Friday, 6 February 2026
BALDUR'S GATE TV series in development at HBO from LAST OF US team
Thursday, 13 February 2025
Netflix and Wizards of the Coast put FORGOTTEN REALMS live-action show into development
Tuesday, 19 March 2024
RIP James M. Ward
News has sadly broken that tabletop roleplaying pioneer James M. Ward has passed away at the age of 72.
Born in 1951, Ward was an acquaintance of Gary Gygax in Lake Geneva, Wisconsin, and agreed to help him road-test a new game he was developing in 1973. This game became Dungeons & Dragons, with Ward as one of the early players. Gygax created the wizard Drawmij of Oerth in Ward's honour. When Gygax started TSR in late 1973 and published D&D in January 1974, he recruited Ward to help work on the game as a writer and designer.
Ward collaborated with another of the original plays, Rob Kuntz, to create Gods, Demigods & Heroes (1976), a D&D sourcebook that introduced gods and religion to the game. Back when TSR was trying to publish a number of different systems, Ward created the first science fantasy roleplaying game, Metamorphosis Alpha (1976). Drawing on this work, Ward then co-created (with Gary Jaquet) the better-known Gamma World (1978).
Ward continued working as a staffer at TSR, contributing to different projects. He wrote Deities & Demigods (1980), an effective update of his 1976 book to the Advanced Dungeons & Dragons, 1st Edition rules.
In 1988 Ward drew on his background playing in Gygax's home games to write Greyhawk Adventures, which updated Gygax's signature home setting for the upcoming Advanced D&D 2nd Edition rules. Ward contributed to the design of AD&D 2E and was responsible for the removal of the assassin class, something he noted did not go down well with many fans.
Also in 1988 Ward worked on Ruins of Adventure, the tabletop supplement based on the Pool of Radiance video game set in the Forgotten Realms. Ward further developed the story and scenario into a trilogy of novels, published as Pool of Radiance (1989, with Jane Cooper Hong), Pools of Darkness (1992, with Anne K. Brown) and Pool of Twilight (1993, with Anne K. Brown).
Ward developed Spellfire, TSR's answer to Magic: The Gathering, in 1994. After an initially strong start, the game suffered from a lack of budget (resulting in a considerable reuse of art from existing projects, to fans' dismay).
Ward left TSR in 1996 during the major financial upheavals caused by Random House returning unsold stock to the company for refund, which the company could not afford to pay. This triggered the company's collapse and its subsequent buy-out by Wizards of the Coast in 1997. After departing, Ward worked as a freelancer on various projects (including a Metamorphosis Alpha reboot) before joining Troll Lord Games to work on their Castles & Crusades game line. Ward continued to work on Metamorphosis Alpha material - of which he retained full ownership - until the late 2010s.
As well as the projects with his name on it, Ward contributed in an enormous number of ways to other projects in a variety of roles, from proof-reading the Planescape Campaign Setting (1994) to providing additional design support for the Serenity roleplaying game (2004).
Ward produced new material under his solo companies, Fast Forward Entertainment and WardCo.
Ward was diagnosed with a serious neurological disorder in 2010, for which he received treatment at the Mayo Clinic. Friends, colleagues and fans rallied around with crowdfunding campaigns that ultimately helped him receive the treatment he needed to considerably extend his quality of life.
Ward passed away on 18 March 2024, and is survived by his wife and three children.
Wednesday, 10 January 2024
RIP Jennell Jaquays, D&D designer and artist and video game designer
Dungeons & Dragons designer and artist Jennell Jaquays has sadly passed away at the age of 67.
Born in Michigan in 1956, Jaquays attended Spring Arbor College in the late 1970s, where she become interested in the nascent roleplaying industry. Jaquays began playing Dungeons & Dragons in 1975, shortly after the game came out, and started a fanzine for the game, The Dungeoneer, alongside Mark Hendricks. The fanzine proved successful, and Jaquays began writing for the official TSR magazine, Dragon. She also began working for Judges Guild and freelancing for TSR, producing the officially-licensed D&D modules Dark Tower and Caverns of Thracia, both of which became quite well-known in fan circles at the time. Dark Tower was the only none-TSR adventure included in Dungeon magazine's "Thirty Greatest D&D Adventures of All Time" list in 2004.
Jaquays expanded her remit to cover many of the popular roleplaying systems of the day, expanding from Dungeons & Dragons to work on Traveller and RuneQuest. In 1980 she was brought over to work at Coleco by Michael A. Stackpole (himself a wargaming and roleplaying legend for his work on BattleTech, as well as a Star Wars novelist), where she worked on home ports for popular arcade games like Donkey Kong.
Jaquays worked at id Software from 1997 to 2002, working on Quake II and Quake III: Arena as a level designer, before joining Ensemble Studios, where she worked on Age of Empires III and Halo Wars. After Ensemble collapsed in 2009, she moved to CCP to provide work for their game EVE Online. More recently she worked with her wife at Dragongirl Studios.
For Dungeons & Dragons, Jaquays is noted for her work on the classic Castle Greyhawk module for the World of Greyhawk setting, and for The Savage Frontier module for Forgotten Realms (large chunks of which were reprinted for The North: Guide to the Savage Frontier almost a decade later).
