Showing posts with label x-box. Show all posts
Showing posts with label x-box. Show all posts

Friday, 12 March 2021

Many Bethesda games join X-Box Game Pass

An anticipated following the completion of the recent acquisition of Bethesda by Microsoft, a whole slew of Bethesda games have joined Microsoft's flagship X-Box Game Pass service. Despite the name, the service - best-described as a "Netflix for video games" - is available on PC and Android platforms as well the X-Box family of consoles.


The package of games joining the service contains both newer and older titles alike:
  • Dishonored Definitive Edition
  • Dishonored 2
  • Doom (1993)
  • Doom 2
  • Doom 3
  • Doom 64
  • Doom Eternal
  • The Elder Scrolls III: Morrowind
  • The Elder Scrolls IV: Oblivion
  • The Elder Scrolls V: Skyrim
  • The Elder Scrolls Online
  • The Evil Within
  • Fallout: New Vegas
  • Fallout 4
  • Fallout 76
  • Prey
  • Rage 2
  • Wolfenstein: The New Order
  • Wolfenstein: The Old Blood
  • Wolfenstein: Youngblood
There are a few oddities: the original Doom and its sequels and even a port of the Nintendo 64 version are on the list, but not the 2016 reboot game, although its recent sequel Doom Eternal is present. The Evil Within 2 is also MIA, and the slightly older set of Wolfenstein games, along with Fallout 3 and the original Rage. The absence of these games seems to be down to compatibility issues (possibly the reason that New Vegas is console-only for the time being) or the fact they are licensed to other services. These games are likely to move to the service in the coming weeks and months.

Microsoft have also clarified that future Bethesda titles will likely debut on Game Pass-compatible platforms, but Microsoft will also try to cater for fans of the franchises on other platforms. This is a hint that games like The Elder Scrolls VI and Fallout 5 (the former is confirmed to be in development, the latter is not) may debut on PC and X-Box and will only make their way to PlayStation and Nintendo much later, if at all.

Friday, 5 April 2013

Microsoft creative director tells people to go buy PlayStations

Well, as good as. 



Adam Orth is a creative director at Microsoft Studios and a fairly influential voice within the company. Strong rumours have been circulated for a while that Durango - the codename for the next X-Box - will require an always-on Internet connection, in contrast to its rival, the PlayStation 4, which will not. Gamers have been grumbling about this, with many diehard X-Box fans saying they will switch to PlayStation for the next generation if the next X-Box is online only.

Orth took to Twitter to criticise people for not having an always-on connection, stating that they "should definitely get with the times and get the Internet. It's awesome." When Manveer Heir, a senior designer at BioWare, pointed out that some people live in rural areas with spotty or no Internet connections, Orth expressed bewilderment than anyone would want to live in such areas. Other issues, such as many Internet companies imposing crippling bandwidth restrictions on users which would prevent them downloading entire games or even playing multiplayer on their consoles, were not discussed.

Orth has been thoroughly condemned for his remarks, though Microsoft's reaction was bizarre. Aaron Greenberg, a chief of staff at Microsoft well-known for his accessibility via Twitter, even said he didn't know who Orth was (which in a company as large as Microsoft is actually possible, but he should have perhaps resorted to a five-second Google search before replying). Heir later took to Twitter explaining that Orth is "a good guy," and that his remarks have been overreacted to, though by this time the damage was done.

Always-online requirements remain controversial almost a decade after the first games appeared that required them. Internet infrastructure - especially in rural areas where millions of gamers still live - is simply not up to the job of managing always-online requirements and even where it is, companies still impose cripplingly low bandwidth restrictions. Dismissing a large swathe of customers in this manner is simply going to push them onto the PlayStation 4. With the dwindling number of Microsoft exclusives (they are pretty much left just with the Halo series and not much more), the reasons for buying the next X-Box over the PS4 are likewise becoming non-existent. Unless the next X-Box is comprehensively more powerful - or substantially cheaper - than the PS4, it looks like Sony might have the next gen in the bag already.

Indeed, there were a lot of happy faces at Sony this morning, as this tweet from Sony CEO Kaz Hirai indicates:


Awesome.

UPDATE: Bah, the Sony CEO Twitter reply was from a parody account. Still funny though.