Showing posts with label the sci-fi channel. Show all posts
Showing posts with label the sci-fi channel. Show all posts

Monday, 11 December 2023

Happy 20th Birthday to BATTLESTAR GALACTICA (2.0)

On 8 December 2003, the Sci-Fi Channel aired a two-part TV movie based on Glen A. Larson's 1978 space opera, Battlestar Galactica. This new show had been preceded by very low expectations: none of the cast or crew of the original show was involved, and two previous reboot pitches which had been direct sequels to the original show had been cancelled in development. Redesigns of iconic ships and vehicles had annoyed the original fanbase, as had the "gender-swapping" of established characters like Starbuck and Boomer. However, early critical reviews were positive and some of the casting for the show, such as Edward James Olmos as the new version of Commander Adama (in the role played by Lorne Green in the original) and Mary McDonnell as the new President of the Colonies, seemed promising.

A promotional image for Battlestar Galactica's third season (2006-07).

The road to relaunching Battlestar Galactica had been a long one. ABC had commissioned Glen A. Larson to create the original show back in 1977, keen to jump on the bandwagon of space opera and impressive visual effects generated by the release of the original Star Wars movie. They even brought in John Dykstra, who had created Star Wars's special effects, to work on the show. Borrowing heavily from Egyptian mythology and Mormon theology, the show told the story of the annihilation of the Twelve Colonies of Man at the hands of a hostile alien race, the Cylons, consisting of cyborg leaders and fully-robotic soldiers. The last surviving human warship, the battlestar Galactica, leads a "ragtag fugitive fleet" in search of the mythical Thirteenth Colony, also known as Earth. Despite schmaltzy acting, the presence of cute kid and animal actors (including the still-bizarre decision to have a chimp playing a robot dog) and whiplash-inducing shifts in tone, the show built up a strong following for its impressive effects and its emphasis on family.

The show launched to enormous ratings, but these fell drastically over the course of the first season. Combined with the show's eye-watering cost, ABC decided to cancel it and resurrect it two years later as Galactica 1980, a much lower-budged show meant more to appeal to kids. Galactica 1980 holds a strong claim to be the worst TV show ever made (with the solitary exception of a flashback episode set during the original series timeline) and was quickly put out of its misery.

The original Battlestar Galactica had spectacular visual effects for 1978 but less impressive scripts.

Larson moved on to other projects, but always felt there was more mileage in the Battlestar concept. Richard Hatch, who'd played Captain Apollo on the original series, agreed, and with Larson's blessing undertook various attempts to relaunch the show. Successful novel and comic series followed through the 1980s and 1990s, and in 1998 Hatch produced a proof-of-concept video dubbed Battlestar Galactica: The Second Coming. Ignoring Galactica 1980, this would have been a "next generation" concept picking up on the story twenty years later with the Galactica crew still searching for Earth with a whole new generation growing up in the fleet. Despite being popular at fan conventions, the idea did not find fertile ground with a studio. A year later Glen A. Larson started developing a movie concept which would have followed up on the fate of the battlestar Pegasus from the original series, but again this didn't get very far.

A much more serious attempt followed in 2000. Producers Bryan Singer and Tom DeSanto were the hot flavour of the month in Hollywood for the success of their movie X-Men and Singer, a huge fan of the original Battlestar Galactica, was determined to get the show launched again. His concept was similar to Hatch's and would have been a next generation reboot. Fox TV signed on, but were somewhat sceptical that BSG's relatively small fanbase could help propel the show to a larger audience, especially as it was a continuation. Nevertheless, the project moved to within a few weeks production starting (including some early set construction and lots of concept art being produced) when Fox put all new projects on hold in the wake of the 9/11 terrorist attacks. Fox were slow to get the show moving again, so when Singer and DeSanto left the project to focus on the next X-Men movie, Fox let the idea lapse.

Promotional artwork for Bryan Singer and Tom DeSanto's planned Battlestar reboot (2001).

