame Apocrypha trilogy. The stories take place before the trilogy (God's War, Infidel, Rapture) and serve several functions, including being an origin story for several of Nyx's associates. Interestingly Nyx herself doesn't get such backstory, perhaps as the novels told that story well enough or because Hurley is holding onto that story for another time.
Instead, we get the stories of how Khos and Anneke join the team, how the team operates together, why Rhys stayed with them for so long and the sort of small jobs that keep the team ticking over between the more epic events of the novels. It has to be said that these are all splendid. Like the trilogy, these stories feel like a pint of science fiction mixed with a pint of fantasy and washed down with absinthe. The stories brim with attitude and verve, even moreso since Hurley can set up and resolve the story in a few dozen pages rather than across hundreds.
There aren't too many problems as such, although those who enjoy short story collections for variations in tone may be disappointed: the collection retains the same bloody-minded attitude as the novels, with a fair amount of violence, mayhem and adult content. The short length of the stories does allow for a sharper focus though, and the stakes are correspondingly a lot lower. It's interesting to see how readily Nyx hits the self-destruct button when the team are tasked with a simple data retrieval mission, perhaps explaining how she reacts when the fate of the nation/world are at stake in the trilogy.
The most successful story is the last one, "Paint It Red", where Nyx is offered the chance to join another team of mercenaries. The idea of not being in charge and not having responsibility appeals to Nyx, but soon she discovers the price of working for a team whose morality is a lot more compromised than her own. The reader realises that Nyx, for all her myriad faults, has a sense of fairness and honour that sets her apart from others of her kind, and makes her ultimately a protagonist worth rooting for.
Apocalypse Nyx (****½) is a fine collection of razor-sharp, bloody-minded tales from one of the most interesting voices in modern genre fiction. It is available now in the UK and USA.
Apocalypse Nyx is a collection of five short stories (a couple approaching novella size) set in the world of Kameron Hurley's Bel Dame Apocrypha trilogy. The stories take place before the trilogy (God's War, Infidel, Rapture) and serve several functions, including being an origin story for several of Nyx's associates. Interestingly Nyx herself doesn't get such backstory, perhaps as the novels told that story well enough or because Hurley is holding onto that story for another time.
Instead, we get the stories of how Khos and Anneke join the team, how the team operates together, why Rhys stayed with them for so long and the sort of small jobs that keep the team ticking over between the more epic events of the novels. It has to be said that these are all splendid. Like the trilogy, these stories feel like a pint of science fiction mixed with a pint of fantasy and washed down with absinthe. The stories brim with attitude and verve, even moreso since Hurley can set up and resolve the story in a few dozen pages rather than across hundreds.
There aren't too many problems as such, although those who enjoy short story collections for variations in tone may be disappointed: the collection retains the same bloody-minded attitude as the novels, with a fair amount of violence, mayhem and adult content. The short length of the stories does allow for a sharper focus though, and the stakes are correspondingly a lot lower. It's interesting to see how readily Nyx hits the self-destruct button when the team are tasked with a simple data retrieval mission, perhaps explaining how she reacts when the fate of the nation/world are at stake in the trilogy.
The most successful story is the last one, "Paint It Red", where Nyx is offered the chance to join another team of mercenaries. The idea of not being in charge and not having responsibility appeals to Nyx, but soon she discovers the price of working for a team whose morality is a lot more compromised than her own. The reader realises that Nyx, for all her myriad faults, has a sense of fairness and honour that sets her apart from others of her kind, and makes her ultimately a protagonist worth rooting for.
Apocalypse Nyx (****½) is a fine collection of razor-sharp, bloody-minded tales from one of the most interesting voices in modern genre fiction. It is available now in the UK and USA.
Thursday, 12 April 2018
Gratuitous Lists: Twenty Great Complete Fantasy Series
When writing articles about “the best fantasy series ever”,
it’s inevitable that 1) the list will feature a lot of incomplete series, and
2) the list will feature a lot of complaints about “how can you call this
series great when it’s incomplete, the next book might be rubbish?” This is a
fair criticism. In fact, given that some of the biggest and most-namechecked
modern fantasy series are incomplete (including A Song of Ice and Fire, The
Kingkiller Chronicle, The Stormlight
Archive and more), removing them from such a list immediately adds a lot of
lesser-known series, which makes the list more interesting.
So here is a list of twenty great completed fantasy series. The criteria I used was as follows: the
series can have sequels, but the core series itself must be done. You can read
more books set in the world, but the story told has to be a complete entity
with a beginning, middle and end. Hence the presence of Memory, Sorrow and Thorn even though Tad Williams has written an
incomplete sequel trilogy, two short stories and two short novels set in the
same world. The same thing for Steven Erikson’s Malazan sequence (although this was a little more dubious, given
the presence of sequel and prequel series and complementary books written by
his co-creator Ian Esslemont).
