Epic fantasy has been the most commercially popular strand of the fantastical genre, but it has certainly come in for criticism from more literary quarters. In the late 1970s Michael Moorcock dismissed the genre as being simply "Epic Pooh" (an overwrought version of children's stories like Winnie the Pooh) and M. John Harrison (author of the Viriconium sequence of surreal fantasies) decried the genre for the "clomping foot of nerdism" in its overreliance on worldbuilding and trying to rationalise what should remain irrational. The genre has also been criticised for often descending into being "Medieval Europe with Dragons" rather than trying to be something weirder and more thought-provoking. Not everyone from the literary end of the spectrum agrees with this - Gene Wolfe is a huge Tolkien fan, for example - but it's certainly a point of view with some significant adherents.
Starting in the 1990s, fantasy began to move in slightly odder directions less reliant on dragons and magic and pseudomedieval Europe. Garry Kilworth employing Polynesian mythology (complete with a vast number of tiny gods and some very strange customs) in his Navigator Kings trilogy can be seen as part of this, as can some of the more bizarre concepts in works by Steven Erikson and Glen Cook. But it took a series of novels published between 2000 and 2006 to really ramp up these elements. This period became known as the New Weird.
Perdido Street Station & The Scar
Published in 2000, Perdido Street Station was the second novel by British author China Miéville. His first novel, King Rat (1998), had been an urban fantasy indebted to the likes of Neil Gaiman's Neverwhere (1996), but Perdido Street Station was something different. It was set in the sprawling, uncertain cityscape of New Crobuzon, a city of squalor and beauty where insects make art and the government dines the ambassadors of hell. Cactii-people live and trade alongside the inhabitants of a thousand lands and the city is linked by elevated railway lines carrying souls to work and destinies and deaths. It is part steampunk, part urban fantasy, part horror and part Alien.
Perdido Street Station is a remarkable novel, utterly beautifully written and powered by an imagination almost unmatched in the modern fantasy genre. The city of New Crobuzon lives and breathes in a way few fantasy metropoles ever achieve. Miéville populates his city with strange people but also gives them a feeling of how they live and work day-to-day. New Crobuzon is both weird and workable. Oddly, despite Harrison's criticisms of traditional fantasy and lauding (and some might say foreshadowing) of the New Weird, this works mainly because Miéville invests strongly in worldbuilding, making the city work and feel real. It even first saw light in a home roleplaying campaign which Miéville used to develop the location before trying to realise it in prose.
If Perdido Street Station works as a fantastic piece of atmosphere and mood, it's less successful in working as a structured novel, as the basic plot boils down to a bug hunt for a monster. It's the incidents along the way and the people the reader meets that makes the book so fantastic. It falls to the successor (not a true sequel), The Scar (2002), to really sing on every level. This book starts off as a travelogue, with the core characters departing New Crobuzon in search of the mysterious floating city of Armada, located somewhere in the vast ocean. As the book continues it invokes elements of Moby Dick whilst also remaining very much its own beast. The story is far more original and strange than Perdido Street Station, the characters more vivid and the situations more bizarre whilst also remaining a compelling read. It's Miéville's masterpiece.
Miéville has only released one novel since set in the same world of Bas-Lag, namely the excellent Iron Council (2004), but he has explored other worlds and settings in his fiction. Un Lun Dun (2007) and Kraken (2010) are urban fantasies set in London, Embassytown (2011) is science fiction flavoured by the New Weird and Railsea (2012) is set on a world where the ocean has been replaced by an endless landscape of train tracks. The Tain (2002) is a post-apocalyptic tale. His most successful post-Bas-Lag novel is The City and the City (2009), a weird tale that features one city split into two parallel realities where the people of one side can see those of the rest but cannot interact with them on fear of abduction by a supernatural force. Miéville will publish two novels in 2016, This Census-Taker and The Last Days of New Paris, but it appears that a return to Bas-Lag is not in the cards for the near future.
