Saturday, 11 June 2016

TORMENT: TIDES OF NUMENERA delayed until 2017

inXile Entertainment have confirmed that their CRPG Torment: Tides of Numenera, a spiritual successor to the classic 1999 game Planescape: Torment, has been delayed until early 2017.

The game is currently in beta and a preview is currently available to play for backers, but inXile say that bringing the game up to release standard and completing localisation for its many hundreds of thousands of words of dialogue will take slightly longer than they had been planning for their late 2016 release.

Torment: Tides of Numenera is set in the Dying Earth-esque SF/fantasy mashup world of Monte Cook's pen-and-paper roleplaying system. The game will feature combat and intrigue, but is more interested in exploring story, character and themes, and will proritise wits, roleplaying and dialogue over violence. The game's writers include CRPG veteran Chris Avellone (Fallout 2 and New Vegas, Mask of the Betrayer, Planescape: Torment) and novelist Patrick Rothfuss (The Name of the Wind, The Wise Man's Fear).

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