More arguable was a series which is ostensibly complete but
more blatantly stands as part of an inter-connected whole. This immediately
invalidated Scott Bakker’s Second
Apocalypse series, which comprises two complete sub-series but requires the
upcoming third series to complete its narrative arc, and Joe Abercrombie’s First Law trilogy, where the story
finishes but key thematic and character stories continue into three stand-alone
novels and the incoming sequel trilogy. Brandon Sanderson was particularly
difficult to juggle with this, although ultimately the original Mistborn trilogy was omitted from the
list more for comparative quality purposes (it’s just bubbling under) rather
than being an incomplete narrative itself.
This is list is also not presented in any kind of numerical
order, as doing so would simply invite arguments about the order rather than
discussion of the books themselves, and when you’re talking about this quality
level the differences are going to be somewhat slight. This is also not a list of the twenty "best series ever" (which is too big a claim), but merely twenty really good completed series. There are many others.
The Middle-earth
Series by J.R.R. Tolkien
The Hobbit
(1937) • The
Lord of the Rings (1954-55) • The
Silmarillion (1977) • Unfinished
Tales (1980)
Further
reading: The Adventures of Tom Bombadil (1962)
• The Road Goes Ever On (1967) • The
History of Middle-earth series (12 volumes, 1983-96) • The Children of Húrin (2007) • Beren
and Lúthien (2017) • The Fall of
Gondolin (2018)
J.R.R.
Tolkien created – or at least defined – the entire modern field of epic
fantasy with The Lord of the Rings, a
vast tome chronicling the War of the Ring between the free peoples of
Middle-earth and the Dark Lord Sauron, as seen through the eyes of four modest
hobbits. The novel was written as a sequel to his much simpler earlier story, The Hobbit, but grew in the telling to a
huge story about the meaning of simple heroism and the passing of an age.
Together, The Hobbit and The Lord of the Rings form a complete
story, but fans wanting more can read The
Silmarillion, the vast history and mythology of the entire world that
Tolkien spent most of his life writing (he started working on it in 1917 and it
was published sixty years later, four years after his own death). The
oft-overlooked Unfinished Tales
collects his other extant canonical writings on the subject of Middle-earth,
including short stories and worldbuilding essays, some of which (like Gandalf’s
account of the Quest of Erebor and a more detailed history of Númenor) are
essential reading.
Hardcore
fans can also read every single surviving draft, memo and note Tolkien wrote on
the subject of Middle-earth, collected in The History of Middle-earth,
as well as curiosities such as a collection of sheet music and songs about
Middle-earth (The Road Goes Ever On)
and some poems about tertiary characters (The
Adventures of Tom Bombadil). There’s also The Children of Húrin, Beren
and Lúthien and The Fall of Gondolin,
episodes from Unfinished Tales and The Silmarillion which have been edited
into stand-alone novellas.
Tolkien
wrote with poetry and skill, creating an entirely new type of literature on the
fly. More to the point, he wrote epic and personal stories which continue to
resonate today.
MANY MORE AFTER THE JUMP
Saturday, 1 April 2017
Empire Ascendant by Kameron Hurley
The kingdom of Dhai stands on the brink of disaster, threatened by a vast invading army from a mirror dimension which has already obliterated the powerful northern empire of Saiduan. Ahkio, the inexperienced Kai or spiritual ruler of Dhai, is forced to make unpalatable decisions to prepare his small, brave and peace-loving kingdom for war. The price for saving Dhai may be to sell out its soul. Meanwhile, the Empress of Dorinah sends her best general, Zezili, south into the kingdom of Tordin on an errand that will have a profound impact on the coming conflict, and the entire world.
The Mirror Empire was a decent opening to The Worldbreaker Saga, introducing a wide swathe of interesting new ideas, delivered in the author's trademark take-no-prisoners style. At the same time, the book undercut its promising opening with a whole lot of confusion, launched a sustained assault of invented terminology and context-less worldbuilding that left a lot of readers scratching their heads. Towards the end of the book, as the worldbuilding, character development and thematic ideas started coalescing, it picked up and ended on a reasonably intriguing note.
Empire Ascendant picks up on that promise and delivers it with the force of a brick through your window. The book explodes into life at the start and doesn't pause for breath. After the much bittier and more inconsistent Mirror Empire, Empire Ascendant is resolute, determined and focused, which is a great relief.
