Thursday, 9 June 2022
Scott Lynch provides update on his GENTLEMAN BASTARD series
Tuesday, 7 June 2022
BERSERK to be completed by Kentaro Miura's lifelong friend and collaborator
Miura wrote and largely drew 363 chapters of Berserk from 1989 until he passed away in 2021 at the far-too-young age of 54. These chapters had been assembled into 41 volumes (essentially, graphic novels). Miura had become infamous for his slow work rate and exacting perfectionism, sometimes going several years at a time without producing new material. This perfectionism had paid off, with more than 50 million sales making Berserk one of the biggest-selling manga series of all time.
Monday, 6 June 2022
SANDMAN gets full trailer and release date
Netflix's adaptation of Neil Gaiman's The Sandman will hit screens on 5 August this year.
The trailer opens with Sandman/Morpheus/Dream (Tom Sturridge) intoning, "I am the King of Dreams, ruler of the Nightmare Realm." We then meet Johanna Constantine (Jenna Coleman), occult detective, as meets Mad Hettie and is told that the Sandman is coming. Johanna says he's a fairy story, but Hettie disagrees. Two police officers are then shown shooting open the Sandman's prison releasing him back into the world after more than a century of imprisonment.
Morpheus then returns to his realm, the Dreaming, where he meets his librarian Lucienne (Vivienne Acheampong), who warns him that the realm has gone to rot in his absence. We then briefly see a brace of characters: Death (Kirby Howell-Baptiste), Desire (Mason Alexander Park), John Dee (David Thewlis) and The Corinthian (Boy Holbrook), who notes that "he's free, he's out of his cage." The trailer ends with Morpheus greeting a raven, who may or may not be Matthew (voiced by Patton Oswalt).
The show also stars Gwendoline Christie as Lucifer, Charles Dance as Roderick Burgess, Asim Chaudhry as Abel, Sanjeev Bhaskar as Cain, Donna Preston as Despair, Joely Richardson as Ethel Cripps, Kyo Ra as Rose Walker, Stephen Fry as Gilbert, Razane Jammal as Lyta Hall and Sandra James-Young as Unity Kincaid, with Mark Hamill as the voice of Merv Pumpkinhead.
Gaiman is co-writing the new adaptation and has also served as showrunner.
Hardspace: Shipbreaker
The 24th Century. Powerful mega-corporations send under-resourced workers into orbit to break up old starships and recycle them. It's gruelling, dangerous work but Lynx Corporation is happy to provide workers with equipment and even clone bodies to download into if they die on the job...for a fee, of course. New workers start more than a billion dollars in debt and have to drive down the debt through hard, risky labour. However, there may be another way of dealing with Lynx's ruthless profiteering.
Hardspace: Shipbreaker is the latest game in the growing "disassembly" genre. For the last decade or so, there's been a boom in games that allow you to build things, like Minecraft and Fallout 4's settlement building mode. But we've also had games that give you the ability to dismantle things. Teardown is a good example of that and, on a different scale, so is Unpacking. This is the first game where you get to dismantle spaceships, which is inherently cool.
It also helps that the game is made by Blackbird Interactive, the same team (as Blackbird and earlier at Relic) who made the Homeworld series of video games, which have some of the most incredibly-designed spacecraft ever seen in gaming. That skill carries over into Hardspace, with the spacecraft looking like they've come straight from the covers of 1970s and 1980s SF novels with artwork by the likes of Chris Foss and Peter Elson.
To start with, the ships you have to take apart are simple. They are unpowered and depressurised, so you can just pop the cockpit canopy or an airlock and start slicing them up quickly. Ship components and contents are divided into three categories: disposable items that get burned in the furnace, recyclable items that get sent into the processor and contents that can be used again as-is, which go in the collection barge. You have access to a gravity gun-like manipulation device which you can yeet things around with, and a laser cutter which you can use to cut connecting points or just slice things apart.
As the game continues you rapidly acquire more tools: tethers allow you to move large ship components that are too big for your manipulator, whilst demolition charges shatter ship hardpoints that your laser can't touch. However, ships get bigger and more complicated. A pressurised ship means you have to find a way of venting the atmosphere safely without destroying the contents (or yourself). A powered ship means safely removing the reactor without it going critical, and a ship with active fuel tanks means shutting down the flow of fuel through pipes (unless you want to blow the ship to smithereens with an ill-placed laser cut). Later ships may have still-active and dangerously-demented AI systems who do not appreciate being cut to pieces, or coolant systems that can freeze you solid if you are too cavalier with health and safety.