The Year of Our War
Published in 2004, The Year of Our War is noted for its vivid (and occasionally hallucinogenic) prose and its success in taking the old fantasy standby - a civilisation defended by some huge threat by a massive wall - and turning it on its head. The enemy this time is a race of insects, but humanity is defended by a race of super-powered immortals who serve as rulers and defenders and generals. The weirdness is generated by Jant, the main protagonist, who is a drug-addict and sometimes wastrel but also someone who can visit a supernatural realm of the undead where he can gain vital clues about the enemy. The immortals are riven by internal dissent, politics and love feuds that sometimes distract them from the threat that looms in the north. It is a strange and odd book that, as with Miéville, actually features some pretty robust worldbuilding and well-paced plot developments.
This was the first book in The Castle Series, and was followed by No Present Like Time (2005) and The Modern World (2007). Steph Swainston has since published a prequel, Above the Snowline (2010). However, she also vocally criticised the modern requirement by publishers and the marketplace for authors to engage in social media, marketing and networking, feeling this took too much time away from writing. She has since taken up a day job in chemistry, but continues to write a fifth book in the series in her own time.
Other Works of the Weird
After Miéville, the most successful author of the New Weird is Jeff VanderMeer (he even co-edited an anthology called The New Weird in 2007). His novels and short stories set in the fantastical city of Ambergis - Cities of Saints and Madmen (2001), Shriek: An Afterword (2006) and Finch (2009) - proved both popular and influential, as did Veniss Underground (2003), set in a different milieu but likewise bizarre and strange. His most recent major work is the Southern Reach Trilogy, an original take on the haunted lighthouse trope.
The most surprising book of the period is K.J. Bishop's The Etched City (2003), mainly because the author has not so far followed it up with any other work. Although not as well known as Miéville, Swainston and VanderMeer, Bishop's book may be the most succinct summing-up of the subgenre of the bizarre.
The New Weird never really went away, but it did start to drift into other forms of fantasy. Alan Campbell's superb Scar Night (2006) brings together the New Weird with elements of urban fantasy. It is somewhat let down by its less ambitious sequels, Iron Angel (2008) and the disappointing God of Clocks (2009), which relies on a retcon ending. Mark Charan Newton's Legends of the Red Sun series (starting with Nights of Villjamur in 2009) may be seen as an attempt to merge the New Weird with the Dying Earth subgenre popularised by Jack Vance in 1950. It is a strong and original voice, hampered by a far too-rushed conclusion.
More recently the New Weird has kind of merged into fantasy as a whole. Francis Knight's Rojan Dizon trilogy (starting with 2013's Fade to Black) feels like it should be New Weird, set as it is in a towering vertical city inside a mountain, but it is played more straight as a standard urban fantasy with epic undertones. Luke Scull's Grim Company trilogy is much more set in a post-New Grim sword and sorcery world, but the immortal god-sorcerers and their ability to warp reality results in strange and bizarre consequences (and otherwise sets his work aside from the likes of Joe Abercrombie, to whom he shares superficial similarities).
As the 2000s started in earnest, traditional epic fantasy remained popular but perhaps less so that in the previous decade. Publishers looked for different kinds of fantasy, from the baroque oddness of Miéville to the everything-and-the-kitchen-sink fantasy of Steven Erikson, but if there was one direction that epic fantasy was taking it was into darker territories, where philosophy and morality and ideologies were entwined and complicated, resulting in some of the most interesting - but also controversial - works published in the history of the genre.
Showing posts with label francis knight. Show all posts
Showing posts with label francis knight. Show all posts
Monday, 23 November 2015
Thursday, 31 October 2013
Last to Rise by Francis Knight
Mahala is under siege. The Storad are poised to storm the city and seize its monopoly on trade across the continent. The Archdeacon is powerless to stop the cardinals and other high-ranking members of the city's elite from fleeing. It falls to Rojan Dizon and his accomplices to find a way of saving the vertical city or seeing it destroyed.
Concluding the Rojan Dizon trilogy, Last to Rise picks up on dangling plot threads from Fade to Black and Before the Fall and attempts to tie them together nicely in a suitably epic conclusion. It more or less succeeds. Character arcs are concluded - in some cases rather tragically - and the underlying social and economic problems of the city are used to fuel a transformative finale.