The core characters remain the same as previously: Ahkio, Zezili, Roh and Lilia, along with a number of more minor POV characters, including some of the so-called "villains", now humanised by allowing us to see events from their points of view. In particular, the alternate Kirana, the ruler of the dying world who is desperately trying to save her people by evacuating them to Grasia using portal-opening rituals that can only be fuelled by blood and death, is made more relatable. Although still a mass-murdering tyrant, Kirana believes her actions are necessary as the only alternative is to let her world die and her people be completely wiped out. This puts the actions of our more "heroic" characters in Grasia in a different light as they are also forced to adopt more and more desperate tactics (including sacrificing hundreds of lives in feints and using scorched earth tactics to deny the enemy resupply) to survive.
Empire Ascendant's greatest success is taking the characters and archetypes we thought we'd gotten to know and reinventing them. Lilia could be - on a bare, simplistic level - be seen as a Daenerys Targaryen figure, a young girl who gains tremendous and far-reaching powers which we expect her to use for good. Events don't turn out that way and Lilia developers a ruthless streak which the reader can cheer when she is deploying it against the invading Tai Mora but then becomes a bit disturbing when she advocates tactics that will kill hundreds or thousands of innocents but it is justified because it inconveniences the enemy. Other characters go through similar emotional wringers and transformations but retain their credibility.
The story develops at a relentless, page-turning pace: this is a 500-page book which catches fire early on and never goes out. The confusing morass of moons and satellites and astronomy and astrology from the first book is made a lot more understandable here, so the significance of certain satellites appearing and disappearing is now clearer. Armies march, lots of things blow up and there's a lot of betrayals and daring escapes, as well as hideous major character deaths. It's a dark book, but one where there are shades of hope and light as well.
Empire Ascendant (****½) is a far more dynamic, impressive and vital novel than its forebear, and may be Hurley's finest work to date. It is available now in the UK and USA. The concluding volume of The Worldbreaker Saga, The Broken Heavens, will be released in October 2017.
The Mirror Empire was a decent opening to The Worldbreaker Saga, introducing a wide swathe of interesting new ideas, delivered in the author's trademark take-no-prisoners style. At the same time, the book undercut its promising opening with a whole lot of confusion, launched a sustained assault of invented terminology and context-less worldbuilding that left a lot of readers scratching their heads. Towards the end of the book, as the worldbuilding, character development and thematic ideas started coalescing, it picked up and ended on a reasonably intriguing note.
Empire Ascendant picks up on that promise and delivers it with the force of a brick through your window. The book explodes into life at the start and doesn't pause for breath. After the much bittier and more inconsistent Mirror Empire, Empire Ascendant is resolute, determined and focused, which is a great relief.
The core characters remain the same as previously: Ahkio, Zezili, Roh and Lilia, along with a number of more minor POV characters, including some of the so-called "villains", now humanised by allowing us to see events from their points of view. In particular, the alternate Kirana, the ruler of the dying world who is desperately trying to save her people by evacuating them to Grasia using portal-opening rituals that can only be fuelled by blood and death, is made more relatable. Although still a mass-murdering tyrant, Kirana believes her actions are necessary as the only alternative is to let her world die and her people be completely wiped out. This puts the actions of our more "heroic" characters in Grasia in a different light as they are also forced to adopt more and more desperate tactics (including sacrificing hundreds of lives in feints and using scorched earth tactics to deny the enemy resupply) to survive.
Empire Ascendant's greatest success is taking the characters and archetypes we thought we'd gotten to know and reinventing them. Lilia could be - on a bare, simplistic level - be seen as a Daenerys Targaryen figure, a young girl who gains tremendous and far-reaching powers which we expect her to use for good. Events don't turn out that way and Lilia developers a ruthless streak which the reader can cheer when she is deploying it against the invading Tai Mora but then becomes a bit disturbing when she advocates tactics that will kill hundreds or thousands of innocents but it is justified because it inconveniences the enemy. Other characters go through similar emotional wringers and transformations but retain their credibility.
The story develops at a relentless, page-turning pace: this is a 500-page book which catches fire early on and never goes out. The confusing morass of moons and satellites and astronomy and astrology from the first book is made a lot more understandable here, so the significance of certain satellites appearing and disappearing is now clearer. Armies march, lots of things blow up and there's a lot of betrayals and daring escapes, as well as hideous major character deaths. It's a dark book, but one where there are shades of hope and light as well.
Empire Ascendant (****½) is a far more dynamic, impressive and vital novel than its forebear, and may be Hurley's finest work to date. It is available now in the UK and USA. The concluding volume of The Worldbreaker Saga, The Broken Heavens, will be released in October 2017.
Sunday, 5 March 2017
The Mirror Empire by Kameron Hurley
The subcontinent of Grania is divided between several nations, including the spiritual, peaceful Dhai and the more militaristic, aggressive kingdom of Dorinah. The murder of the Kai, the spiritual ruler of Dhai, sees her untested and inexperienced younger brother taking charge at a time of turmoil. Internal dissent against his rule is accompanied by assassination attempts...apparently from other Dhai, despite this being a violation of their ideology. Meanwhile, one of Dorinah's best generals is ordered to cull the Dhai slaves living in their kingdom, despite the destructive impact this will have on the economy, and a young girl living in a Dhai monastery discovers that her destiny is far more complex than she first thought.