Universal Pictures, who held the rights to the original BSG, decided to push forwards with a new version of the show themselves. Whilst 9/11 had disrupted Fox's plans, Universal saw it as an opportunity to tell a very different kind of story. Critics of the original BSG - and even some fans - had felt that the original series had massively undersold the darkness and trauma that would have resulted from the destruction of twelve planets and billions of lives on the survivors. Universal asked producer David Eick to work on ideas for the new series, but the first directive was that this was going to be a page one rewrite and remake set in a new continuity. Eick decided he needed to bring on board someone who really understood science fiction, and in particular space opera, and called a writer he knew Ronald D. Moore.

Moore had cut his teeth as a very young writer on Star Trek: The Next Generation, which he'd joined in 1989 in its third season. He was just about the only staff writer to survive the chaotic third season into the fourth, and became a key creative lead on the show in its latter five seasons. When the show wrapped, he co-wrote the movies Generations and First Contact as well as moving over to Deep Space Nine for its third season, again playing a key creative role on that show. When Deep Space Nine wrapped in 1999, he moved over to Star Trek: Voyager but immediately found a much more restrictive creative environment. Moore was in particular frustrated by the fact that the starship Voyager was still clean and pristine despite being trapped on the other side of the galaxy with very limited chances for resupply or repairs. His feeling was that the show should have been darker, more challenging and engaged in more morally murky discussions about the morality of the Federation when a ship was put in a difficult position. The showrunners disagreed, feeling that cookie-cutter philosophising and constantly hitting a big red reset button at the end of every episode was the way forwards instead. Moore duly quit, going to work first on Roswell at the WB and then Carnivale at HBO.

Executive producer and showrunner Ronald D. Moore on the hanger set of Battlestar Galactica.

He was still working on Carnivale when Eick called. Moore had watched Battlestar when it first aired and seen great promise in it, but had also disliked the campy and sillier elements of the show (such as the cute kids, robots and the "casino planet" in the pilot). He rewatched the pilot movie and realised there was a lot of strength in the basic premise and agreed that it could be reworked in a post-9/11 environment for greater emotional impact. He agreed to write a new pilot for Universal's subsidiary, the Sci-Fi Channel (now SyFy). This ballooned into a (relatively) high-budget three-hour mini-series which could also work as a backdoor pilot for a full series.

Moore penned the pilot and oversaw some elements of production, including exercising his desire for a slightly darker aesthetic than Star Trek and to have a completely new (for SF) way of shooting the action with handheld cameras, even the space scenes. Director Michael Rymer immediately locked into what Moore was thinking of and his directorial style immediately became a hallmark of the show. Moore also wanted a more understated and less symphonic way of doing music for a space series and lucked out when Richard Gibbs also picked up that idea and ran with it. A young composer named Bear McCreary assisted Gibbs on the pilot.

Edward James Olmos as Commander William Adama and Mary McDonnell as President Laura Roslin.

Casting proved interesting but controversial. Moore wanted distinct actors with gravitas and experience, but was aware that it was very unusual for producers to get their first choices. In this case, he wanted Edward James Olmos for Adama and Mary McDonnell for Roslin and was flabbergasted when both said yes, sold on the quality of the scripts. The casting department also scored a steady series of successes when they found a lot of fresh young talent for the series, from Jamie Bamber for Apollo to James Callis for Baltar and, most iconically, Katee Sackhoff as Starbuck and former model Tricia Helfer as Caprica Six. Established fans of the show were furious to learn that both Starbuck and Boomer (to be played by Grace Park) had been changed from male characters to a female one for the show and some of the original castmembers agreed with them: Dirk Benedict (who played Starbuck in the original show) scathingly referred to the new character as "Stardoe".

For visual effects, the team at Zoic were called in to produce the huge amount of CGI needed for the mini-series. Zoic had just come off the back of Joss Whedon's newly-cancelled Firefly so the commission was good news for them. The CG team included many veterans of both Babylon 5 and Deep Space Nine, who relished on rendering effects on a new, more powerful hardware and having the ability to design lots of new ships, although honouring the designs laid down in the original show.