There are four ship classes, each with a huge number of modified variants, usually between cargo, passenger and research variants. Some ships are easy to start breaking apart from the outside in, like peeling a large metal banana that can travel at thousands of kilometres per second. Other ships are fiendish puzzle boxes that might explode if you set a foot wrong, requiring you to get into their depths and start carefully working your way outwards. 100%ing a ship with no losses is an amazing feeling, but the game is somewhat forgiving; blowing a ship apart accidentally is frustrating, but you can usually salvage enough debris to turn a profit.
On top of the simple act of demolishing ships, there's a strong storyline that permeates through the game in the form of video calls, emails and stern warnings from head office. The work you are doing is very dangerous and the company has complete call on your services. Fellow workers upset with this position have called for unionisation, alarming the company enough to send union-busters and new bosses to try to intimated people into staying in line. You have control over this storyline, since you can choose to join the union or keep your head down and keep working (you can even join the union and then sabotage it by refusing to join in strike action or keeping working properly instead of upsetting the union's plans).
The narrative is not a huge amount of the game, turning up in odd voiceovers here and there, but it does feel timely with both the video game industry and many industries globally seeing a resurgence in labour rights debates and questions, with unions becoming a stronger force then they have been for some decades. It's unusual to see a game being so topical and raising questions worthy of debate.
But ultimately the game is about dismantling spaceships and it does that brilliantly. 3D movement in the vacuum of space, sending chunks of hull hurtling into the correct receptacle and correctly detonating a dozen charges in a way that breaks a ship apart just right are all satisfying. The UI is excellent, controls are responsive and solving a tricky puzzle in how to get a ship to break apart without exploding is immensely gratifying.
Problems do exist. Some controls feel like they could be spread out more: yeeting objects away from you with the gravity gun should be its own control rather than shared with breaking an object to ransack it for spare parts, as it's too easy to destroy an item you want to dispose of and too easy to dispose of an item you want to salvage. Tool modes can also change when you're not using them, meaning it's very easy to use the laser cutter's "wide beam" mode rather than its scalpel mode, sometimes with catastrophic results. Removing every last couch, computer terminal and light fitting from the larger ships can also start to feel like real work rather than fun, although clever cutters can come up with ingenious ways of dismantling ships around their furniture so it can be disposed of quickly and easily. The 15-minute shifts also feel a little restrictive after a while and some sort of overtime mode or upgrade extending them to 30 minutes could be a really good idea.
The problems are mostly minor and are overcome with experience. Hardspace: Shipbreaker (****½) is a superb game which has a great new idea and executes it extremely well. It is available now on PC and is coming to Xbox and PlayStation in the near future.
Sunday, 5 June 2022
Agents of SHIELD: Season 4
Friday, 3 June 2022
Sony's SPIDER-MAN games coming to PC
Sony's much-praised Spider-Man video games are making the transition to PC this year. Spider-Man launches on 12 August and will be followed by Miles Morales a couple of months later. Both will be the remastered editions designed to take advantage of superior modern hardware.
Spider-Man was released in 2018 on the PlayStation 4. Developed by Insomniac Games (best-known for the Spyro the Dragon, Ratchet & Clank and Resistance franchises), the game was a huge success. It was praised for its open-world depiction of New York City and freedom in allowing the player to go where they wanted whilst fulfilling typical Spider-Man goals like rescuing civilians and defeating villains. The game contains a main storyline revolving around the villainous Mr. Negative and various side-missions. The game was particularly praised for its web-slinging sense of movement.
Spider-Man was enormously successful, selling more than 33 million copies to become one of the biggest-selling individual games of its generation. A stand-alone expansion, Spider-Man: Miles Morales, was released in 2020. A sequel, Spider-Man 2, is in development for a planned 2023 release.
Spider-Man is the latest in a series of well-received ports of formerly PlayStation-exclusive titles to the PC, following on from Horizon: Zero Dawn, Days Gone, God of War and the forthcoming Uncharted: Legacy of Thieves collection. Sony have confirmed that income from these ports will exceed $300 million next year, making future ports to the PC platform a priority for the company. Fans are hoping that the Last of Us and earlier Uncharted games, Bloodborne, Demon's Souls and Ghost of Tsushima will follow.