The Mirror Empire is the first novel in The Worldbreaker Saga, Kameron Hurley's follow-up to her splendidly weird science fantasy Bel Dame Apocrypha trilogy. Worldbreaker is wholly fantasy rather than SF and features a lot of standard fantasy tropes, but it mixes these in with fluid gender definitions (some of the inhabitants of Grania are a third sex, or change gender depending on circumstance) and also makes use of the idea of alternate timelines and quantum ideas. Some of the villains of the story are the alternate-universe versions of some of the heroes, which is an interesting idea, especially because there are "good" and "bad" guys on both sides of the mirror and many of the characters are morally nuanced, with good guys doing despicable things and bad guys occasionally showing moral courage.
So far, so standard and so grimdark (if intelligently-realised). Hurley is different in that she seemingly has no interest in making this book easily accessible. In fact, I'd go as far as saying that the first hundred pages or so represent the densest and most-confusing entry to a fantasy series since Steven Erikson's Gardens of the Moon in 1999, which famously puts as many people off reading his Malazan series as it does entice them in to read more. The Mirror Empire opens in media res, features explosive flashbacks without providing context and features an absolute motherlode of invented terminology and nomenclature which will have you flipping to the glossary on a very regular basis. Entering a fantasy world and spending the first hundred pages wading through stodgy exposition is quite a dull experience, so I can see why Hurley took this course. However, this book arguably goes too far in the opposite direction and I can see some readers being alienated by the opening.
Once the book calms down and relents a bit from machine-gunning the reader with under-explained ideas and concepts every five seconds, it radically improves. The characterisation of our four key characters - Roh, Lilia, Zezili and Ahkio - is first-rate and we learn more about their motivations and foibles that makes them more interesting characters than it first appears. Hurley enjoys setting up archetypes - Lilia as the callow low-class girl with unusual powers and a destiny, or Ahkio as the inexperienced young heir thrust into ruling without adequate preparation - and then undercuts them. Lilia does some pretty horrific things in her quest for self-realisation and Ahkio applies his skills from navigating household politics to the greater nation at large and this helps him become a better ruler, as well as being clever enough not to trust the temple officials and to call upon his allies when necessary.
The book unfolds from that point with Hurley's customary vigour and her aggressive, take-no-prisoners approach really makes the book stand out from the fantasy crowd. By the end of the book it has achieved a significant narrative drive that will make you want to press on to the sequel, Empire Ascendant, immediately.
The Mirror Empire (***½) is a robust, entertaining and relentlessly original fantasy, playing with concepts of identity and destiny in a fresh manner. It's also a big that takes no prisoners and almost overwhelms the reader with concepts and invented nomenclature that can be alienating. Stick it out and you are rewarded with one of the better fantasy novels of recent years. The book is available now in the UK and USA.
The Mirror Empire is the first novel in The Worldbreaker Saga, Kameron Hurley's follow-up to her splendidly weird science fantasy Bel Dame Apocrypha trilogy. Worldbreaker is wholly fantasy rather than SF and features a lot of standard fantasy tropes, but it mixes these in with fluid gender definitions (some of the inhabitants of Grania are a third sex, or change gender depending on circumstance) and also makes use of the idea of alternate timelines and quantum ideas. Some of the villains of the story are the alternate-universe versions of some of the heroes, which is an interesting idea, especially because there are "good" and "bad" guys on both sides of the mirror and many of the characters are morally nuanced, with good guys doing despicable things and bad guys occasionally showing moral courage.
So far, so standard and so grimdark (if intelligently-realised). Hurley is different in that she seemingly has no interest in making this book easily accessible. In fact, I'd go as far as saying that the first hundred pages or so represent the densest and most-confusing entry to a fantasy series since Steven Erikson's Gardens of the Moon in 1999, which famously puts as many people off reading his Malazan series as it does entice them in to read more. The Mirror Empire opens in media res, features explosive flashbacks without providing context and features an absolute motherlode of invented terminology and nomenclature which will have you flipping to the glossary on a very regular basis. Entering a fantasy world and spending the first hundred pages wading through stodgy exposition is quite a dull experience, so I can see why Hurley took this course. However, this book arguably goes too far in the opposite direction and I can see some readers being alienated by the opening.