Jaquays co-won the 1989 Origins Gamer's Choice Award for Best Roleplaying Adventure. In 2017 she was inducted into the Academy of Adventure Gaming Arts & Design. She was also active in the LGBTQ+ community, for which she was a strong voice in the gaming world.
A key worker in the field of both tabletop and video games, and with some impressive credits to her name which have been played and enjoyed by millions, she will be missed. She is survived by her wife and two children. She passed away earlier today from complications of Guillain-Barré syndrome.
Friday, 8 December 2023
Baldur's Gate III
Saturday, 23 September 2023
RUMOUR: Netflix interested in developing a BALDUR'S GATE adaptation
File under "highly tenuous" for now, but a couple of outlets are reporting rumours that Netflix has expressed an interest in developing a live-action Baldur's Gate TV series, based on the hot video game property.
Baldur's Gate III launched on PC at the start of August and reportedly sold five million copies in its first few weeks on sale (before it even launched on console), making it a remarkable success for something of an old-fashioned, party-based roleplaying game with turn-based combat. The game's critical acclaim was also off the charts, with the game becoming PC Gamer's highest-rated title in two decades. The game's voice cast have become almost immediate, breakout stars, and the memes have been constantly flowing since the game's launch.
The Baldur's Gate series comprises three games and three expansions in the core series and three games in the spin-off Dark Alliance series, as well as associated comics and roleplaying products. The series revolves around the titular city of Baldur's Gate, a great port on the River Chionthar and a hugely important trading post for the Sword Coast region of the continent of Faerûn. The city keeps getting into various scrapes, but of course handy adventurers keep showing up to help save it.
The series is set within the much wider Forgotten Realms fantasy universe, created by Canadian writer Ed Greenwood in the 1960s as a setting for short stories and worldbuilding as a hobby. He sold the setting to TSR, Inc., the company behind Dungeons & Dragons, to be turned in an official D&D setting in 1987. Continuously in print since, the setting has sold millions of roleplaying products, tens of millions of novels and has been the setting for almost three hundred books and over fifty video games. Ed invented the city of Baldur's Gate in 1968 for a short story called "The Box That Crept on Talons," whilst it got its first mention in print in Dragon Magazine #81 (January 1984), as the home of a wizard who is an expert on basilisks.
The video game Baldur's Gate was released in December 1998, having been developed by Canadian video game studio BioWare and published by Interplay. A smash-hit success, Baldur's Gate told the story of the Bhaalspawn, a number of progeny of the slain God of Murder, Bhaal, and the various attempts to resurrect Bhaal, a prospect welcomed by some of these progeny but fiercely resisted by others. Baldur's Gate II: Shadows of Amn followed in 2000, and both games had expansions: Tales of the Sword Coast (1999) and Throne of Bhaal (2001). Remasters of the two games, known as Enhanced Editions, were released in 2012 and 2013 respectively. An interquel expansion set between the two games, Siege of Dragonspear, was released in 2016. Baldur's Gate III was developed by Larian Studios in Belgium.
The prospects of a Netflix-produced series are dubious for the time being. Hasbro's TV and film division, eOne, currently has the TV and film rights to all D&D and Forgotten Realms related products. They recently produced the film Honor Among Thieves set in the same world, and are developing a number of further projects, including potentially an adaptation of R.A. Salvatore's mega-selling Legend of Drizzt book series, as well as a possible project based on the popular Dragonlance world of Krynn. eOne is developing these projects with Paramount, for potential airing on their Paramount+ streaming service. If a Baldur's Gate TV project was to be developed, Paramount+ might be a better bet than Netflix at this time.
However, Hasbro have also been entertaining offers to divest eOne (either spinning it off as an independent company or selling it outright, possibly to Paramount), in which case it is unclear what would happen to the D&D rights. It is possible they might entertain an alliance with Netflix at that stage.
Given the massive popularity of Baldur's Gate III, I wouldn't be surprised to see such a project go into development, but given the game is around 100 hours long with a massive cast and a story that can vary immensely from player to play based on the cumulative weight of hundreds of choices, it will certainly be a formidable challenge to bring the story to the screen.