Knight continues to build on the successes of the previous volume: Rojan Dizon's character growth into a more mature individual continues and there is further development of the worldbuilding and feel of the city, which actually feels more like a place where people could live and work now than in the first volume, when it felt like a bit more of a painted backdrop. The magic system continues to be innovative and well-thought-out (and it's a nice twist that Rojan actually can't use anywhere near as much of it as the other, more inexperienced mages due to his own psychological issues). Where the book falters is its pacing and how it impacts on the characters. There's a huge amount of plot going on here and this pushes some of the supporting cast into the background. Most surprisingly, we still get very little in the way of appearances from Jake, one of the major and more interesting characters of the first novel, who has now been relegated firmly to the sidelines.
The ending of the novel is interestingly ambiguous, balancing tragedy with moments of triumph, and leaves things open-ended enough so that future books with these characters remains possible. But for now, this is a reasonably satisfying ending.
Last to Rise (***½) is a worthy conclusion to an intriguing debut trilogy. The book will be released in the UK and USA on 26 November.
Concluding the Rojan Dizon trilogy, Last to Rise picks up on dangling plot threads from Fade to Black and Before the Fall and attempts to tie them together nicely in a suitably epic conclusion. It more or less succeeds. Character arcs are concluded - in some cases rather tragically - and the underlying social and economic problems of the city are used to fuel a transformative finale.
Knight continues to build on the successes of the previous volume: Rojan Dizon's character growth into a more mature individual continues and there is further development of the worldbuilding and feel of the city, which actually feels more like a place where people could live and work now than in the first volume, when it felt like a bit more of a painted backdrop. The magic system continues to be innovative and well-thought-out (and it's a nice twist that Rojan actually can't use anywhere near as much of it as the other, more inexperienced mages due to his own psychological issues). Where the book falters is its pacing and how it impacts on the characters. There's a huge amount of plot going on here and this pushes some of the supporting cast into the background. Most surprisingly, we still get very little in the way of appearances from Jake, one of the major and more interesting characters of the first novel, who has now been relegated firmly to the sidelines.
The ending of the novel is interestingly ambiguous, balancing tragedy with moments of triumph, and leaves things open-ended enough so that future books with these characters remains possible. But for now, this is a reasonably satisfying ending.
Last to Rise (***½) is a worthy conclusion to an intriguing debut trilogy. The book will be released in the UK and USA on 26 November.
Thursday, 17 October 2013
Before the Fall by Francis Knight
Mahala teeters on the brink of chaos. Private investigator and secret pain mage Rojan Dizon has halted a great evil that was being undertaken in the bowels of the city, but in the process has put the way of life for hundreds of thousands of people in jeopardy. The neighbouring kingdoms are threatening war, the city is weeks away from losing all power and the new Archdeacon finds his position under threat. Dizon, now wearing a different face and name, finds his work cut out for him if he wants to put things right.
Before the Fall is the second novel in the Rozan Dijon trilogy, picking up shortly after the events of Fade to Black and exploring the consequences of events in that novel. I found the first novel in this trilogy to be enjoyable but suffering from some of the problems typically associated with debut novels: inconsistent characterisation and worldbuilding, and a general lack of polish. Before the Fall is, happily, a more coherent and tighter novel. There is much less reliance on eyebrow-raising coincidences, the background is more sharply defined and the novel helps to fix some of the issues from the first, doing a better job of exploring the dichotomy between the city's official line that there is nothing 'outside' the city but people knowing a fair bit about their neighbouring powers.
The novel spends a lot of time examining the consequences of the first book, or what happens after the 'happy ending'. The consequences from Fade to Black are messy, complex and there are no easy answers. Dizon, having played the hero in the first book, finds himself now saddled with the responsibility for these issues and runs himself ragged trying to deal with everything, from a project to provide fresh power for the city to social unrest from the reintroduction of a previously exiled underclass to the city. The fact there are also religious and political forces in opposition to Dizon's operations adds an additional layer of complexity to the plot.