Once the book calms down and relents a bit from machine-gunning the reader with under-explained ideas and concepts every five seconds, it radically improves. The characterisation of our four key characters - Roh, Lilia, Zezili and Ahkio - is first-rate and we learn more about their motivations and foibles that makes them more interesting characters than it first appears. Hurley enjoys setting up archetypes - Lilia as the callow low-class girl with unusual powers and a destiny, or Ahkio as the inexperienced young heir thrust into ruling without adequate preparation - and then undercuts them. Lilia does some pretty horrific things in her quest for self-realisation and Ahkio applies his skills from navigating household politics to the greater nation at large and this helps him become a better ruler, as well as being clever enough not to trust the temple officials and to call upon his allies when necessary.
The book unfolds from that point with Hurley's customary vigour and her aggressive, take-no-prisoners approach really makes the book stand out from the fantasy crowd. By the end of the book it has achieved a significant narrative drive that will make you want to press on to the sequel, Empire Ascendant, immediately.
The Mirror Empire (***½) is a robust, entertaining and relentlessly original fantasy, playing with concepts of identity and destiny in a fresh manner. It's also a big that takes no prisoners and almost overwhelms the reader with concepts and invented nomenclature that can be alienating. Stick it out and you are rewarded with one of the better fantasy novels of recent years. The book is available now in the UK and USA.
Monday, 15 February 2016
Cover art: Kameron Hurley & Foz Meadows
Some new cover art popped up today. First up is The Stars Are Legion by Kameron Hurley. This isn't the third novel in The Worldbreaker Saga (that's The Broken Heavens, due in 2017) but a new, stand-alone SF novel. Here's the cover and blurb:
The next book is An Accident of Stars, the first novel in The Manifold Worlds series by SFF blogger and essayist Foz Meadows.
An Accident of Stars will be published by Angry Robot on 2 August 2016.
"Somewhere on the outer rim of the universe, a mass of decaying world-ships known as the Legion is traveling in the seams between the stars.Here in the darkness, a war for control of the Legion has been waged for generations, with no clear resolution.
As worlds continue to die, a desperate plan is put into motion.
Zan wakes with no memory, prisoner of a people who say they are her family. She is told she is their salvation - the only person capable of boarding the Mokshi, a world-ship with the power to leave the Legion. But Zan's new family is not the only one desperate to gain control of the prized ship. Zan finds that she must choose sides in a genocidal campaign that will take her from the edges of the Legion's gravity well to the very belly of the world.
Zan will soon learn that she carries the seeds of the Legion's destruction - and its possible salvation. But can she and the band of cast-off followers she has gathered survive the horrors of the Legion and its people long enough to deliver it?
In the tradition of The Fall of Hyperion and Dune, The Stars are Legion is an epic and thrilling tale about tragic love, revenge, and war as imagined by one of the genre's most celebrated new writers.
The Stars Are Legion will be published by Saga Press on 4 October 2016."
The next book is An Accident of Stars, the first novel in The Manifold Worlds series by SFF blogger and essayist Foz Meadows.
"When Saffron Coulter stumbles through a hole in reality, she finds herself trapped in Kena, a magical realm on the brink of civil war.
There, her fate becomes intertwined with that of three very different women: Zech, the fast-thinking acolyte of a cunning, powerful exile; Viya, the spoiled, runaway consort of the empire-building ruler, Vex Leoden; and Gwen, an Earth-born worldwalker whose greatest regret is putting Leoden on the throne. But Leoden has allies, too, chief among them the Vex'Mara Kadeja, a dangerous ex-priestess who shares his dreams of conquest.
Pursued by Leoden and aided by the Shavaktiin, a secretive order of storytellers and mystics, the rebels flee to Veksh, a neighboring matriarchy ruled by the fearsome Council of Queens. Saffron is out of her world and out of her depth, but the further she travels, the more she finds herself bound to her friends with ties of blood and magic.
Can one girl - an accidental worldwalker - really be the key to saving Kena? Or will she just die trying?"
An Accident of Stars will be published by Angry Robot on 2 August 2016.
Saturday, 24 October 2015
Rapture by Kameron Hurley
For centuries the nations of Nasheen and Chenja have fought a gruelling, deadlocked war. Millions on both sides have been killed by airbursts, poison gas and hostile swarms of insects. Now peace has come. Hundreds of thousands of young men and boys have returned home to the cities of Nasheen to find that their female rulers don't know what to do with them, but still expect them to obey. A movement for equality and representation is building, spearheaded by a mysterious figure. Retired bel dame Nyx is "persuaded" out of retirement to deal with the problem. Her mission will involve crossing a vast desert to unknown lands, a chance meeting with old friends and the final hope that she might find some peace at last.
The Bel Dame Apocrypha series has done increasingly interesting and original things with each volume. Overall, the series is a curious mix of fantasy and science fiction, set so far in the future that technology and magic have become indistinguishable and a "fallen" race of humans, divided internally by religion and ideology, must make use of them to survive on a hostile, only partially-terraformed planet. The SF elements work because they are subtle and kept in the background, and overall the "bugpunk" theme is sold because the author commits to it, making her weird concepts convincing due to how the characters treat them as ordinary.