Sunday, 2 April 2023
Dungeons & Dragons: Honor Among Thieves
Sunday, 1 January 2023
Blogging Roundup: 1 October to 31 December 2022
The Wertzone
- YELLOWJACKETS renewed for a third season
- Amazon to develop multiple WARHAMMER 40,000 projects with Henry Cavill to produce and star
- Henry Cavill replaced as Superman amidst major DC shakeup
- THE NEVERS cancelled at HBO
- DUNE: PART TWO wraps shooting
- Idris Elba joins CYBERPUNK 2077: PHANTOM LIBERTY
- Idea for PORTAL 3 floated at Valve
- Eaglemoss model projects to continue with other companies
- BBC confirms new DOCTOR WHO companion
- Netflix releases trailer for DRAGON AGE: ABSOLUTION
- CARNIVAL ROW Season 2 gets airdate and confirmation it will not return
- HBO cancels WESTWORLD after four seasons
- SANDMAN renewed for a second season at Netflix
- HBO's LAST OF US adaptation to launch on 15 January
- New DEUS EX video game in development
- THE WITCHER renewed for a fourth season, but without Henry Cavill
- George R.R. Martin confirms he was a HOMEWORLD player, confirming status as man of culture
- CD Projekt confirm a remake of the original WITCHER game is in development
- James Gunn appointed head of DC films, animation and television
- George R.R. Martin offers further update on THE WINDS OF WINTER, estimats the book is over 75% complete
- Amazon release first teaser image for the FALLOUT TV series
- Disney+ becomes the international home for DOCTOR WHO as part of a major revamp of the franchise
- Damon Lindelof to write a STAR WARS movie
- DOCTOR WHO special sets new records and tees up the show's 60th anniversary year
- Latest STAR TREK: PICARD trailer features a new starship Enterprise
- Ian Cameron Esslemont's new MALAZAN novel finally gets a release date...and controversial cover art
- DUNGEONS & DRAGONS to get two new novels to tie in with upcoming movie
- CD Projekt Red announce multiple new WITCHER games, new IP and CYBERPUNK 2077 sequel
Atlas of Ice and Fire
- Nations of the Forgotten Realms: The Full Guide
- Nations of the Forgotten Realms 39: Waterdeep
- Nations of the Forgotten Realms 38: Unther & Threskel
- Nations of the Forgotten Realms 37: Underhome (The Deep Realm)
- Nations of the Forgotten Realms 36: Ulgarth & the Utter East
- Nations of the Forgotten Realms 35: Turmish
- Nations of the Forgotten Realms 34: Thesk
- Nations of the Forgotten Realms 33: Thay
- Nations of the Forgotten Realms 32: Tethyr
- Nations of the Forgotten Realms 31: Sossal
- Nations of the Forgotten Realms 30: Sespech
- Nations of the Forgotten Realms 29: Sembia
- Nations of the Forgotten Realms 28: Samarach, Tashalar & Thindol
- Nations of the Forgotten Realms 27: Rashemen
- Nations of the Forgotten Realms 26: Nimbral
- Nations of the Forgotten Realms 25: Narfell
- Nations of the Forgotten Realms 24: Murghôm & Semphar
- Nations of the Forgotten Realms 23: Mulhorand
- Nations of the Forgotten Realms 22: Moonshae
Wednesday, 5 October 2022
DUNGEONS & DRAGONS to get two new novels to tie in with upcoming movie
Thursday, 21 July 2022
The DUNGEONS & DRAGONS movie gets its first trailer
The first trailer has been released for the upcoming Dungeons & Dragons movie, Honor Among Thieves.
The trailer sees bard Edgin Darvis (Chris Pine) and barbarian warrior Holga Kilgor (Michelle Rodriguez) assembling a team to take on evil-doers. The rest of their party is rounded off by a paladin (Regé-Jean Page), half-elven sorcerer Simon (Justice Smith) and tiefling druid Dorig (Sophia Lillis), who specialises in transforming into an adorably murdery owlbear during combat. They have to face off against a number of foes, including the foppish Forge Fitzwilliam of Neverwinter (Hugh Grant), although they also have their work cut out facing down a displacer beast, a black dragon, a gelatinous cube and several evil sorcerers.
The movie is set in Ed Greenwood's Forgotten Realms world, specifically along the Sword Coast North with a focus on the city of Neverwinter (well-known from video games like Neverwinter Nights), and marks the first time the Realms - which have sold somewhere in the region of 100 million novels, over 10 million video games and several million RPG products - has ever been portrayed in live action. Reportedly we may see some cameos from major Forgotten Realms characters, so keep those eyes peeled for Elminster or Drizzt Do'Urden (who is also having his own live-action TV series developed back at Hasbro's production arm).
The film was written by Chris McKay and Michael Gilio, with Jonathan Goldstein and John Daley directing. The film hits cinemas on 3 March 2023, and looks like a cheesy fun time. It will have to go some to be worse than the four previous attempts to bring D&D to the screen, resulting in one dubious cinematic feature in 2000 (although worthwhile for Jeremy Irons' mind-boggling performance as the villain), two unwatchable straight-to-DVD attempts in the 2000s and a forgettable, animated Dragonlance film in 2007.
A first look at the characters from the upcoming DUNGEONS & DRAGONS / FORGOTTEN REALMS movie
Early visitors to the San Diego Comic-Con in California have gotten their first glimpse of the characters from the upcoming Dungeons & Dragons movie, set in the Forgotten Realms world.
SDCC has a "virtual experience" set up in the form of a D&D tavern, where people can go for a drink and be treated to visuals from the film, including a dragon flying by. These visuals include our first looks at the main cast from the film.
Relatively little is known about the movie, except that it is set in the Forgotten Realms, in the Sword Coast city of Neverwinter, and features an unspecified threat unleashed by Hugh Grant's villain, which a band of heroes (or hero-adjacent protagonists) have to deal with.
Dungeons & Dragons: Honor Among Thieves is set for release on 3 March 2023.



