Thursday, 2 June 2022
DRAGON AGE: DREADWOLF announced by BioWare
Piranesi by Susanna Clarke
First WARHAMMER 40,000 video roleplaying game announced
Wednesday, 1 June 2022
Blogging Roundup: 1 April to 31 May 2022
The Wertzone
News
- More details revealed about STAR WARS: ROGUE ONE prequel show ANDOR
- STRANGER THINGS Season 4 to run super-sized episodes
- BABYLON 5 reboot still in development amidst major changes at The CW
- New DAREDEVIL TV series in development at Disney+
- First trailer for SHE-HULK released
- Lucasfilm outlines ongoing plans for STAR WARS
- Bernard Cribbins to return to DOCTOR WHO
- David Tennant and Catherine Tate to return to DOCTOR WHO for 60th Anniversary
- AMC picks up rights for ALAN WAKE TV series
- Christopher Walken cast as Emperor Shaddam IV in DUNE: PART TWO
- STARFIELD delayed until early 2023
- Sales of Terry Pratchett's DISCWORLD series pass 100 million
- First teaser trailer for AVATAR: THE WAY OF WATER released
- An update on SFF projects in development at Startling Inc.
- Amazon releases first teaser for PAPER GIRLS
- Ncuti Gatwa announced as the next DOCTOR WHO
- QUANTUM LEAP sequel series greenlit
- Footage of unreleased HALF-LIFE game emerges
- HBO unveils first trailer for HOUSE OF THE DRAGON
- New trailer released for STAR WARS: OBI-WAN KENOBI
- Harlan Ellison's THE LAST DANGEROUS VISIONS to be published in 2023
- STAR TREK: STRANGE NEW WORLDS and HALO hitting British and Irish TV in June
- SPIDER-MAN director Jon Watts leaves FANTASTIC FOUR project at Marvel
- Square Enix offload DEUS EX and TOMB RAIDER studios and IPs
- ROBOTECH movie gets new director, renewed momentum
- AVATAR 2 gets new title and drops first footage
- Changes for the WALKING DEAD and DUNE TV series
- WHEEL OF TIME casts Aviendha for Season 2
- Blackbird Interactive reveals more information about HOMEWORLD 3
- DUNGEONS & DRAGONS movie gets title
- Two classic DUNGEONS & DRAGONS settings to return this year
- Two classic DOCTOR WHO companions to rejoin series for final 13th Doctor story
- RIVERS OF LONDON tabletop RPG to be released this year
- HARDSPACE: SHIPBREAKER to get full release on 24 May
- Bayle Domon cast for WHEEL OF TIME Season 2
- FOR ALL MANKIND to return on 10 June
- Rockstar and Remedy to collaborate on MAX PAYNE remakes
- WHEEL OF TIME video game re-released
- STAR TREK: THE NEXT GENERATION crew to reunite in Season 3 of PICARD
- An official new MONKEY ISLAND game is coming from the original creators
- Avatar Studios hiring for new AVATAR: THE LAST AIRBENDER animated projects
- Brandon Sanderson scores the biggest Kickstarter of all time
Reviews
- Agents of SHIELD: Season 3
- The Truth by Terry Pratchett
- Final Fantasy VII
- A Desolation Called Peace by Arkady Martine
- The Fifth Elephant by Terry Pratchett
- The Forgotten Beasts of Eld by Patricia McKillip
- Carpe Jugulum by Terry Pratchett
- Fugitive Telemetry by Martha Wells
- Star Trek: Picard - Season 2
- Moon Knight: Season 1
- The Last Continent by Terry Pratchett
- Network Effect by Martha Wells
- Gilmore Girls: A Year in the Life
- Gilmore Girls: The Complete Series
- Jingo by Terry Pratchett
- Exit Strategy by Martha Wells
- All the Seas of the World by Guy Gavriel Kay
- Hawkeye: Season 1
- Loki: Season 1
- Total War: Rome Remastered
- Rogue Protocol by Martha Wells
- Brothers of the Wind by Tad Williams
- Age of Ash by Daniel Abraham