Rather than buckling under the weight of the narrative, Knight is able to tie it into a fairly satisfying whole. Dizon rises to the occasion as a self-appointed administrator and troubleshooter and there is a bit less of the blundering around like a bull in a china shop that was his preferred tactic in the first book (at least until the end, which this tendency reappears). He is certainly a more mature and more interesting character this time around. However, some of the supporting cast - most notably Jake - fade into the background in this volume.
There are some satisfying plot twists, rather than the more implausible ones of the first book, but a few issues remain. The ending feels a bit rushed and Dizon doesn't really resolve things through planning and intelligence but through blind luck, so the ending retains an element of being contrived. I'd like to see Dizon having more agency in actually figuring out how to resolve things intelligently next time around. There's also the over-use of a form of 'kryptonite' discovered in the previous novel which can neutralise mages easily and suddenly all of the bad guys very conveniently have access to lots of it.
Before the Fall (***½) is a big improvement on the previous novel, but still arguably fails to reach its full potential. However, it is still an enjoyable fantasy novel set against a striking backdrop. It is available now in the UK and USA. The concluding volume, Last to Rise, is published next month.
Before the Fall is the second novel in the Rozan Dijon trilogy, picking up shortly after the events of Fade to Black and exploring the consequences of events in that novel. I found the first novel in this trilogy to be enjoyable but suffering from some of the problems typically associated with debut novels: inconsistent characterisation and worldbuilding, and a general lack of polish. Before the Fall is, happily, a more coherent and tighter novel. There is much less reliance on eyebrow-raising coincidences, the background is more sharply defined and the novel helps to fix some of the issues from the first, doing a better job of exploring the dichotomy between the city's official line that there is nothing 'outside' the city but people knowing a fair bit about their neighbouring powers.
The novel spends a lot of time examining the consequences of the first book, or what happens after the 'happy ending'. The consequences from Fade to Black are messy, complex and there are no easy answers. Dizon, having played the hero in the first book, finds himself now saddled with the responsibility for these issues and runs himself ragged trying to deal with everything, from a project to provide fresh power for the city to social unrest from the reintroduction of a previously exiled underclass to the city. The fact there are also religious and political forces in opposition to Dizon's operations adds an additional layer of complexity to the plot.
Rather than buckling under the weight of the narrative, Knight is able to tie it into a fairly satisfying whole. Dizon rises to the occasion as a self-appointed administrator and troubleshooter and there is a bit less of the blundering around like a bull in a china shop that was his preferred tactic in the first book (at least until the end, which this tendency reappears). He is certainly a more mature and more interesting character this time around. However, some of the supporting cast - most notably Jake - fade into the background in this volume.
There are some satisfying plot twists, rather than the more implausible ones of the first book, but a few issues remain. The ending feels a bit rushed and Dizon doesn't really resolve things through planning and intelligence but through blind luck, so the ending retains an element of being contrived. I'd like to see Dizon having more agency in actually figuring out how to resolve things intelligently next time around. There's also the over-use of a form of 'kryptonite' discovered in the previous novel which can neutralise mages easily and suddenly all of the bad guys very conveniently have access to lots of it.
Before the Fall (***½) is a big improvement on the previous novel, but still arguably fails to reach its full potential. However, it is still an enjoyable fantasy novel set against a striking backdrop. It is available now in the UK and USA. The concluding volume, Last to Rise, is published next month.
Friday, 11 October 2013
Fade to Black by Francis Knight
The city of Mahala is located in an enclosed pass, the city built up the sides of the mountains over hundreds of years. Ravaged by plague, magical chaos and religious discord, the city is barely ticking over, relying on the mysterious substance 'Glow' to power its machines. Rojan Dizon, a private investigator and secret mage, is forced to go deep into the underworld to find his missing niece, but what he will find there will transform the future of the city.
Fade to Black is the debut novel by Francis Knight and the first in the Rojan Dizon trilogy, which continues in Before the Fall (out now) and Last to Rise (out in November). It mixes elements of 'magepunk', steampunk and urban fantasy to create something that could be new and innovative, but which fails to fulfil its full potential.