God's War was an accomplished debut, benefiting from a razor-sharp sense of story but being a bit rough around the edges. Infidel was superior, a brutal (even traumatising) novel that was incredibly powerful but made you wonder if the author should be hauled before an international tribunal for the mistreatment of fictional characters. Rapture retreats a little from being that hardcore - although it's certainly not a happy novel - and instead shifts to being a more detailed and in-depth exploration of the world and history of Umayma and how it will develop going forwards.
It's a remarkable book, driven by anger and fury and burning intelligence. A lengthy crossing of a hostile desert made me draw comparisons with Mad Max: Fury Road (although Rapture predates that film by three years), not for the plot but for its sense of purpose. We learn more about the world and what's going on in remote areas, but the book remains focused on the characters and how they relate to one another. The final collapse of relationships long tottering on the edge is sad, but also inevitable and then horribly liberating, in a way that's true to life.
The book is mainly concerned with its own storyline, but finds time to wrap up long-standing plot threads from earlier volumes. Indeed, characters and arcs established in earlier volumes which felt a little disconnected from Nyx and her team are here tied into the main storyline with great skill. It's not a neat ending to the series - and there is at least one large dangling plot thread that potential sequels could pick up on - but it does bring about enough satisfying resolution to work if there is never another Bel Dame novel.
If the novel does have some weaknesses it might be that some of the desert sequences in the middle do drag on a long time when the book's finale (which involves crossing the entire continent) is squeezed into a few too few pages, feeling rushed to the edges of incoherence. But the author just about manages to carry it off, producing an ending that's epic, spectacular and wonderfully messy.
Rapture (****) is a readable, finely-characterised and highly imaginative novel, brimming with wit and attitude. It is available now in the UK and USA.
The Bel Dame Apocrypha series has done increasingly interesting and original things with each volume. Overall, the series is a curious mix of fantasy and science fiction, set so far in the future that technology and magic have become indistinguishable and a "fallen" race of humans, divided internally by religion and ideology, must make use of them to survive on a hostile, only partially-terraformed planet. The SF elements work because they are subtle and kept in the background, and overall the "bugpunk" theme is sold because the author commits to it, making her weird concepts convincing due to how the characters treat them as ordinary.
God's War was an accomplished debut, benefiting from a razor-sharp sense of story but being a bit rough around the edges. Infidel was superior, a brutal (even traumatising) novel that was incredibly powerful but made you wonder if the author should be hauled before an international tribunal for the mistreatment of fictional characters. Rapture retreats a little from being that hardcore - although it's certainly not a happy novel - and instead shifts to being a more detailed and in-depth exploration of the world and history of Umayma and how it will develop going forwards.
It's a remarkable book, driven by anger and fury and burning intelligence. A lengthy crossing of a hostile desert made me draw comparisons with Mad Max: Fury Road (although Rapture predates that film by three years), not for the plot but for its sense of purpose. We learn more about the world and what's going on in remote areas, but the book remains focused on the characters and how they relate to one another. The final collapse of relationships long tottering on the edge is sad, but also inevitable and then horribly liberating, in a way that's true to life.
The book is mainly concerned with its own storyline, but finds time to wrap up long-standing plot threads from earlier volumes. Indeed, characters and arcs established in earlier volumes which felt a little disconnected from Nyx and her team are here tied into the main storyline with great skill. It's not a neat ending to the series - and there is at least one large dangling plot thread that potential sequels could pick up on - but it does bring about enough satisfying resolution to work if there is never another Bel Dame novel.
If the novel does have some weaknesses it might be that some of the desert sequences in the middle do drag on a long time when the book's finale (which involves crossing the entire continent) is squeezed into a few too few pages, feeling rushed to the edges of incoherence. But the author just about manages to carry it off, producing an ending that's epic, spectacular and wonderfully messy.
Rapture (****) is a readable, finely-characterised and highly imaginative novel, brimming with wit and attitude. It is available now in the UK and USA.
Monday, 12 January 2015
Infidel by Kameron Hurley
Several years have passed since the devastating events of God's War. Most of Nyx's former team have taken refuge in regions distant from the ongoing war between Nasheen and Chenja, taking up new lives, starting families and trying to move on. Nyx herself is still working on the sly for the Queen of Nasheen. When Nasheen is rocked by a devastating attack on the capital city and it becomes clear that the bel dame assassins are fighting amongst themselves, Nyx is forced to travel across the continent to consult her former allies Khos and Rhys. But her arrival in their new lives has horrifying consequences.
