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The original game dropped in December 2019 as an Epic Store exclusive on PC. In May 2021 it launched on Steam, GoG and the Xbox console range, alongside a first expansion called Heroes of the Inner Sphere. This relaunch, helped by almost a year and a half of bug-crunching and revisions, seems to have given the game a new lease of life.
The second expansion, Legend of the Kestrel Lancers, is set during the Fourth Succession War, a major event in the history of the BattleTech universe. This war, lasting from 3028 to 3030, sees the Federated Suns and Lyran Commonwealth join forces to launch a massive surprise attack on their mutual enemies, the Capellan Confederation, Draconis Combine and Free Worlds League, after an attempted assassination attempt of the Federated Suns' leader. In the fiction - explored in the Warrior Trilogy by Michael A. Stackpole - this war becomes a major turning point in the history of the BattleTech universe, paving the way for the union of the Federated Suns and Lyran Commonwealth into a superpower.
The expansion will allow your mercenary company to join forces with the Kestrel Lancers, a veteran unit in the Federated Suns military, in a new story campaign. The expansion also adds multiple new biomes, including jungles, deserts and a new megacity style of map, with completely destructible buildings. Melee combat has been added (yes, you can now punch other giant robots in the face, or nearest comparable feature), and in the single-player campaign you can now hot-switch between the four 'Mechs in your lance rather than just being stuck in one. There will also be UI improvements.
Legend of the Kestrel Lancers launches on 23 September, or less than a week from today.
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