Which is not to say that the book isn't fun along the way. The novel uses a mixture of fairly familiar archetypes for its characters, from Rojan himself (hard-boiled mage detective, useless at relationships or managing money, lives for one-night stands and occasional alcoholic over-indulgences) to Jake (ice-queen warrior with trust issues) to, well, everyone really. However, the author gives the characters enough depth and backstory to make them convincing, even if they often remain familiar.
The book makes much of its setting (not least on the impressive cover), a vast vertical city built in a narrow mountain canyon. Mahala isn't exactly the next Ankh-Morpork or New Crobuzon as far as iconic fantasy cities go, but it serves reasonably well, with effective descriptions of vertiginous drops, seedy bars and cramped shops. The worldbuilding is interesting, if at times confused: characters are simultaneously told that there is nothing interesting outside the city, but also retain a fairly detailed knowledge of the neighbouring kingdoms and their economic dependency on Mahala. This is a contradiction which Knight satisfyingly ties up in the sequel, but in this first volume just seems confused. What works better is the magic system, which is based around the application of pain. The way magic works seems logical and well thought-through, with some interesting applications that become clearer (and more disturbing) in the latter half of the novel.
Where the novel threatens to unravel completely is the completely over-the-top ending, in which plot revelations that would be acceptable in isolation are stacked on top of other, more ludicrous and cliched revelations until the whole thing teeters on the edge of collapse. It's only Knight's skill in getting through the plot twist overload and establishing a potentially strong new set-up at the end of the novel that leaves the reader with hope that future books won't be quite so implausible. Fortunately, a third of the way through the sequel, it does appear that Knight's writing skills have improved between the two books.
Fade to Black (***) mixes potentially strong and fascinating ideas with occasionally dubious execution and the employment of a few too many fantasy stand-bys. The ending borders on the silly, but the author just about manages to hold everything together to deliver a fast-paced, enjoyable read (if you don't think about it too much). It is available now in the UK and USA.
Fade to Black is the debut novel by Francis Knight and the first in the Rojan Dizon trilogy, which continues in Before the Fall (out now) and Last to Rise (out in November). It mixes elements of 'magepunk', steampunk and urban fantasy to create something that could be new and innovative, but which fails to fulfil its full potential.
Which is not to say that the book isn't fun along the way. The novel uses a mixture of fairly familiar archetypes for its characters, from Rojan himself (hard-boiled mage detective, useless at relationships or managing money, lives for one-night stands and occasional alcoholic over-indulgences) to Jake (ice-queen warrior with trust issues) to, well, everyone really. However, the author gives the characters enough depth and backstory to make them convincing, even if they often remain familiar.
The book makes much of its setting (not least on the impressive cover), a vast vertical city built in a narrow mountain canyon. Mahala isn't exactly the next Ankh-Morpork or New Crobuzon as far as iconic fantasy cities go, but it serves reasonably well, with effective descriptions of vertiginous drops, seedy bars and cramped shops. The worldbuilding is interesting, if at times confused: characters are simultaneously told that there is nothing interesting outside the city, but also retain a fairly detailed knowledge of the neighbouring kingdoms and their economic dependency on Mahala. This is a contradiction which Knight satisfyingly ties up in the sequel, but in this first volume just seems confused. What works better is the magic system, which is based around the application of pain. The way magic works seems logical and well thought-through, with some interesting applications that become clearer (and more disturbing) in the latter half of the novel.
Where the novel threatens to unravel completely is the completely over-the-top ending, in which plot revelations that would be acceptable in isolation are stacked on top of other, more ludicrous and cliched revelations until the whole thing teeters on the edge of collapse. It's only Knight's skill in getting through the plot twist overload and establishing a potentially strong new set-up at the end of the novel that leaves the reader with hope that future books won't be quite so implausible. Fortunately, a third of the way through the sequel, it does appear that Knight's writing skills have improved between the two books.
Fade to Black (***) mixes potentially strong and fascinating ideas with occasionally dubious execution and the employment of a few too many fantasy stand-bys. The ending borders on the silly, but the author just about manages to hold everything together to deliver a fast-paced, enjoyable read (if you don't think about it too much). It is available now in the UK and USA.
Subscribe to:
Posts (Atom)