Saturday, 4 January 2025

Wind and Truth by Brandon Sanderson

The war between the forces of Odium and those of the Knights Radiant has entered a dangerous new phase. Dalinar Kholin has negotiated a contest of champions, himself against Odium. Both sides have only ten days to seize as much territory as possible before this war will come to an end. But a devastating reversal has taken place which the Knights have no knowledge of: the shard of Odium has changed hands, and its new shardholder is a cannier, smarter foe far more willing to bend and flex than its former owner. From Shinovar in the west to the Shattered Plains in the east, the fate of Roshar, and perhaps the entire cosmere, hangs in the balance.


That sound you can hear right now is of reinforced bookshelf supports being delivered to hundreds of thousands of SFF fans across the globe. Bookshelves creak, strained by a weight they were never designed to hold. Yes, a new Stormlight Archive novel from Brandon Sanderson has arrived.

At 1,330 pages in hardcover and just a tad under half a million words by itself, Wind and Truth is the longest book in the series to date. It's also the most interesting. Whilst this is only the fifth of ten books in the series (and the seventeenth of potentially forty in the much wider Cosmere setting), it's the end of the first major story arc and has to "park" the various storylines for a planned ten-year timeskip before the sixth Stormlight book picks things back up. That book probably won't appear until the 2030s, with Sanderson committed to writing a new Mistborn trilogy and two sequels to Elantris before resuming this series.

In this sense Wind and Truth is Stormlight's equivalent to George R.R. Martin's A Storm of Swords, which also had to "park" a massive array of character and plot arcs in the Song of Ice and Fire series in preparation for a five-year timeskip which, in that case, never happened (and arguably caused problems that series is partially still confronting two and a half decades later, but that's a debate for elsewhere). It is a climax book that has to deliver massive payoffs and tee up the second half of the series but can't actually end the series.

In some senses it delivers: Wind and Truth is a massive countdown to a continent-shaking confrontation between Dalinar, the highly redoubtable, reformed war criminal turned leader of the resurrected Knights Radiant, and Odium, the principle force of evil on not just this planet, but the entire Cosmere setting. But, in arguably Sanderson's most satisfying plot twist to date, the previous incarnation of Odium was killed at the end of the prior novel, Rhythm of War, and replaced by what had appeared to have been a minor, sympathetic semi-antagonist up to that point, one with detailed knowledge of Dalinar and his allies. This creates a situation in which our heroes are fighting an enemy they literally know exists, and knows them better than they do themselves.

This results in Odium launching a complex, multi-pronged scheme to defeat and conquer as many of Dalinar's allies as possible, as fast as possible, and their increasingly desperate attempts to fend him off and survive until the deadline, with the slight problem that Dalinar still has no idea on how to actually win that confrontation when it arrives.

This structure gives us a ticking clock element, and four primary storylines that continue through the novel: Dalinar entering the Cognitive Realm to learn the deep backstory to the setting and figure out how Odium was defeated, or at least checkmated, in the past (with Shallan unwittingly tagging along); Kaladin and Szeth visiting Szeth's homeland of Shinovar to find out what's going on there; Adolin leading a desperate battle in western Roshar to fend off Odium's forces; and Sigzil and the rest of Kaladin's old Bridge Four unit leading a similar desperate battle in eastern Roshar. Characters like Lift, Wit/Hoid, Renarin and Rlain, Venli, Jasnah and Navani also have notable subplots.

This makes for a busy novel that - somewhat - justifies its yak-stunning length. This is an improvement over Oathbringer, which probably could have been reduced in length by half without losing anything too major, and Rhythm of War (aka Die Hard with a Sprengeance) which was not far off the same. Wind and Truth has a lot going on and Sanderson juggles it mostly quite well. That's not to say the novel doesn't occasionally feel indulgent: strategy meetings where characters debate the plot rather than getting on with the plot recall some of the sludgier moments of The Wheel of Time, and the elaborate Cognitive Realm TED Talks on Ancient Rosharan History start indulging in redundancy when we get to revisit the entire storyline a second time later in the novel, from a different POV.

The plots themselves also vary in quality. Kaladin and Szeth's trip around Shinovar feels like a different, almost completely self-contained novel, one that takes place in two time periods as we see both Szeth's flashback storyline and his present-day storyline, which are very similar and take place in many of the same locations (again causing a feeling of redundancy). The divorcing of their storyline from the rest of the novel makes it feel a bit disconnected, at least until the end makes its relevance clear. This storyline also drags, especially as Kaladin has been learning the art of therapy and gets to try out his various new learned techniques on Szath's numerous neuroses with all the enthusiasm (and ill-advised lack of forethought) of someone who's watched a few too many YouTube videos on mental health and not read enough deep studies or done enough actual studying. Prioritising mental health is a good thing, and that message in one of the biggest-selling modern fantasy series is laudable, but the emphasis placed on it sometimes feels incongruous, if not pace-killing.