The Battlestar Galactica mini-series was critically acclaimed on its release. The reviews were excellent across the board, with a lot praise for the actors, direction and acting, and the ratings were very high, setting new records for SyFy. It was an easy choice to commission a full first season, especially once Ron Moore confirmed he would drop Carnivale (which was being torn apart by corporate politics and would be cancelled after its second season) to move over as full-time showrunner. When the first season proper debuted a year later, with 33 (the episode that won the show a Hugo Award), it was even better.

Of course, the show could not quite sustain that early acclaim and its ending would become one of the most divisive in television history, but that's another story. Battlestar Galactica did for space-set science fiction what Game of Thrones later did for epic fantasy, making it grittier, more real and more resonant with a wider audience previously dismissive of the art form. It's a shame we haven't seen more space opera shows come along in its wake, but finally, with shows like The Expanse and Foundation, it seems that promise has come good. Battlestar Galactica remains, despite its debatable quality later on, one of the strongest SF TV shows ever made, and essential viewing for any fan of the genre.

Note: an earlier version of this article was published here.

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Sunday, 8 December 2013

Happy 10th birthday to the new(er) BATTLESTAR GALACTICA

Ten years ago, on 8 December 2003, the first part of a new Battlestar Galactica mini-series aired on the Sci-Fi Channel in the United States. In response to strong ratings and rave reviews, an ongoing series was commissioned. The series eventually concluded in 2009 after four seasons, 75 episodes, two TV movies, a Hugo Award, a Peabody and a slew of technical Emmies.

The crew react to the news that Six has eaten the last post-supper mint.

BSG was an attempt by its writers to rejig TV science fiction for an adult, mainstream audience. Most of the creative team - most notably showrunner Ronald D. Moore - had previously worked on the Star Trek franchise and had grown frustrated at the limitations on realistic human conflict they could portray on those shows. BSG threw out a lot of the rules of TV SF by featuring no aliens, more realistic spaceflight physics (the first show since Babylon 5 to do it on a large scale), being more ruthless and featuring more morally ambiguous characters. However, the series also focused on the classic SF trope of humans versus AI, and if it is possible for biological and machine intelligences to co-exist.

The series was also notable for its more relatable aesthetics: no jumpsuits or impractical onesies here but shirts and ties and more convincing military uniforms. The Galactica didn't stay in the same shape each episode but got more broken-down and damaged as time passed. Its stock of Viper fighters and trained pilots dwindled (despite a handy mid-series resupply). Each episode gave a count of how many survivors there were from the Cylon attack, and this number dropped (sometimes by quite a lot) as casualties were sustained. Characters died, sometimes heroically in battle or guiding stranded ships through radioactive clouds, but sometimes committing suicide after reaching tragic breaking points. It was a series that - for the most part - did not pull its punches.

The characters were familiar archetypes turned into more realistic human beings: hotshot pilot Starbuck has family problems; executive officer Colonel Tigh is an alcoholic; President Roslin is suffering from a terminal illness; Apollo is a great pilot but is unsure of his future; and scientist Baltar is the biggest walking collection of neuroses you will ever see on TV. Even stoic, unflappable Commander Adama finally breaks down from the pressure at the worst possible moment. The actors, from seasoned hands like Edward James Olmos and Mary McDonnell to newcomers like Katee Sackhoff and former model Tricia Helfer, relished their complex, unpredictable roles and the meaty storylines they could get stuck into.

"Are you alive? Yes? Just checking."

In terms of visual effects, the show was a substantial step forwards in quality. One of the earliest shows to take advantage of HD, it featured astonishing, imaginative space battles and some excellent spacecraft design, sometimes drawing on the original 1978 show for inspiration and at other times going its own way. The use of CGI to convincingly portray beings who were supposed to be physically present in scenes, such as the robotic Cylon centurions, was ahead of its time as well.

