Showing posts with label crusader kings. Show all posts
Showing posts with label crusader kings. Show all posts

Saturday, 26 May 2012

ASoIaF/GoT mod for CRUSADER KINGS II released

A modding team have released their Song of Ice and Fire-based mod for Crusader Kings II, Paradox Interactive's acclaimed medieval dynasty simulator. Crusader Kings II: A Game of Thrones is available right now for free, but you need a copy of Crusader Kings II to play it.


The mod not only alters the existing game setting and factions, it also introduces new features not present in the base game and allows for some amusing changes to the way things fell out in the books, as this report on a campaign indicates:
"An interesting development in my campaign if anyone's interested. Managed to squash Robert's Rebellion after ol' King Aerys met an "unfortunate" end and Rhaegar ascended to the throne. Spared Robert's life which eventually led to him choosing trial by combat. He killed Rhaegar so now I'm playing as Aegon with Varys as my regent. Gotta say, this mod is leaps and bounds ahead of vanilla CK2 and the official ASOIAF games as well."


Thursday, 16 December 2010

Some smart new ASoIaF house symbols and mod news

Over at TWCenter.net, poster 'Edric Storm' has put up some smart new Song of Ice and Fire house emblems. Whilst these are primarily for use in Westeros: Total War (a fan mod and conversion for Medieval II: Total War), they've been put up for general perusal and are suitable for use as forum avatars.

From top-right, the symbols for Houses Arryn, Baratheon, Frey, Greyjoy, Lannister, Martell, Stark, Tyrell and Tully, plus the personal emblems of Stannis and Joffrey Baratheon.

Meanwhile, whilst work is continuing on an ASoIaF mod for Mount and Blade: Warband, another ASoIaF-flavoured mod has already been completed. This one is for the popular strategy game Crusader Kings and looks pretty good, if you have a copy of the game.

Conquer! The King in the North! Etc!

Impressive stuff.