Adolin's storyline is probably the most traditional hoo-rah epic fantasy one here, with lots of military planning, cool action sequences, epic battles and desperate fights for survival against overwhelming odds. This sequence is great (you can almost see an anime adaptation in your head as it goes on), but is potentially a bit overwrought by the time the battle has been going on for eight or nine days and eight or nine hundred pages.

Dalinar's storyline is the most important in the book, but also the vaguest. Much of his story has him viewing narrated histories about Roshar's deep past that you can almost imagine Ken Burns narrating, which is both catnip to lore...cats, but potentially boring to everyone else, so Sanderson interjects a lot of action by having Dalinar stalked by the mysterious Ghostbloods and having Shallan acting behind the scenes to stop them. A lot of this stuff is pretty good, but again you start to ponder if this could have been structured differently (especially when Dalinar gets to experience everything he's just seen again, but from a different point of view).

The final major storyline is the best-paced, with Sigzil and his team returning to visit the Shattered Plains (the evocative setting for the first book in the series, The Way of Kings) and getting embroiled in a humdinger of a complicated battle, which is further thrown for a loop by the arrival of a third side.

We flip between these storylines quite regularly, allowing all to be serviced on a frequent basis, although this can result in plot-whiplash as the reader is thrown from city to city to illusionary dream dimension to intense battle to tragic deaths to cutesy romantic exchanges and strained humour without much regard for tonal consistency.

The book is a lot even by the standards of the series so far, which can both breathlessly enjoyable but also frustrating, especially for those who find some storylines deeply engrossing and others much less so.

This is also the book which does feel like it breaks Sanderson's (already shaky) long-ago promise that readers would not have to have an in-depth knowledge of the entire Cosmere universe to enjoy any given series or even novel within it. We even spend brief parts of the book visiting Scadrial to set up the forthcoming Mistborn: Ghostbloods trilogy, and allusions to other books come thick and fast. At one point the book stops to give us a potted plot summary of Warbreaker (where the sword Nightblood first appeared), whilst one part of the ending exists to set up the events of the previously-published The Sunlit Man. This may be good from the point of view of the wider Cosmere setting, with Sanderson incorporating more elements into Stormlight that were originally planned for other books and series (thus reducing the total number of books he still has to write in the setting, which was starting to look a bit over-ambitious), but those Stormlight fans who weren't keen on Mistborn or his other works may be less happy about those wider setting elements colliding with Roshar here.

Of course, for those who love the interconnected elements of Sanderson's wider universe, this book will be outrageously enjoyable, satisfying, and prime Wiki-fodder.

Summarising a book of this breadth and heft is tricky, especially when you want to avoid "1990s flight sim expansion pack review syndrome" ("if you liked the last thing in the series, you'll like this too, I guess"). If you've read the previous books in the series, you're going to read this, and you'll have a good time; Sanderson sceptics will find little here to convince them otherwise. Wind & Truth (****) is better than the last two Stormlight books, but not as strong as The Way of Kings. Sanderson's weaknesses - a prosaic prose style, occasionally jarring use of modern language mixed in with more formal syntax, haphazard characterisation - are still present and correct, but his strengths are here as well: impressive worldbuilding, fascinating magic, explosive action sequences and satisfying moments of plot revelation and payoff. This novel also has an impressive amount of incident going on, paced surprisingly well for the book's staggering length. The book is available worldwide now.

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Thursday, 2 January 2025

The Longest SFF Novels of All Time (2025 update)

It's been a few years since I last tackled this idea.

Of course, mega-long novels are not published in the industry that often, so the individual novel list hasn't changed very much. The main change has been adjusting the positions of Brandon Sanderson's novels based on updated word counts and adding his latest volume, Wind & Truth, which was published since the previous list was published.

Previously I also counted "longest series," but that's going to have to become its whole own article.


These lists are not exhaustive and consistency of reporting these figures can be quite variable. I have opted for word counts as the most accurate way of estimating length, as page counts can vary immensely based on page margins and font sizes.


Longest Novels

1. Varney the Vampire by James Malcolm Rymer and Thomas Peckett Prest
667,000 words • 1845-47

This long novel was serialised in "penny dreadfuls" of the mid-19th Century and chronicles the adventures of Sir Francis Varney, a vampire. This book's genre credentials have been disputed (with the suggestion that Varney is actually a madman rather than a real vampire), but there seems to be a general acceptance that the book is a genuine work of the fantastic, and the longest SFF work ever published in one volume (which it was in 1847). The book was also influential on Bram Stoker's later Dracula (1897) and introduced many of the tropes of vampire fiction, including the "sympathetic vampire" protagonist.