Of course, not all great things last. From the opening part of the mini-series to somewhere around the fifth episode of the third season, the show was almost flawlessly excellent. The writing was tight, the actors were great and the show had a real sense of momentum and purpose. The long-running story arc unfolded logically and even sub-par episodes, like Black Market or Sacrifice, were still eminently watchable. Some problems appeared during the confused 'New Caprica' arc, with the decision to jump forwards some sixteen months from the end of the previous season creating a disconnect in character development which was never really fixed: the behaviour of some characters, most notably Roslin and Apollo, became random and lacking in motivation following that point. The New Caprica arc, though visually exciting and featuring some strong moments of drama and characterisation, also seemed to trip up on the show's own press. The apparent desire to invoke comparisons with the contemporary war in Iraq was laudable, but also confused: were the colonials the Iraqi insurgents or the Cylons? Or vice versa? As an analogy, it lacked substance.

BSG was noted for its superb acting and scripting, as well as its emphasis on politics and realistic, OH LOOK SPACESHIPS PEW-PEW BOOM!

In terms of the plot, the series and ongoing storyline also seemed to lose coherence as it went along. The Kobol arc, which dominated no less than nine episodes, was completely forgotten about within a few weeks and the revelations from that story that was supposed to lead to Earth were disregarded, or referred to only in a very confused manner, in later episodes. Listening to Ronald D. Moore's commentaries, it is shocking how often hugely major story points were developed 'because they were cool' with no regard for how they fitted into the big picture. Sometimes these storylines were begun only for the writers to lose interest and get rid of them as quickly as possible. Lame retcons and wince-inducing continuity errors came to dominate the last two seasons, sometimes minor and easy to ignore but sometimes major. The show remained extremely well-acted to the end, and great episodes still cropped up towards the show's finale, but BSG's once-unassailable quality level dipped quite alarmingly in those last two seasons. The finale summed up these issues with some terrific moments of acting and some brilliant effects and space battles, but an actual ending that ranks amongst the stupidest ever put to screen. For a show that, at its best, never shied away from complexity and having different points of view, the resolution was far too Luddite for it ever to convince.

Still, these major dips in quality aside, BSG was a great show. During those first two-and-a-bit seasons it was easily batting on the same level of quality as contemporary shows like The Wire, Rome and Deadwood, and was a lot better than the likes of Lost or the relaunched Doctor Who. It couldn't quite sustain that quality level to the end, but when BSG was on top form, it was the best space opera ever made. We're still waiting for the space opera that will come along and build upon BSG's successes, but until then revisiting the original is still, warts and all, worthwhile.

Monday, 16 March 2009

A Name Change for The Sci-Fi Channel

The American Sci-Fi Channel has decided that now is the time to rebrand themselves and give themselves a new name, perhaps to pre-empt the inevitable fact that after this Friday they are going to be referred to as 'the channel that used to have Battlestar Galactica but now just has really rubbish z-movies instead' anyway.

The cable channel contacted branding consultancy Landor Associates and went through 300 names, testing them with a 'techno-savvy' focus group of ages 18-34. The end result?

I shit you not.

Seriously? I could have come up with that in about fifteen seconds and stuck it on the reject pile without a moment's hesitation. Dave Howe, the president of the Sci-Fi Channel, expands on this:

“We really do want to own the imagination space,” Mr. Howe said. “We want to get the credit for the range of content that we already have on our air and that we’ll be doing more of in the future. When we tested this new name, the thing that we got back from our 18-to-34 techno-savvy crowd, which is quite a lot of our audience, is actually this is how you’d text it. It made us feel much cooler, much more cutting-edge, much more hip, which was kind of bang-on what we wanted to achieve communication-wise."

Yes. Quite.

The source article also features some particularly clueless comments by 'TV historian' Tim Brooks about how people don't realise they are watching an SF movie when they see something like Star Wars (I think the lasers and spaceships might have given the game away) and how the term 'Sci-Fi' is considered derogatory in SF circles (true enough) but is still regarded as being 'cooler' than 'Science Fiction' (no, it isn't).

All of this goes to show that what the Sci-Fi Channel (sorry, SyFy) probably needs more than a name change is getting a clue and making some programmes that will actually fill the void when BSG finishes. Caprica may do it (although its very different setting and format will likely repel as many old fans as attract new ones), but otherwise the channel's original programming slate is looking pretty empty at the moment.

EDIT: A Polish friend tells me that the new name does not translate well into Polish at all...