Infidel is the second volume in The Bel Dame Apocrypha, following on from God's War and preceding Rapture. As with the first novel, it's a hard-arsed book fusing fantasy to science fiction by way of a whole lot of attitude and a lot more smarts. It's also the rare middle volume of a trilogy that builds and improves on God's War.
God's War was a great book, but one that ended up being a little too confusing for its own good, especially at the start. Infidel is much more coherently focused on its storytelling, building a parallel narrative contrasting Rhys's new, peaceful life in Tirhan with Nyx's ongoing life of mayhem. This structure worked well in God's War but is even better here, with the different locations and circumstances for the two characters allowing Hurley to even more strongly define them. The two strands are held separate for a large chunk of the book, building up tension so that when they come together the results are appropriately cataclysmic.
Hurley's writing is tighter than in the first book and also more empathetic, building up the new characters and relationships so that when the inevitable gut-wrenching betrayals and deaths come, they hurt. Infidel is a brutal book - more than the first volume - but one that earns its shocks rather than relying on them for a cheap emotional fix.
There are problems: the ending is extremely abrupt, an epic final confrontation over and done with in a blink of an eye. There's also the age-old trilogy situation of the first instalment being more or less stand-alone (in case it bombs) but the second volume being left wide open for the story to continue into a third book. Whether this is a bug or feature of trilogies is up for the reader to decide.
Infidel (****½) is an improvement over God's War, being tighter, more strongly characterised and with a better structure, whilst the 'bugpunk' weirdness is carried through and becomes even stranger. The novel is available now in the UK and USA.
Infidel is the second volume in The Bel Dame Apocrypha, following on from God's War and preceding Rapture. As with the first novel, it's a hard-arsed book fusing fantasy to science fiction by way of a whole lot of attitude and a lot more smarts. It's also the rare middle volume of a trilogy that builds and improves on God's War.
God's War was a great book, but one that ended up being a little too confusing for its own good, especially at the start. Infidel is much more coherently focused on its storytelling, building a parallel narrative contrasting Rhys's new, peaceful life in Tirhan with Nyx's ongoing life of mayhem. This structure worked well in God's War but is even better here, with the different locations and circumstances for the two characters allowing Hurley to even more strongly define them. The two strands are held separate for a large chunk of the book, building up tension so that when they come together the results are appropriately cataclysmic.
Hurley's writing is tighter than in the first book and also more empathetic, building up the new characters and relationships so that when the inevitable gut-wrenching betrayals and deaths come, they hurt. Infidel is a brutal book - more than the first volume - but one that earns its shocks rather than relying on them for a cheap emotional fix.
There are problems: the ending is extremely abrupt, an epic final confrontation over and done with in a blink of an eye. There's also the age-old trilogy situation of the first instalment being more or less stand-alone (in case it bombs) but the second volume being left wide open for the story to continue into a third book. Whether this is a bug or feature of trilogies is up for the reader to decide.
Infidel (****½) is an improvement over God's War, being tighter, more strongly characterised and with a better structure, whilst the 'bugpunk' weirdness is carried through and becomes even stranger. The novel is available now in the UK and USA.
Saturday, 1 March 2014
God's War by Kameron Hurley
The world of Umayma is divided between two warring superpowers, Nasheen and Chenja, and a whole host of neutral nations surrounding them. The nations are divided by religion, each preaching a different version of their holy book split along gender lines. Nyx is a native of Nasheen, a bel dame assassin sent out to do dirty undercover missions too dangerous to entrust to standard law enforcement. When Nyx gets in over her head, she ends up in prison and is eventually released as a free agent, a mercenary for hire. When the Queen of Nasheen gives her a special mission that can set her and her team up for life, Nyx jumps at it...only to find herself trapped behind Chenjan lines unsure of who is the enemy and whom she can trust.
God's War is the opening volume - volley may be a better term - of The Bel Dame Apocrypha. This is an SF take on the New Weird, set on a planet well over 3,000 years in the future where the natives practice different forms of Islam that have evolved from the various present-day versions of the religion, but along very different lines. Nasheen is a matriarchy where women have the power and do everything from ruling to fighting (either on the front or in boxing rings). Chenja is a more conservative and repressive nation where women are kept firmly in the home and not allowed much in the way of freedom.
The New Weird elements creep in the form of technology. For reasons not really explained in this opening volume, the colonists on Umayma does not use traditional power sources. Instead everything from lights to weapons to computer consoles are powered by bugs of varying size and capability. Special types of people, 'magicians', can manipulate these bugs for offensive and defensive purposes, sometimes to devastating effect. Also, there's other people who can transform themselves into animals, somehow. This isn't really explained either, although one revelation suggests it's a form of long-forgotten genetic engineering.