2. Atlas Shrugged by Ayn Rand
645,000 words • 1957

Highly debatable as a genre work rather than a political novel, although the story is partially set against a dystopian background and genre historian John Clute identifies the novel as SF (plus it inspired the very SF Bioshock video game series and fantasy Sword of Truth series), so okay, we'll count it. Your mileage may vary.


3. Jerusalem by Alan Moore
615,000 words • 2016

Alan Moore's prose magnum opus is a massive, dizzying and baffling journey into the surreal. It's so huge that it is also available in a two-volume edition in a nice slipcase.


4. Infinite Jest by David Foster Wallace
545,000 words • 1996

Infinite Jest has primarily literary allusions, although the book's setting - a North American superstate consisting of a unified Canada, USA and Mexico - is a futuristic dystopia. The book could have even been bigger, with 250 manuscript pages trimmed for length by the publishers.




5. To Green Angel Tower by Tad Williams
520,000 words • 1993

The concluding volume of Memory, Sorrow and Thorn is bigger than the first two novels in the series (The Dragonbone Chair and Stone of Farewell) combined. A titanic, shelf-destroying novel, it is only available in mass-market paperback in two volumes, subtitled Siege and Storm.


6. The Fiery Cross by Diana Gabaldon
502,000 words • 2001

The fifth volume of Diana Gabaldon's Outlander historical romance series, spiced up by a time-spanning culture clash, is absolutely gigantic.


7. A Breath of Snow and Ashes by Diana Gabaldon
501,000 words • 2005

The sixth volume of Diana Gabaldon's Outlander historical romance series doesn't quite match its predecessor in size but it can still be used to stun a yak.


8. Ash: A Secret History by Mary Gentle
500,000 words • 2000

Mary Gentle's novel is a dazzling mix of SF, historical drama, fantasy, alternate history and general bizarrity. The novel was published in one volume in the UK, but the American publishers released it as four in the USA.


9. Wind & Truth by Brandon Sanderson
491,000 words • 2024

Brandon Sanderson's fifth Stormlight Archive novel is his longest to date, featuring a desperate battle to save the world of Roshar whilst also expanding the setting to incorporate more of the Cosmere. Sanderson is projecting five or six years to the next book whilst he works on other Cosmere projects, so it'll be interesting to see if the word count keeps rising.


10. The Stand by Stephen King
472,376 words • 1978

Stephen King's biggest novel in a single volume, notable for also foreshadowing The Dark Tower series. The above word count is for the expanded and revised edition.


11. The Lord of the Rings by J.R.R. Tolkien
470,000 words • 1954-55

This book needs no introduction. The most influential fantasy novel ever written, often incorrectly cited as the biggest genre novel of all time. Due to paper shortages after the Second World War, the book was released in three volumes (The Fellowship of the RingThe Two TowersThe Return of the King), inadvertently creating the classic fantasy trilogy at the same time. The novel has been available in its intended one-volume version since the 1960s.


12. The Naked God by Peter F. Hamilton
469,000 words • 1999

The biggest space opera novel ever published, even more remarkable because it was the concluding volume of an even bigger trilogy, The Night's Dawn.


13. Rhythm of War by Brandon Sanderson
455,891 words • 2020

The fourth Stormlight Archive novel continues Brandon Sanderson's relentless assault on bookshelf integrity everywhere.


14. Oathbringer by Brandon Sanderson
451,912 words • 2017

The third Stormlight Archive novel couldn't quite match the fourth for size. Remember when Sanderson told us the first novel (a now novella-feeling 380,000 words) would be the longest? Good times.


15. It by Stephen King
445,134 words  1986

Arguably, Stephen King's most famous single novel thanks to multiple TV and film adaptations.


16. A Storm of Swords by George R.R. Martin
422,000 words • 2000

George R.R. Martin started his Song of Ice and Fire series being somewhat concerned about the word count and went to great lengths to keep the first two books down to a friendly 300,000 words or so apiece, dropping chapters back into the next volume if necessary. However, with Martin planning a five year time-jump after this book (which never actually materialised), he had no choice but to write the story to its natural conclusion. The result was a book that pushed the UK publishers to the limits of what they could publish in one volume. The paperback version, in fact, was released in two volumes.


17. A Dance with Dragons by George R.R. Martin
420,000 words • 2011

The difficult-to-write fifth volume in A Song of Ice and Fire ended up being somewhat longer than A Storm of Swords, but Martin cut it down to slightly shorter in the final sweat and edit. Like Swords, this novel was released in paperback in the UK in two volumes. Where will The Winds of Winter fit in in the size stakes? Hopefully we'll find out.


18. The Burning White by Brent Weeks
420,000 words • 2019

The concluding volume of Brent Weeks' Lightbringer series.


19. Cryptonomicon by Neal Stephenson
415,000 words • 1999

Neal Stephenson's first gigantic book, but not his last (although this remains his longest book) is an interesting romp through WWII history, cryptography and weirdness. A stand-alone, but it also acts as a thematic prequel (and actual sequel) to his later Baroque Cycle.



20. An Echo in the Bone by Diana Gabaldon
402,000 words • 2009

The seventh Outlander novel is huge, but feels quite modest compared to the longest books in the series mentioned above.


21. Drums of Autumn by Diana Gabaldon
401,000 words • 1996

The fourth Outlander novel. Given the several books in the series that are just under 400,000 words, I can only assume that the author gets through a lot of keyboards.


= 22. The Wise Man's Fear by Patrick Rothfuss
400,000 words • 2011

Patrick Rothfuss's sequel to The Name of the Wind is considerably larger. It remains to be seen (still!) if the final volume of The Kingkiller ChronicleThe Doors of Stone, will be bigger still.


= 22. Words of Radiance by Brandon Sanderson
400,000 words • 2014

The second volume of The Stormlight Archive is lost its record-setting status as Sanderson's biggest novel and the biggest novel in the series to all three of its following volumes. But it's still pretty big.



Below 400,000 words, the number of fantasy and SF novels in that size bracket shoots up massively. So rather than try to come up with an exhaustive list, here's some notable SFF novels with their word counts:
  • Lord of Chaos is the sixth and longest Wheel of Time novel, clocking in at 395,000 words, shading the fourth volume, The Shadow Rising, at 386,000.
  • Toll the Hounds is the eighth and longest Malazan Book of the Fallen novel, reaching 389,000 words.
  • Maia, by the late Richard Adams, is 379,130 words.
  • Magician, by Raymond E. Feist, is a relatively breezy 313,410 words (about 330,000 words in the 1992 extended edition). Which makes the decision to publish the novel in two volumes in the United States (as Apprentice and Master) all the weirder.
  • Jonathan Strange and Mr. Norell is a dignified 309,000 words.
  • Temple of the Winds, the longest Sword of Truth novel, is a modest 307,520 words in length.
  • The Order of the Phoenix, the longest Harry Potter novel, is 257,045 words in length. That's over three times the length of the shortest novel in the series, The Philosopher's Stone
  • The Sword of Shannara, the novel that popularised and kickstarted the modern fantasy genre in 1977, is a relatively modest 228,160 words. It's also still Terry Brooks's biggest novel, by far; none of the other Shannara novels top 200,000 words and only three top 150,000 words.
  • SF is generally a lot shorter than fantasy, but the fact that Frank Herbert's seminal Dune is only 188,000 words - shorter than three of the Harry Potter books! - might be surprising.

Web Series

Online web serials have become increasingly popular in recent years. These are updated so fast that this is trying to hit a moving target.
  • The Wandering Inn by Pirateaba: 14,222,637 words
  • A Practical Guide to Evil by Erratic Errata: 3,060,000 words
  • Pale by John McCrae: 2,040,585 words
  • Ward by John McCrae: 1,944,784 words
  • Worm by John McCrae: 1,672,617 words
  • Twig by John McCrae: 1,605,473 words

Why Page Counts Vary

It's remarkable what difference shifting a margin over by a few millimetres can make. One-volume editions of The Lord of the Rings, for example, can vary from 750 pages (for tiny-font editions on onion paper) to the better part of 2,000 (for large-print versions for readers with bad eyesight). Back in 2001 Pan Macmillan were able to squeeze the paperback of The Naked God (469,000 words) into almost the exact same page count as its predecessor novel, The Reality Dysfunction (385,000 words) despite being significantly longer, just by manipulating font sizes and margins.

This is why page count is a poor guide to working out a novel's true length, and word count is more reliable indicator.

Word counts can also differ, depending on the programme used (most modern word counts come from the ebook editions) and how they count punctuation. Some counters will also include cast lists, footnotes and appendices, others will disregard them. The publishers may even give differing word counts because they did a count before the last edits were finalised, or they forgot that the new edition has more stuff in it.

Thank you for reading The Wertzone. To help me provide better content, please consider contributing to my Patreon page and other funding methods.