Kameron Hurley is also not an author particularly interested in exposition or infodumping. The novel opens in media res and leaves the reader scrambling to keep up with what the hell is going on. Chapters alternate between Nyx, a bel dame assassin who later turns independent contractor, and Rhys, a Chenjan refugee and magician who reluctantly teams up with Nyx for protection from her racist countrymen (and women), as well as employment. There are occasional chapters from the POV of other members of Nyx's team, but for the most part the novel is a two-hander alternated between these two very different characters and their worldviews. Rhys and Nyx are studies in contrasts, with him being religious, a man of deep conviction and faith, whilst Nyx is all but an atheist with occasional forays into depression and nihilism, whose answer to most problems is violence. Oddly, they complement one another well and most of the setbacks they face come about when they are separated.
Hurley is balancing a huge number of issues and ideas in this novel: religion, politics, gender issues, war, science and morality all play their parts against the backdrop of a mystery thriller plot. Occasionally the book staggers under the weight of these elements and bogs down. There's a few too many times when our 'heroes' are betrayed, captured and interrogated before escaping/being rescued, like an unusually violent episode of mid-1970s Doctor Who. Hurley's prose is razor-sharp and intelligent, but sometimes bogs down in quieter moments between the action into repetitive character introspection, giving a somewhat stodgy feel to some passages.
But when God's War catches fire, it catches fire like petrol thrown on a bonfire. There's a fearsome mixture of violence, attitude, politics, religion and action at work here, resulting in the most caustic and driven SF debut novel since Altered Carbon. But whilst that novel didn't seem to know quite what to do with its attitude and drive beyond fuel a mildly diverting techno-thriller, Kameron directs her writing skills here in much more productive directions. This is an exhausting, nerve-shredding and vital novel.
God's War (****) is an action-packed, smart book which occasionally stutters in its pacing and is a bit too often just confusing. But it also brims with attitude and verve and represents the arrival of a refreshing new voice in SFF. It is available now in the UK and USA.
God's War is the opening volume - volley may be a better term - of The Bel Dame Apocrypha. This is an SF take on the New Weird, set on a planet well over 3,000 years in the future where the natives practice different forms of Islam that have evolved from the various present-day versions of the religion, but along very different lines. Nasheen is a matriarchy where women have the power and do everything from ruling to fighting (either on the front or in boxing rings). Chenja is a more conservative and repressive nation where women are kept firmly in the home and not allowed much in the way of freedom.
The New Weird elements creep in the form of technology. For reasons not really explained in this opening volume, the colonists on Umayma does not use traditional power sources. Instead everything from lights to weapons to computer consoles are powered by bugs of varying size and capability. Special types of people, 'magicians', can manipulate these bugs for offensive and defensive purposes, sometimes to devastating effect. Also, there's other people who can transform themselves into animals, somehow. This isn't really explained either, although one revelation suggests it's a form of long-forgotten genetic engineering.
Kameron Hurley is also not an author particularly interested in exposition or infodumping. The novel opens in media res and leaves the reader scrambling to keep up with what the hell is going on. Chapters alternate between Nyx, a bel dame assassin who later turns independent contractor, and Rhys, a Chenjan refugee and magician who reluctantly teams up with Nyx for protection from her racist countrymen (and women), as well as employment. There are occasional chapters from the POV of other members of Nyx's team, but for the most part the novel is a two-hander alternated between these two very different characters and their worldviews. Rhys and Nyx are studies in contrasts, with him being religious, a man of deep conviction and faith, whilst Nyx is all but an atheist with occasional forays into depression and nihilism, whose answer to most problems is violence. Oddly, they complement one another well and most of the setbacks they face come about when they are separated.
Hurley is balancing a huge number of issues and ideas in this novel: religion, politics, gender issues, war, science and morality all play their parts against the backdrop of a mystery thriller plot. Occasionally the book staggers under the weight of these elements and bogs down. There's a few too many times when our 'heroes' are betrayed, captured and interrogated before escaping/being rescued, like an unusually violent episode of mid-1970s Doctor Who. Hurley's prose is razor-sharp and intelligent, but sometimes bogs down in quieter moments between the action into repetitive character introspection, giving a somewhat stodgy feel to some passages.
But when God's War catches fire, it catches fire like petrol thrown on a bonfire. There's a fearsome mixture of violence, attitude, politics, religion and action at work here, resulting in the most caustic and driven SF debut novel since Altered Carbon. But whilst that novel didn't seem to know quite what to do with its attitude and drive beyond fuel a mildly diverting techno-thriller, Kameron directs her writing skills here in much more productive directions. This is an exhausting, nerve-shredding and vital novel.
God's War (****) is an action-packed, smart book which occasionally stutters in its pacing and is a bit too often just confusing. But it also brims with attitude and verve and represents the arrival of a refreshing new voice in SFF. It is available now in the UK and USA.
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